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What Black Ops Needs....

  • 18-03-2011 12:30am
    #1
    Registered Users, Registered Users 2 Posts: 3,788 ✭✭✭


    in my honest opinion Black ops, though fun at times is just getting boring, the reason being its a polished off MW2 in all retrospect.
    Since most of us have been addicted to MW2 we lost it all with Black Ops since its near the same, just with a bit more noticeable problems, anyway, after nearly 14 prestiges I got bored and decided to play Mass Effect 2 with my girlfriend :D but I couldnt help thinking what would make black ops fun? and I thought of some things, such as;

    -Monthly Double XP (takes place from the 15th-19th of each month)

    -Seasonal Playlists (like Nuketown 24/7, make a new playlist every season for a month, like Random weapon class playlist or 16 man free for all)

    -No loss wager Match (for one day a month enable who ever plays wager match to not take a loss but only gain cash if they place 1st, 2nd or 3rd, but have it normal profit, high roller 1st will give you 20000 profit, 2nd gives you a 2000 and 3rd is a 0 since you get 10000 for being 3rd)

    -Play with Treyarch Day, every few months have a day where you can tweet Vahn or JD2020 and request a game where 5-8 people plus JD2020 play together

    and last but not least, a personal favorite idea

    -Treyarch Vs The World (like in Halo you can play against bungie, have Treyarch play against players in the world via a playlist, to make you know they are treyarch just put a treyarch sign beside their GT and have a 6 V 6, six treyarch V six world members)


    let me know what you think


«1

Comments

  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    more splosions.

    no really, that all sounds good, playing against the developers would be interesting, IW really need to take leaf out of Treyarch's book support wise for (or even if) they make MW3.

    blops is getting boring though, I just cant really be arsed with it anymore tbh, went back to MW2 and am loving it,some epic games on it today with the boards lads. I dont hate blops, but I'm just indifferent to it, I prefer the chaotic nature of MW2, its more entertaining than the slow paced blops style of matches. I've lost count of the amount of times I've had matches where there isnt a kill for the first minute of the match.

    I've said this before but playing Blops is like being in a dull marriage, its just there, you feel little to no connection to it,but you try to find new ways to make it interesting, whereas MW2 is the first girl that let you touch her boobs, and she's durty :pac:


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    AGB_Ghost wrote: »
    I know what you mean, where as in MW2 your like "GO TO B NOW!!!" then there is just utter chaos and shooting and what not going on, you can hear a barrett going off or hear someone running behind you, and the feel and look of MW2 is how shall I put it.... more 'vivid' the look is so colorful, Black ops is good and ok when capping, but since action is so slow and you are running around for ages and then you get killed is more annoying then dying getting 3 kills, dying again, but in BO your like "oh god... Havana... again" I got Summit 7 times in a row yesterday, which is fine but even though its my favorite map i find it boring to play


    All my things are good (self praise is no praise :P) but here is BO good things and MW2 good things

    BO:
    Fairness in terms of weaponry
    Killstreaks dont build up
    Customization
    Ruled out boosting
    No noobtube apocalypse
    Good Map design interactivity

    MW2:
    Looks
    Feel
    New Ideas***** (made stars because they step up from MW1 and WaW was amazing)
    Very Tactical
    good connection
    Spawn Killing was annoying but was counteracted mostly
    Announcers could be understood
    Sound was easy to whore
    Claymores were balanced
    Snipers were epic
    M16 was perfect

    Make MW3 Tactical, fair, balanced and not too resticted in terms of attachments, and my girlfriend thought up a great killstreak idea

    Agree with mostly all of that. The announcers are SH!TE in Blops, "enumy spahplane inbound" thanks Ice Cube, could you sound a bit more bored? compared to "ENEMY AC-130 ABOOVVVVVVEEE!" which put the fear of god in you when you heard it on an open map with cover a good sprint away.
    The music in MW2 is superb as well, Hans Zimmer did a fantastic job on it.

