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S Thunder Landmines

Comments

  • Registered Users, Registered Users 2 Posts: 2,011 ✭✭✭sliabh


    What was the powder you used?


  • Registered Users, Registered Users 2 Posts: 4,612 ✭✭✭bullets


    Some of the videos I've seen online dont look too bad, I was
    expecting less dramatic results and they are not too pricey.
    Me thinks they would be more suited for something like a skirmish site that would buy a good few and use to lay out a mine field
    or booby traps with a few of them though instead of an individual player out for a day out and going to the trouble
    of placeing a single one in the ground.

    May buy one in the future though just to have one.

    ~B


  • Registered Users, Registered Users 2 Posts: 3,511 ✭✭✭Damo 2k9


    Someone in fingal had one before and were messin about with them and they used it in one of the games and the first person that ran into the base stepped on it because he didn't see it, it was under muck and he didn't know what happened :P :D


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    I can't see them being massively useful. I love mines, or any kind of trips and traps, but there are limits to in-game practicality. If I need to bring a shovel with me into a game, I'll skip it. It does nothing I can't do already with a claymore that takes seconds to set up, or a grenade in a tin can for that matter.

    I do like the idea (a heck of a lot) but I don't like the idea of spending five minutes digging a hole, just to set a single use mine. I also don't like the thought of how many poorly refilled, or completely unfilled holes this could potentially lead to.

    They'd have great effect if a site owner bulk bought, say, 20 of them, and placed them randomly around the site, in small minefields, or in one massive minefield. It'd change the gameplay around those areas massively.


  • Registered Users, Registered Users 2 Posts: 6,902 ✭✭✭MagicIRL


    NakedDex wrote: »
    They'd have great effect if a site owner bulk bought, say, 20 of them, and placed them randomly around the site, in small minefields, or in one massive minefield. It'd change the gameplay around those areas massively.

    That would be simply brillaint but it could force the game into some very nasty choke points and lead to alot of overkill if fire is focused through specific areas rather then being allowed to play out through the entire sight


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  • Registered Users, Registered Users 2 Posts: 459 ✭✭killerhitman


    yea they probly are not as good as claymores but are only 40 euro each while claymores are normally 100 each


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    MagicIRL wrote: »
    That would be simply brillaint but it could force the game into some very nasty choke points and lead to alot of overkill if fire is focused through specific areas rather then being allowed to play out through the entire sight

    That's why I said several small fields, in other words, using that twenty as an example to work from, set up five clusters of four mines. Alternatively, a bigger field of eleven, then three clusters of three dotted around.
    No need for them to be all together, or even in specific natural choke points. There's a strong chance you could even miss every mine while running through the field.

    That said, if anyone does do it, I'm off to RS to get a metal detector.
    yea they probly are not as good as claymores but are only 40 euro each while claymores are normally 100 each

    A decent claymore will set you back the bones of €200 after all the shipping and taxes are added on (believe me, I found that out the hard way). But the claymore would be infinitely easier to use. The shear size of those mines makes them impossible to carry any more than two without a very large back pack, and the time it'd take to dig them in and hide them would equate to the length of an average warm-up game.
    Cheap, sure. But only practical in large groups and laid out well before the game starts. As I said, better for site owners than players, but a great device all the same.


  • Registered Users, Registered Users 2 Posts: 3,152 ✭✭✭Inari


    I agree tenfold with Bullets and Dex.

    These mines would be best used by Site Owners, and strategically placed to use in game design as mine fields. The site owners could do this safely, and effectively, as they could refill holes as the replace them (to avoid stagnation by knowing where they are).

    Individual player carrying these? I wouldn't think it's worth it to be honest, but that's just me


  • Registered Users, Registered Users 2 Posts: 634 ✭✭✭OddysAirsoft


    Whilst yes Site owners would benefit buying these as they offer a cool alternative to pyro and would set their site above others I can also see Teams buying maybe 4-5 of them and using them to protect choke points on base defenses!

    I will defo be getting my hands on a couple as will a number of my team mates.


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