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Those Little Gripes

  • 09-05-2010 12:08am
    #1
    Registered Users, Registered Users 2 Posts: 7,499 ✭✭✭


    Since Super is out a little while it's pretty topical. But this question applies to other Fighting Games too. What are those little things that bother you - ignoring obvious imbalances and such...

    Super Street Fighter for me:
    Ranked matches online - searching, searching, searching...and then sometimes finding one after a while and not connecting

    Match settings - fair enough, everyone has a preference...but why is that 1 Round; and even worse 1 round and 30 seconds. And then of course, that's the only match I can join time and time again.

    Sore losers - rarely happens to me but played a guy tonight and beat him 2-0. No hassle in first round, cagey in second round (won by time out). He threw Ultras in both that didn't hit. Message straight after "pussy, you're f**king sh*t". Yet I got the Victory screen; strange that :D Was going to send that but in the end, cracked and just said ":) gg" (Further pity that he was Irish)


    the fact that so many others are so much better than me :D


    And over to you...

    🤪



«13

Comments

  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Ragequitters are filthy scum and when I rise to power my elite trenchcoat police will seek them out in their fetid burrows and purge them from the face of the earth with righteous flame!

    Seriously though, needs some system that detects when you are about to be perfected, quit and sent a message containing certain keywords within like 2 minutes - it will instruct the xbox to fry the HD, red ring and put a massive gash in the disk.

    Is that so much to ask? :pac:


  • Moderators Posts: 5,580 ✭✭✭Azza


    Sabre0001 wrote:
    Ranked matches online - searching, searching, searching...and then sometimes finding one after a while and not connecting

    The not connecting part may be due to ports not being open on either end of the connection or both. Its also possible that someone else has joined the game before you tried to connect to it.
    Sabre0001 wrote:
    Match settings - fair enough, everyone has a preference...but why is that 1 Round; and even worse 1 round and 30 seconds. And then of course, that's the only match I can join time and time again

    These are asshats trying to climb up the ranking ladder. Rather than try and get good at the game their gameplan consists of hoping people don't notice the settings and then hitting you once and twice and run away. Muppets to be avoided.
    Sabre0001 wrote:
    Sore losers - rarely happens to me but played a guy tonight and beat him 2-0. No hassle in first round, cagey in second round (won by time out). He threw Ultras in both that didn't hit. Message straight after "pussy, you're f**king sh*t". Yet I got the Victory screen; strange that Was going to send that but in the end, cracked and just said " gg" (Further pity that he was Irish)

    More asshats. Nothing exclusive to Street Fighter. The world of online gaming is full of em. All you can do is shrug and ignore them.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Dunjohn


    Azza wrote: »
    These are asshats trying to climb up the ranking ladder. Rather than try and get good at the game their gameplan consists of hoping people don't notice the settings and then hitting you once and twice and run away. Muppets to be avoided.

    On the contrary, I love hunting down one-round-thirty-seconders. Especially if they're Cammy. They all have the same game plan, Spiral Arrow then try to stay away for the rest of the match. I play as Balrog, jump back and HP to catch their Arrow, then murder them in about 15 seconds.

    They always boot me if I get matched against them again afterwards. Odd, that.

    In Super, I'm starting to hate Juri turtlers. They stay back, racking up some fireballs, and then do that air kick thing to escape if you get too close. It's not too difficult to beat, but it's incredibly annoying.

    In team battle, I hate how it doesn't reset your team alliance between matches. It keeps you in the colour you were in before. Like one time, it was 4v4, and once it ended my three team-mates quit. None of the others did. The host started a new tournament, which was four vs one: me. It was quite a satisfying victory, but it should have been three vs two.


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Not being able to jab my opponents corpse at the end of a round in Super.

    Ragequitters used to not bug me much, probably because I didn't get them that often, but recently I get them a Hell of a lot more and it really is starting to get under my skin. Hopefully it's a sign that I'm getting better and players in general aren't becoming more retarded.