    The sound design in blops is embarassing for a game as big as it is, its diabolical in places. choppers have a low brrrrrr compared to rocking your speakers when a Pavelow is overheard. silenced weapons are like peashooters, they actually sounded silenced in MW2, and even unsilenced they're terrible for the most part, compared the M16 in blops to the one in MW2, its ridiculous how measly it sounds. The ACR, oh lord the ACR, its aural sex listening to that bad boy mow people down :D

    The one effect I do like in Blops is the "crack" from a sniper rifle, it accurate and sounds cool. but aside from that, awful in nearly every way.

    Its a washed out looking game too, I get what they were going for, but jesus, how much brown and beige can you put in one game? brown walls with beige dirt and brown dirt with beige walls, yay. oh look theres some green, is that water? whys it beige?

    Heres how they make MW3 better than MW2, take these things from Blops:

    wager matches
    theatre mode
    non stacking killstreaks
    combat record
    nerfing of nootubes, unable to fire them for the first 15 seconds of a match
    no tac insertion on FFA matches
    scavenger not replacing claymores

    and add these:
    MW2s engine, or an updated one, and sound with new stuff
    choosable killstreaks (as in you can pick which one to call in, just make down on the dpad do it, since it does nothing else anyway) you can cycle through so you dont have to call in a harrier or whatever before a predator.
    sniping, make it y'know, work again,and fix the hitboxes.
    better partying/matchmaking, Blops was a disaster for ps3 owners.
    scavenger not replacing claymores
    playlists where the killstreaks DO stack, getting 5/7/11 together is fun, so have the option to play in an environment where its achievable.


    and I think I speak for the entire boards COD community with this one

    NO MORE FCUKING 2ND CHANCE!


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    ^ I dont get it, isnt that just how killstreaks work now? b52, chopper and dogs can all be selected at once,but dogs and gunship cant as they're both 11 kill rewards.

    or am I reading that arseways :pac:


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Actually what would people like to see as killstreaks in the next MW game? (lets presume its set around or a couple of years after MW2 and they're finishing the Makarov storyline, hell it could pick up right where MW2 finished)

    Of the existing killstreaks I'd keep:
    UAV
    Counter UAV
    Care Package
    Harriers
    Chopper Gunner
    AC130

    I'll have a think about new ones, the ones in Blops are pretty sh1te tbh, SR71 is cool, chopper gunner is cool (prefer the Blops viewpoint to the MW2 infrared one) dogs are hit and miss, valkyries and mortars are crap, attack chopper is ok but lasts way too long. gunship is cool but gets shot down in seconds, needs to be able to move quickly from side to side and launch flares that you control when they get launched.

    Also I'd change the way the SR71 works, instead of everyone just showing up on the map, the player controls it like in the campaign mode, you have a screen of the map you can scroll around, and can either call out enemy positions or if you have no mic or you're not playing ina party, you highlight the area of map where the enemy are. and it pings the area in real time radar, you see the movement, but not for every other player on the map at once, itd make it more tactical and less cheap, being able to prefire around corners as you know someone is heading towards you isnt fair.

    Oh and also, different streaks for different class setups, like for your running and gunning everyday AR/stopping power/good secondary class, you have 5/7/11, and for sniping you have 3/4/5 or whatever.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    AGB_Ghost wrote: »
    Nah its fine, didnt type properly, speaking of her, my girlfriend needed help on ME2

    ok here is how it goes

    Spy Plane
    RC-XD
    SAM TURRET
    Counter Spy Plane

    are tier 1

    Care package
    Napalm
    Attack Chopper
    Valkyrie

    are Tier 2

    SR-71
    B52
    Chopper Gunner
    Dogs
    Gunship

    are tier 3


    so since you can pick only 3 you can only pick 1 from tier 3 as thats tiers limit or 2 from tier 2 as that tiers limit along with a killstreak from tier 1 or 3 or pick 2 from tier 1 plus one from tier 2 or 3 or pick from one from all three tiers

    but the kills still apply, so 3 for spyplane and 4 for counter, but the tiers stop you having all the high killstreaks.

    Ah ok, I get ya, cos its pretty inevitable once a blackbird comes in you're going to get a chopper or dogs. as it stand I'd usually run counter uav/napalm/b52.


