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The Dublin problem

  • 30-10-2010 9:10pm
    #1
    Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭


    How should survivors go about dealing with the major problem that is Dublin after the apocalypse?

    The population of Dublin itself is 1 million but really they'll pick up numbers as they move west so it's really all of Leinster that's a problem. Even before the Zombies come the refugees will bring hungry mouths and many diseases, not only the Zombie one.

    The Shannon will provide some protection up until the Zombie numbers falling into it create a new human corpse bridge (what kind of flooding that will cause is unknown) for them to cross, but even before that happens they can go up and around.

    I was thinking the Bog of Allen could be used to slow down and capture the Zombies but the problem with that is the bog will preserve anything buried in it, although it would be easier to deal with those trapped Zombies.

    Are there any other natural land barriers we can use to prevent to surge of Zombie Dubs from moving west?


Comments

  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    that in my opinion is the best and worst thing about Ireland, we've got bits of everything, but lots of nothing

    we don't have a huge mountain range, or white water rapids (to equal those of anywhere else really in the world) to be perfectly honest the only thing I see that I like is the fact that we have a large number of small islands off the west coast, with similarly a small amount of occupants, I just fear over crowding :(

    but anywhos, thats the best I can really come up with, or a toat..... thats a tank boat, you can guess what it is :pac:


  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    Yeah, bogs and lakes are all I can really think of in terms of natural barriers.

    Although while Ireland rolling hills wouldn't provide much protection it would be possible to dig into them with machinery bridging gaps to create walls. The only problem is time and organisation. Ireland had a load of top class digger drivers in the country during the boom but they're all leaving for Eastern Europe and taking their diggers with them.


  • Closed Accounts Posts: 226 ✭✭GarethWA


    SmileyPaul wrote: »

    but anywhos, thats the best I can really come up with, or a toat..... thats a tank boat, you can guess what it is :pac:

    Dublin Viking Splash Tour!
    That's my plan!:D


  • Registered Users, Registered Users 2 Posts: 3,532 ✭✭✭Ginja Ninja


    there's no doubt that the dublin population will spread out lie wildfire and make bits of the surrounding areas.The question is,how quickly will it happen? Staggering idiots of zombies will have a hard time crossing the country on anything other than the national primary roads[a ditch in a field is effectively zombie proof in my opinion] which are extremely easy to barricade/reinforce and hold.It's far from ideal or air tight.But it's not perfection we're after all we need to is break the wave crashing onto the rest of the country.

    Take the n11,that's the vast majority of dublin's southbound traffic,if you took 5 of the bridges and fortified them[I'm talking 4/5 cars as a wall] and made a small stand then retreated.Guerilla warfare against the oncoming horde,if every bridge encampment took 1,000 zeds before it fell that's a good fraction of the mass heading south and it would by time for everyone further down the line.It's not the best strategy but working with a civilian base I can't see why 50 survivors couldn't handle 10-20 zeds each before retreating to safety and repeat along the way.

    The dumbest thin we could do is try and fight back the horde.A military stand against a million zombies is like dousing a fire with petrol.

    So an impromtu "Speed bump" type tactic is my idea.


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    GarethWA wrote: »
    Dublin Viking Splash Tour!
    That's my plan!:D

    it's a perfect post apocalyptic vehicle, other than sound, nothin but hordes counting in the several hundreds would be gettin you in that, and then BOOM you in the watah! :P


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  • Registered Users, Registered Users 2 Posts: 783 ✭✭✭Kromdar


    +1 for the viking splash vehicles, gotta love em. you could use the rivers or the canals, take out the bridges. that will either cordon off the inner city for quarantine, or if you retake the inner city, shelter you from the mases of zombies in the suburbs.

    if the majority of dubs live outside the canals, and a z outbreak happens, chances are they'll head home, meaning more z's in the suburbs than in the city centre.


  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    Kromdar wrote: »
    +1 for the viking splash vehicles, gotta love em. you could use the rivers or the canals, take out the bridges. that will either cordon off the inner city for quarantine, or if you retake the inner city, shelter you from the mases of zombies in the suburbs.

    if the majority of dubs live outside the canals, and a z outbreak happens, chances are they'll head home, meaning more z's in the suburbs than in the city centre.
    Zombies will just fall in the water and wash up on the other side or worse fall in on mass and block the river causing flooding of the surrounding area. That would make Dublin completely unlivable as the amount of diseases floating around in the water would contaminate the local area.


  • Registered Users, Registered Users 2 Posts: 375 ✭✭jugger


    i disagree with the fight and fall back approach we can only fall back so far the river shannon is a great place to make a stand athlone has a army barracks that means guns lots of guns the river thats a great natural barrier there are lots of fast pleasure craft we could stick some beers and fifty cals on to patrol the river also we have shed loads of old castles not all of them are in great condition but some of them would make great bases that are easily defended and its great for pulling the ladies "so ;) do you want to come back to my castle ????"