    Shortcuts in SFIV. Every time I think I've suddenly gotten used to avoiding the DownForward, DownForward Shoryuken shortcut I'll accidentally throw out a Soul Throw that will cost me the game. Largly my fault, but I still wish they weren't in there.

    Easy to do 360 motions in SFIV. I accidentally do Seth's grab very often when I try and fire a boom. Again, while still my fault on overly loose inputs, mixing up a quarter roll and a 360 should not be possible.


  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    Sabre0001 wrote: »
    Match settings - fair enough, everyone has a preference...but why is that 1 Round; and even worse 1 round and 30 seconds. And then of course, that's the only match I can join time and time again.
    Azza wrote: »
    More asshats. Nothing exclusive to Street Fighter. The world of online gaming is full of em. All you can do is shrug and ignore them.

    Have to laugh when this happens to me. I just know that they are thinking "crap" when they see Dhalsim on the character select screen. Long range crouch jab in the first second, and just zone them out. It's a taste of their own medicine and its pretty delicious :D


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  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    Kirby wrote: »
    Have to laugh when this happens to me. I just know that they are thinking "crap" when they see Dhalsim on the character select screen. Long range crouch jab in the first second, and just zone them out. It's a taste of their own medicine and its pretty delicious :D

    sonic boom! sonic boom! (airthrow)


    Down and back.


    Sunglasses at 1 second.


    That'll teach you to try and build pp by cheating the system :D


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    Actually my biggest niggle in the whole of super is the little faces are gone.

    I liked those little faces.

    Let people know you were laughing, or no hard feelings when they kicked your ass.


    tis a niggly niggle though.


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Actually my biggest niggle in the whole of super is the little faces are gone.
    Agreed. As small a feature they were, they were a great little indicator in player matches.


  • Registered Users, Registered Users 2 Posts: 2,910 ✭✭✭Sisko


    RopeDrink wrote: »

    * People who create a joinable session then bugger off to have their f*cking dinner so that people like you are free to enter, sit there for 10seconds... 20seconds... "Come on... Come ON... COME ON, HIT READY!" before leaving to go back to another 30mins of spamming refresh to look for another session... +50 Rage Points when the person who does this happens to be 5-Bar.

    * The idea that Capcom can release SF4 for the PC then either totally neglect, or heavily delay, any possible release of Super for the PC.


    * People who automatically kick you from an open session they've made - This happens a lot and in most cases it's often because they have their Language/Preference set to somewhere else in the EU that ISN'T UK/English - Gee I only waited 30min to find a game - It's not like I joined your session to try have a f'ing conversation in French/Italian/Polska etc

    Hahahaa I'm with yea here Ropey, that last point there, actually I reckon a lot if it is people waiting for their mates, who didnt know how to host a private lobby.

    Mainly cause on pc and hell more often then not on ps3 also , I'll message people.

    Ragequit on me? I'll rub it in in a message to you , ragekick? same. Kick me as I join a room, I'll send a WTF? message. Host a game then go on holidays? You'll get a don't host the game and go on holidays message :p

    7/10 times they reply. And more often then not the guys who insta kick you say sorry they;re waiting for a friend. I'll say , np host a private one next time. And annoyingly they always ask me how.... wtf its right there when you go to host ffs..

    All this added to how long it can take to find that game with the perfect connection can make things annoying alright.

    Not to rub in super into your face ropey but the flag feature is so helpful, you just join by flags , now the only reason I'd be spending time searching is looking for an endless match that's only 1v1. (Endless is the new playermatch)

    Also when your hosting a game it makes a noise when a player joins. So you can browse the net or whatever while you wait (you can't play arcade mode and host an endless game for some reason)



    Sairus wrote: »
    Not being able to jab my opponents corpse at the end of a round in Super.

    Shortcuts

    This ^


  • Registered Users, Registered Users 2 Posts: 551 ✭✭✭Monkeyto


    Best way to get games for ranked IMO is to go to arcade then allow challenges. Otherwise I'd head to endless. :)


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  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Dunjohn


    Sairus wrote: »
    Easy to do 360 motions in SFIV. I accidentally do Seth's grab very often when I try and fire a boom. Again, while still my fault on overly loose inputs, mixing up a quarter roll and a 360 should not be possible.