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  • Closed Accounts Posts: 1,601 ✭✭✭Desire.


    krudler wrote: »
    ^ I dont get it, isnt that just how killstreaks work now? b52, chopper and dogs can all be selected at once,but dogs and gunship cant as they're both 11 kill rewards.

    or am I reading that arseways :pac:

    I think he means have it like Perks are now. Like there are three categories and you can only select one from each.

    Edit: Way too slow.


  • Registered Users, Registered Users 2 Posts: 2,238 ✭✭✭Gelio


    AGB_Ghost wrote: »
    Bring back Nukes, but rule out boosting so instead of people thinking

    He just boosted like a noob


    they will think, holy crap nice job!

    +1

    Something to aim towards that keeps you interested


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    ajeffares wrote: »
    +1

    Something to aim towards that keeps you interested

    I'd agree with that too, an 11 kill streak isnt that hard to get in a good game or one with a party. a 25 kill one without stackable killstreaks is an achievement.


  • Registered Users, Registered Users 2 Posts: 3,207 ✭✭✭hightower1


    Objective based matches eg - "clear roadbloack" - "push enemy back to hanger" etc.

    Been playing these in MOH for weeks now as MW2 is just crammed with dopes exploiting loopholes and BOPS is just a mid range title with a triple A titles brand attached.
    These objective driven matches are great fun, it gives a slight sense of motion to the game rather than just "capture a / b /c" as each objective is slightly different to the last.


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  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    Bring back the War gamemode.


  • Registered Users, Registered Users 2 Posts: 3,686 ✭✭✭Kersmash


    Make enough airspace for 2 choppers at a time.


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    hightower1 wrote: »
    Objective based matches eg - "clear roadbloack" - "push enemy back to hanger" etc.

    Been playing these in MOH for weeks now as MW2 is just crammed with dopes exploiting loopholes and BOPS is just a mid range title with a triple A titles brand attached.
    These objective driven matches are great fun, it gives a slight sense of motion to the game rather than just "capture a / b /c" as each objective is slightly different to the last.

    That'd be cool, like a king of the hill sort of mode, hold an area that has defined space or perimiter on the map, like a house, the more enemies get in the more of it they capture.
    Theres a bar that goes up the more of the other team are in the house or building. If you have an equal amount of team members, say 2 on each, in the defined space the progress stops until someone is killed or another teammate gets into the area. Itd take away everyone being easy targets at one flag or bomb site, you'd have to go hunt them down.

    Like imagine the house on estate, its got multiple entrances, if any of the other team gets in there, you start losing ground, either elminate or outnumber them to halt their progress. It'd mean claymores everywhere and trying to tactically take an area instead of lobbing smoke and hoping nobody lobs a noobtube at a predefined area. Would be a cool tactical based mode, teammates would be given areas to defend and loads of callouts if you die or someone gets in.

    Or a map thats split in half, you have to push the enemy back to a point and hold it, most percentage of the map after 10 minutes wins.


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    AGB_Ghost wrote: »
    Isnt HQ basically king of the hill though?

    I guess, this would last all game though, one area rather than it moving it around, and a much bigger area, not one predefined spot to take over.


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    AGB_Ghost wrote: »
    Sounds good, an awesome one would be VIP where the VIP moves slowly has all perks on and has half health, and explosives dont injure him, first team to lose their VIP loses all respawns lives and they are permanently dead once killed/

    thats a cool idea, like S&D with a person instead of a bomb carrier.

    How about a mode like on Blops where every kill gets you an attachment or perk, but in a team based game, and they're completely random.


  • Closed Accounts Posts: 14,127 ✭✭✭✭Leeg17


    krudler wrote: »
    how much brown and beige can you put in one game? brown walls with beige dirt and brown dirt with beige walls, yay. oh look theres some green, is that water? whys it beige?

    Epic :D


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    4 player Specs Ops.

    I might be one of few who actually played Spec Ops in MW2 but I enjoyed every single moment of it... except the Juggernauts. They make me weep uncontrollably on Veteran :pac:


    edit - Hardcore Mosh Pit and VIP mode like in Rainbow Six Vegas (<3) would be nice to see as well.