  • Closed Accounts Posts: 226 ✭✭GarethWA


    ScumLord wrote: »
    Zombies will just fall in the water and wash up on the other side or worse fall in on mass and block the river causing flooding of the surrounding area. That would make Dublin completely unlivable as the amount of diseases floating around in the water would contaminate the local area.

    How many zombies would it take to fall in the water to actually cause flooding? Also, with the viking splash tour vehicle, waterworld-dublin would be ideal!


  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    jugger wrote: »
    i disagree with the fight and fall back approach we can only fall back so far the river shannon is a great place to make a stand athlone has a army barracks that means guns lots of guns the river thats a great natural barrier there are lots of fast pleasure craft we could stick some beers and fifty cals on to patrol the river also we have shed loads of old castles not all of them are in great condition but some of them would make great bases that are easily defended and its great for pulling the ladies "so ;) do you want to come back to my castle ????"
    While that may work, what are the chances of it happening? I do agree that waiting for the Zombies to come to you isn't going to work, they need to be engaged away from your base.
    GarethWA wrote: »
    How many zombies would it take to fall in the water to actually cause flooding?
    That's a good question, I'd say it could be worked out by getting the average mass of a person and dividing it into the volume of the river. You'd also have to account for the flow of the river. I'd assume there would have to be a certain number of Zombies falling into the river at the one point and time to cause a critical overload. If it didn't happen and all the Zombies simply floated away you are also running the risk of them coming on land behind you and out flanking you.


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  • Registered Users, Registered Users 2 Posts: 783 ✭✭✭Kromdar


    shannon - deep, but shallow banks

    dublin - pretty much all rivers have been walled off, meaning both the canals [at most parts] and the liffey, dodder, and tolka would be ideal barricades.


  • Registered Users, Registered Users 2 Posts: 701 ✭✭✭madmaxi


    ScumLord wrote: »
    How should survivors go about dealing with the major problem that is Dublin after the apocalypse?

    The population of Dublin itself is 1 million but really they'll pick up numbers as they move west so it's really all of Leinster that's a problem. Even before the Zombies come the refugees will bring hungry mouths and many diseases, not only the Zombie one.

    The Shannon will provide some protection up until the Zombie numbers falling into it create a new human corpse bridge (what kind of flooding that will cause is unknown) for them to cross, but even before that happens they can go up and around.

    I was thinking the Bog of Allen could be used to slow down and capture the Zombies but the problem with that is the bog will preserve anything buried in it, although it would be easier to deal with those trapped Zombies.

    Are there any other natural land barriers we can use to prevent to surge of Zombie Dubs from moving west?
    Kromdar wrote: »
    shannon - deep, but shallow banks

    dublin - pretty much all rivers have been walled off, meaning both the canals [at most parts] and the liffey, dodder, and tolka would be ideal barricades.

    Very few walled areas on the canal on the R111 route.
    The dodder for the most part is unwalled too, plus it's quite shallow in parts. (suburbs)
    I don't know north Dublin too well, so can't say.

    It'd be best to barricade all roads leading into the infected areas, that's presuming of course that the infection doesn't start in a central area in Ireland and spread out or worse several areas at once.

    The M50 road network is the closest thing to a barrier around Dublin. It is walled and fenced on both sides of the road way, the bridges and ramps will need to be blocked or destroyed. This of course funnels the Zeds north east and south east and will buy back some precious time.

    The only natural barrier that I can see is the ocean.
    So it's Lambay Island if your're in Dublin, Waterford Castle Island, Spike Island Cork, Horse Island also Cork etc. Close enough to come to the mainland for supplies, far enough away to sleep at night. :)


  • Posts: 0 [Deleted User]


    Alright, if Dublin is to be the Z-area, then I agree that the M50 is the barrier. At the Northern end, it needs to go up the M1 as far as the Malahide basin, and at the Southern end as far as Bray, then using the river through Bray (name?) as the southern barrier. I reckon there's enough firepower between the full-timers and reserves to set up machine-gun emplacements for the whole length of that line, with MOWAG patrols up and down the corridor.

    Important missions:
    -seal off all underpasses, blow up all overpasses, and base roving jeep machine-gun patrols at all major junctions.
    -Blow the railway viaduct in Malahide & set up firing positions looking across the estuary.
    -Secure all urban areas beyond the M50 (Swords, Airport, Blanchardstown, Liffey Valley, Clondalkin, Tallaght, etc.)
    -create barriers in Strawberry Beds area, major gap in the wall. use fire from the bridge but be prepared to blow it up as last resort & have alternate liffey crossing plan.

    await allied re-enforcements & form plans for retaking the city based on zom congregation removal.


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