    If you ever see me performing Hakan's command throw when I'm out of range it's because I'm trying to do a F***ING slide. In the average game, this happens about twice as many times as successful slides do.


  • Registered Users, Registered Users 2 Posts: 353 ✭✭Generic_name01


    Dunjohn wrote: »
    If you ever see me performing Hakan's command throw when I'm out of range it's because I'm trying to do a F***ING slide. In the average game, this happens about twice as many times as successful slides do.

    Oh dear god I know your pain. You jump back or block a move and try to oil slide and hakan just stands there and says "seriously?" :mad: Reli annoying constantly reminding meself to let the stick go back to the middle. Wouldnt happen if 360 motions had to go backwards. Tis a very simple fix to this


  • Registered Users, Registered Users 2 Posts: 1,170 ✭✭✭Sagat06


    Bisons new ultra.... that is all!!


  • Registered Users, Registered Users 2 Posts: 3,005 ✭✭✭Creature


    Sabre0001 wrote: »
    Match settings - fair enough, everyone has a preference...but why is that 1 Round; and even worse 1 round and 30 seconds. And then of course, that's the only match I can join time and time again.

    Ranked mode is full of these cretins. It's so bloody annoying and you get nothing from the fight as they're all the same and don't have a clue what to do other than jump back and throw fireballs.


  • Registered Users, Registered Users 2 Posts: 955 ✭✭✭GorySnake


    Having to wait until July for Championship Mode, when Ranked will become obsolete. I mean, besides individual character points and disconnect ratios being added its the same crappy Ranked mode from the SFIV


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    sonic boom! sonic boom! (airthrow)

    I've done that to two losers thus far, both of them ragequit in the face of slow boom chipdeath. :pac:

    For things that are genuine flaws in the game, its all about the shortcuts. I really fail to see why they can't just have an option to only accept accurate inputs.

    Thankfully Guile has little trouble with them, but my absolute favorite BS input is getting a cannon spike from inputting a TK cannon strike. Thats a 225 degree rotation backwards from down to up-forward registering as forward, down, down forward, riiiiiiiiiiiight. :rolleyes:

    No endless match request also, I mean come on - how the hell do you miss that?


  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Orim



    No endless match request also, I mean come on - how the hell do you miss that?

    Endless match request would kinda go against the match request feature. The whole point of the match request feature was to simulate the arcade, where you would be playing single player and someone would challenge.

    That's my take on it anyway.

    My main gripe is the same gripe I had in SF4. Autoblock.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    That makes sense I guess, but a player match lobby was essentially "endless" as well and they allowed that in vanilla.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭ayjayirl


    RYU dp being nerf'd....... come, how am I expected to play without a hugely unbalanced character against you lot =p......


    Also, not being able to hit after KO = Farz.


    Bad internet - not really a game fault but I am driven so demented by it, I had to put it in.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭ayjayirl


    RYU dp being nerf'd....... come on, how am I expected to play without a hugely unbalanced character against you lot =p......


    Also, not being able to hit after KO = Farz.


    Bad internet - not really a game fault but I am driven so demented by it, I had to put it in.


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  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭ayjayirl


    Double post being an example of crappy T-interweb


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    M-M-M-Multi-Kill!


  • Registered Users, Registered Users 2 Posts: 8,326 ✭✭✭Zapp Brannigan


    Dropping one link to be hit with a mashed out 360/DP/reversal ultra


  • Moderators Posts: 8,678 ✭✭✭D4RK ONION


    What's more fun Zapp, is when I do Honda's Ex. Cancel out of hands to go for the Oicho, and I am INSTANTLY dragon punched.

    Now, there are plenty here who could reversal me on reaction from that, but they have seen me do it before and will be watching for it, plus there's a noticeable gap where they go "crap, need to srk" and then they do it. I respect that, that takes skill.

    But when it's clear you're a dirty shoto n00b who's been taking advantage of auto-block on HHS while rocking your analogue stick between down and forward and mashing punch, that really annoys me :mad:


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Ooh, I forgot one. Auto direction corrects. RAGE.