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    AGB_Ghost wrote: »
    Indeed I loved Spec ops, it was fun in most places, some just made me cry, I loved estate takedown with the juggernauts, I just hip fired a barrett all day long :cool:

    I have good faith in IW and RS to make a decent CoD, Treyarch made a good one but it was like a shrek sequel, youll watch it, laugh in some parts but really, its just the same thing all over again.


    Aye, Takedown(found an easy way of doing it but me and my mate kept on going around the Estate lol) and High Expolsive(? 2nd last mission) were bloody difficult as was Con Air(I forget the actual name but it was in the airplane graveyard)... still was one my favourite missions though. It was great some of them were really difficult, couple it with Hans Zimmer's music and it made for some real tense moments.

    Only one mission was disappointing, that being the last one.

    The reverse of All Ghilled Up was my favourite.


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    AGB_Ghost wrote: »
    Me and my team mate literally spawn killed the juggernauts in wet work, we looked down the side of the oil rig with sniper rifles, they kept spawning in one place, twas awesome.

    You mean near the scaffolding? Yeah we did the same. Otherwise, trying to advance forward is a biatch.

    4 Player Spec Ops would be some craic if they push through with it. I rather Spec Ops replaced single player campaign entirely. I haven't enjoyed a campaign since COD4. Sure there is the odd good mission here or there in MW2(Gulag and a couple of others) and BOPS(Korkuta and the SR71 mission) but overall it was 'meh'.


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    I really must give Spec Ops a proper go, did the first lost of missions but cant progress since I couldnt do the co-op ones and I didnt have enough stars to unlock the next tier, anyone looking to play it co-op? either ps3 or xbox


  • Registered Users, Registered Users 2 Posts: 3,207 ✭✭✭hightower1


    krudler wrote: »
    That'd be cool, like a king of the hill sort of mode, hold an area that has defined space or perimiter on the map, like a house, the more enemies get in the more of it they capture.
    Theres a bar that goes up the more of the other team are in the house or building. If you have an equal amount of team members, say 2 on each, in the defined space the progress stops until someone is killed or another teammate gets into the area. Itd take away everyone being easy targets at one flag or bomb site, you'd have to go hunt them down.

    Like imagine the house on estate, its got multiple entrances, if any of the other team gets in there, you start losing ground, either elminate or outnumber them to halt their progress. It'd mean claymores everywhere and trying to tactically take an area instead of lobbing smoke and hoping nobody lobs a noobtube at a predefined area. Would be a cool tactical based mode, teammates would be given areas to defend and loads of callouts if you die or someone gets in.

    Or a map thats split in half, you have to push the enemy back to a point and hold it, most percentage of the map after 10 minutes wins.

    The way it works in MOH is that our the attacking force while the other team are defending force. For instance one of the levels is an airfield where the first objective is to clear a roadblock. Your team have to puch up to the roadblock and plant an explosive, once planted the 60 second timer starts and the enemy can disarm at that time. Its frantic at points cause you really all need to work as a team to make it up there, cover the person who decides they are gonna try and plant then all mke sure the OPFOR dont disarm.

    Pretty cool stuff and it leads to excellent mechanics like deciding to make a mad dash through the hail of lead to try plant or hold off using a killstreak until the attackers are trying to push up. Its far more tactical than it first seems. Sure it can lead to situations where the enemy have a location locked down so tight as soon as you poke your head out your dead but breaking that defence is part of the fun and most imposrtantly YOU WONT DO THAT ON YOUR OWN. You have to work as a team but your also rewarded as a team.

    Every kill streak in MOH is a choice.. offence or defense. Select the offence option (like an air strike) and you COULD get a high few kills or go for defense (like ballistic vests for the team) and get a set amount of points. It allows for dynamic decision making on the fly based on the situ and OPFOR skill. A lot of the time its a smarter choice to go for the defensive option.