  • Registered Users, Registered Users 2 Posts: 353 ✭✭Generic_name01


    Personal gripe for me is I wish ranked online worked like in tekken 6. As in pick your character, round preferences etc and then it sends you into a game.

    Just wrecks me head when I'm jumping in with someone to get an idea of and I've 0 BP and fight some1 that has 3000 BP. In this case my problem isnt that I lose, thats fine but that the match is clearly not a level playing ground. If I picked a character in tekken that was rank D, my match will be against someone thats rank D. Now I know endless etc is there for friendlies but lol I'm finding peeps aint really using that at the mo for training, but for their 10 ranked wins achievements so the opponent fights very... Unfun!


  • Registered Users, Registered Users 2 Posts: 955 ✭✭✭GorySnake


    Personal gripe for me is I wish ranked online worked like in tekken 6. As in pick your character, round preferences etc and then it sends you into a game.

    Just wrecks me head when I'm jumping in with someone to get an idea of and I've 0 BP and fight some1 that has 3000 BP. In this case my problem isnt that I lose, thats fine but that the match is clearly not a level playing ground. If I picked a character in tekken that was rank D, my match will be against someone thats rank D. Now I know endless etc is there for friendlies but lol I'm finding peeps aint really using that at the mo for training, but for their 10 ranked wins achievements so the opponent fights very... Unfun!

    I agree, I hate not being able to try new characters in Ranked, since the game doesnt take your 0 BP with that character into account when you take a loss and it takes away 100 PP for a loss against someone who used their 1000 BP main who you would normally beat no problem. Nerd Rage, I know these points wont matter in a few months time with Championship Mode, but I like my numbers high.

    And what everyone else has mentioned, the smileys. It was nice to show respect to someone after Player Matches.


  • Registered Users, Registered Users 2 Posts: 2,910 ✭✭✭Sisko


    Lads the points don't matter now, never mind them not mattering when the tourney DLC is out.

    They are totally meaningless and not a reflection of skill. 1st ranked matched I ever played in this game, went in with ibuki, only just got playing her, and I was put against a 5000+ points Guy player, 1st time fighting Guy properly and I beat him. Was nothing special.

    I had no idea 5000 was meant to be high till I played more ranked and got an idea how long it'd take to get 5000.

    The best players I've played have had 0 points. In fact the only good players I've fought so far have had either 0 or a low point count.

    Never assume the guy is better then you when you see higher points, and never assume your better when you see 0. Never.


  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Orim


    What Sisko said is the truth.

    I would say that tournament wins are what count but then you got these internationally famous players who fail to get out groups :pac:


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  • Registered Users, Registered Users 2 Posts: 2,910 ✭✭✭Sisko


    1st to 10 is probably the best way , like a tier list format.


  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Orim


    Sisko wrote: »
    1st to 10 is probably the best way , like a tier list format.

    I was just looking to make a cheap joke.

    In all seriousness, I think it's whatever you want to count, counts. When you're playing serious, then yes a FT10 is good indicator or tournament placements.

    At other times you might be training so then performing a certain trap, move whatever during a game is the important. When I first started incorporating Chuns dash ultra, any game where I got dash ultra out first time was a good game for me.

    There's that want the big PP/BP/GP/WE score. They don't care what it takes, they just want a big score.

    Hell you've got people that don't care about any of this. They just wanna load up the game for ten minutes, throw a few fireballs and be done. Win lose or draw they're happy if they can throw some fire from their hands.

    A gripe of mine would be players that use online rankings as a measurement of skill. I don't care how good your connection is, if you haven't done it offline then you haven't done it. That might sound elitest but it's just a fact of fighting games. It's same reason we want to play on CRTs not HDTVs. It's only offline on a lagless system that players have access to the game the way it's meant to be played.

    [/Rambling Rant]


  • Closed Accounts Posts: 2,878 ✭✭✭bush


    Sisko wrote: »
    Lads the points don't matter now, never mind them not mattering when the tourney DLC is out.