    I'd love to see a focus on team based actions in MW3. Juts makes for a wayyyyy more gratifying experience when your all working as a team but then again that would be asking the most self centered demographic of people (males aged 12 -20 which make up the majority of teh COD userbase) to work as a team :rolleyes:


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    I'd love to see a focus on team based actions in MW3. Juts makes for a wayyyyy more gratifying experience when your all working as a team but then again that would be asking the most self centered demographic of people (males aged 12 -20 which make up the majority of teh COD userbase) to work as a team

    this times a million, COD players, and MW2 moreso are mostly selfish kids who want their emblems and killstreaks, couldnt give a sh1te about the objectives. Its why I mostly play stuff like Demo and Sabotage with boardsies, callouts are needed, TDM is fine to play with randoms, all you do is kill other people, but when you get a team of 5 people and only one of them is interesting in planting or defusing then its a waste of time. I had a kid yelling at me to stop planting on a Sabotage game one night as he wanted a nuke, that just made me do it more :D we won the game when he had 23 kills lol ragequit and abusive pms ftw


  • Closed Accounts Posts: 14,127 ✭✭✭✭Leeg17


    I think that was the one in Derail or something?


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  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    What black ops needs is to get rid of......

    motion sensors.
    Camera spikes.
    Decoy nades.

    They add nothing to the game and only promote camping.


  • Registered Users, Registered Users 2 Posts: 14,739 ✭✭✭✭minidazzler


    krudler wrote: »
    I really must give Spec Ops a proper go, did the first lost of missions but cant progress since I couldnt do the co-op ones and I didnt have enough stars to unlock the next tier, anyone looking to play it co-op? either ps3 or xbox

    I am actually, friends give out to me that I don't have the lot unlocked when they come over! :D So need to sort it ha. No second controller, so can't do the co-ops.


  • Closed Accounts Posts: 2,219 ✭✭✭Lab_Mouse


    Its was said about MW2 and I'll repeat it for BLOPS.

    Dinosaurs.


  • Registered Users, Registered Users 2 Posts: 249 ✭✭tonsiltickler


    Scaled xp rewards for team based games; i.e. in dom the more flags you cap the more xp you get etc.. I agree with what krudler said; there are so many knobfaced kids playing Cod, MW2 especially noobtubing their way to killstreaks without the slightest attempt to cap a flag or plant, hate that sh*t


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    I am actually, friends give out to me that I don't have the lot unlocked when they come over! :D So need to sort it ha. No second controller, so can't do the co-ops.

    if you're on over the weekend and want a hand let me know, been itching to do that airborne one


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Lab_Mouse wrote: »
    Its was said about MW2 and I'll repeat it for BLOPS.

    Dinosaurs.

    with frickin laser beams on their heads.


  • Registered Users, Registered Users 2 Posts: 3,207 ✭✭✭hightower1


    lol!!! Hey if bullet storm can do it!!!



  • Registered Users, Registered Users 2 Posts: 2,692 ✭✭✭GEasy


    Homefront has dedi servers! :) might push activision a tiny bit more :/


  • Registered Users, Registered Users 2 Posts: 191 ✭✭JustPaddy1


    krudler wrote: »
    with frickin laser beams on their heads.

    And when they rawr they shoot bees out!


  • Registered Users, Registered Users 2 Posts: 14,739 ✭✭✭✭minidazzler


    krudler wrote: »
    if you're on over the weekend and want a hand let me know, been itching to do that airborne one

    Will do, I know the one, it's awesome. The lads were pissed off when they came over one day and realised I have only one controller so that one is unplayable haha. Should be on at some stage this weekend anyway.


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭sierra117x


    What black ops needs is to get rid of......

    motion sensors.
    Camera spikes.
    Decoy nades.

    They add nothing to the game and only promote camping.


    fella on our team uses them all the time . now he can be fairly campy at times but i guess if your dumb enough* to fall for the decoy then you deserve a good slapping around .

    *ive ran for more than one decoy myself :o

    the only thing i have to say about the other 2 is that they can be beneficial in objective based games where you have to defend multiple targets(you cover A and leave the camera watching B) but once again its the cod community that decide to take them and sit in corners with them


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    sierra117x wrote: »
    fella on our team uses them all the time . now he can be fairly campy at times but i guess if your dumb enough* to fall for the decoy then you deserve a good slapping around .