    They are totally meaningless and not a reflection of skill. 1st ranked matched I ever played in this game, went in with ibuki, only just got playing her, and I was put against a 5000+ points Guy player, 1st time fighting Guy properly and I beat him. Was nothing special.

    I had no idea 5000 was meant to be high till I played more ranked and got an idea how long it'd take to get 5000.

    The best players I've played have had 0 points. In fact the only good players I've fought so far have had either 0 or a low point count.

    Never assume the guy is better then you when you see higher points, and never assume your better when you see 0. Never.


    The bp doesnt matter. It seems you get bp just for grinding. If someone had 5000 pp they would have to be at least decent unless they are cheating.
    Ill probably stick to ranked when the tournament mode comes out. Its quick and easy with usually decent players. I think the tournament mode will be like the endless lobbies where 99% of the people in there are terrible.


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    Bush80 wrote: »
    The bp doesnt matter. It seems you get bp just for grinding. If someone had 5000 pp they would have to be at least decent unless they are cheating.
    Ill probably stick to ranked when the tournament mode comes out. Its quick and easy with usually decent players. I think the tournament mode will be like the endless lobbies where 99% of the people in there are terrible.

    I miss the old championship mode. That way you usually got a good spread of quality (first easy, second match less easy, third usually quality, and so on)


  • Registered Users, Registered Users 2 Posts: 2,315 ✭✭✭A-Trak


    Sairus wrote: »
    Ooh, I forgot one. Auto direction corrects. RAGE.

    You shut your dirty mouth....

    Auto correct is a thing of beauty, seemlessly turning my headbutts back to front as folk try to cross me up.

    It's actually a skill you know.


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    A-Trak wrote: »
    You shut your dirty mouth....

    Auto correct is a thing of beauty, seemlessly turning my headbutts back to front as folk try to cross me up.

    It's actually a skill you know.

    Sonic Hurricane auto corrects much better than flash explosion.

    I thought you'd all be delighted to know that.


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  • Registered Users, Registered Users 2 Posts: 11,082 ✭✭✭✭chopperbyrne


    The Guile/Honda match was a 7-3 before and it seems even worse now.

    Poor Honda players.

    Meanwhile I get a really fast EX special, that's invincible to fireballs, hits twice, is an overhead and armour breaking :D


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Dunjohn


    I like auto direction changes. Makes beating that b*****d Seth less of a chore. Knockdown, teleport, teleport, teleport, FIST IN FACE.

    I've been playing Arcade a lot, y'see. My internet connection is so awful that I can't seem to finish a single Ranked match anymore before it half-boots me (XBox Live is still connected, but I can't join games) and makes me look like a ragequitter.


  • Registered Users, Registered Users 2 Posts: 18,823 ✭✭✭✭K.O.Kiki


    Sonic Hurricane auto corrects much better than flash explosion.

    I thought you'd all be delighted to know that.
    I did this by accident on Day 1. Instantly realised that you'll learn to exploit it. Fearful now.


  • Moderators, Computer Games Moderators Posts: 15,239 Mod ✭✭✭✭FutureGuy


    -The lack of emoticons at the match-up screen. Online seems sterile without them. I'm not joking. I really enjoyed going into a player match.
    -I also used enjoy finding someone that will have a series of fights using random characters. Now you can't see the person selecting the "?".
    -People kicking you from matches if you have beaten them already. Also people kicking you for no reason. Even fellow boardsies. Boo.
    -Excessive taunting. I don't care if you are better than me. You lok like you are an idiot.


    Funnily enough, have only had one rage quitter. I pm'd him to say "bad sport-worse Balrog". He replied "enjoy" ?!? Probably didn't want the replay uploaded of a perfect and a soon to be second perfect.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Dunjohn


    Makoto's voice actress drives me nuts. Makoto's best defense is that you don't want to hit or because she'll produce one of those ear-scraping wails. And for the love of God, if you play as Makoto, please never use Focus Attacks!

    The narration in Gouken's Arcade intro doesn't match the subtitles at one point (saying "a myriad of" instead of just "myriad").

    I get the vague impression that my gripes are utterly banal compared to most peoples'.