    *ive ran for more than one decoy myself :o

    the only thing i have to say about the other 2 is that they can be beneficial in objective based games where you have to defend multiple targets(you cover A and leave the camera watching B)but once again its the cod community that decide to take them and sit in corners with them

    Exactly, and those gob****es game developers should think about that before putting them into the game. As soon as I saw those things were going to be in it, I knew it would just be a campfest. I was put into a tdm yesterday but didn't join it. I had a quick look at the players on my team and noticed one lad was doing very well so I thought to myself, I'll watch this lad. On Discovery, he was in one of the buildings lying down with a motion sensor right beside him and a noobtube loaded and ready to fire at the entrance/doorway. There was no red dots on the map as all the fighting was going on at the other end of the map. I sent him a message after asking him how could he get any satisfaction getting kills while playing like that and camping so hard. His reply was........

    I wasn't camping, I was holding the zone.

    I won't tell you what I said to him after that.


  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Exactly, and those gob****es game developers should think about that before putting them into the game. As soon as I saw those things were going to be in it, I knew it would just be a campfest. I was put into a tdm yesterday but didn't join it. I had a quick look at the players on my team and noticed one lad was doing very well so I thought to myself, I'll watch this lad. On Discovery, he was in one of the buildings lying down with a motion sensor right beside him and a noobtube loaded and ready to fire at the entrance/doorway. There was no red dots on the map as all the fighting was going on at the other end of the map. I sent him a message after asking him how could he get any satisfaction getting kills while playing like that and camping so hard. His reply was........

    I wasn't camping, I was holding the zone.


    I won't tell you what I said to him after that.

    Its different in something like Demolition, where you're supposed to be keeping an eye on a bomb site, TDM is solely to rack up kills, and you aint gonna do that off the other side of the map.

    I totally agree about the developers point, for the next COD anything that they think can or will be abused, get rid of it, no more motion sensors, camera spikes, heartbeat sensors, signal scramblers, anything that encourages guys to sit behind a crate and hope someone runs past. I fit can be exploited it shouldnt be in the game, that includes stuff like danger close, OMA, 2nd chance and all the other bullsh1t perks (I happen to like OMA when its used properly, great for getting to a cold blooded class)


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    What black ops needs is to get rid of......

    motion sensors.
    Camera spikes.
    Decoy nades.


    They add nothing to the game and only promote camping.

    Do they really bother you that much in game though?

    In 13 prestiges I've rarely seen anyone use any of these things.. especially the camera spike.. maybe half a dozen times have I come across a camera spike. Obviously agree that it does promote camping but it's certainly underused from what I've seen unlike the constant crap in MW2 where camping was the only way to go for the majority of people in the majority of game modes. TDM is badly affected in BOPS but the rest if fairly grand IMO.

    Perhaps there are a ton of people using it(highly doubt it) but the fact I win most of my gun fights fairly comfortably prevents me from seeing this. Who knows :)


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    Do they really bother you that much in game though?

    In 13 prestiges I've rarely seen anyone use any of these things.. especially the camera spike.. maybe half a dozen times have I come across a camera spike. Obviously agree that it does promote camping but it's certainly underused from what I've seen unlike the constant crap in MW2 where camping was the only way to go for the majority of people in the majority of game modes. TDM is badly affected in BOPS but the rest if fairly grand IMO.

    Perhaps there are a ton of people using it(highly doubt it) but the fact I win most of my gun fights fairly comfortably prevents me from seeing this. Who knows :)

    Between yourself and magill.....90% of your posts on this forum are about how good you are at the game. I couldn't care less tbh, and I honestly cringe so much when I read them. No doubt someone will call me a troll or post the haters gonna hate pic lol.

    I only play tdm, I have hacker on every class. Every single game theres one if not two motion sensors. Hacker pro is one of the first pro perks I go for and in getting it I have to camp and use a fcuking motion sensor :mad: The game is actually making you camp to get a pro perk. It's a joke.


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