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  • Closed Accounts Posts: 2,878 ✭✭✭bush


    People who come into my lobby, back out, come in, back out, come in, back out. :mad:


  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Let's see

    - Autoblock
    - Autocorrect
    - Shortcuts, like omg
    - EX system in SFIV needs improving imo

    More but I'm too lazy to rant or think of any


  • Registered Users, Registered Users 2 Posts: 11,082 ✭✭✭✭chopperbyrne


    What's wrong with the EX system?


  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Orim


    Ramza wrote: »
    - Autocorrect
    - Shortcuts, like omg
    - EX system in SFIV needs improving imo

    Just to point out, third strike also had autocorrect. The real problem you're having here is the massive gulf of a reversal window.

    Shortcuts aren't a massive issue imo. Again it's more the leniency of inputs that leads to most peoples issues. Damn that leniency destroying walk forward fireballs.

    I don't see an issue with the EX system.


  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Orim wrote: »
    Just to point out, third strike also had autocorrect. The real problem you're having here is the massive gulf of a reversal window.

    Shortcuts aren't a massive issue imo. Again it's more the leniency of inputs that leads to most peoples issues. Damn that leniency destroying walk forward fireballs.

    I don't see an issue with the EX system.

    When there's a million different ways to do an input and it interferes with other things then imo it's a problem

    Yeah I think that's it. Crossups had no real relevance in 3s (maybe in some places), even then reversals were pointless. in ST they were very useful and then the reversal window was tight and pulling off reversals required a lot of skill, so it balanced out

    EX system is retarded. 4 EX per meter is stupid. I propsed maybe have one half of ex block for ex (8 ex per meter) but keep FADC at two. FADC is stupid too to an extent. Only useful in certain situations and even then it seems like a waste. The whole focus system removes a lot of the footsie element and poking game at certain ranges. It's taking from the game.


  • Registered Users, Registered Users 2 Posts: 11,082 ✭✭✭✭chopperbyrne


    You want eight EX moves per full meter? Unless they made meter building much harder to do, that'd be way too many.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    I can't remember an exact number off the top of my head (hell, I never counted in the first place) but you can certainly get more than 4 in 3S depending on the super used.

    I use(d) SA2 Remy and full meter provided many EX booms, at least 6 I think. Could throw a couple and still have a super stocked as well (He was crap-tier if you're wondering).


  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Come to think of it some EX moves are REALLY good in SFIV, maybe 8 is a little too much. I don't know, I never liked the EX system in SFIV, it's unproportional

    As I stated before, focus system, just really out of place/diminishing

    There's so many little things that need changing imo, the game would be soo much more without. There's a line between making a game appealing and playable for beginners, and making a game watered down simple
    I can't remember an exact number off the top of my head (hell, I never counted in the first place) but you can certainly get close to that in 3S depending on the super used.

    In 3s you could choose a super art though. Supers we're really useful in 3s unlike in SFIV where not many characters are encouraged to use theirs. Also, some SAs were pure for meter. EG ; Ryu SA1 was a pure meter super, no one really uses SA1 but picks it because you got so much EX for EX hado/EX donkey kick, two of Ryu's best moves. On the other hand, you had stocks in 3s for most supers, meaning you could have 4/5 ex moves and a super. Meter building was a lot easier in 3s too. It just makes more sense. It works. I don't understand it in SFIV, at least make it a bit better


  • Registered Users, Registered Users 2 Posts: 11,082 ✭✭✭✭chopperbyrne


    I can't remember an exact number off the top of my head (hell, I never counted in the first place) but you can certainly get close to that in 3S depending on the super used.

    Not off one bar. Maybe from Supers with multiple stocks.
    Ramza wrote: »
    Come to think of it some EX moves are REALLY good in SFIV, maybe 8 is a little too much. I don't know, I never liked the EX system in SFIV, it's unproportional

    As I stated before, focus system, just really out of place/diminishing

    There's so many little things that need changing imo, the game would be soo much more without. There's a line between making a game appealing and playable for beginners, and making a game watered down simple

    I like the focus system. It can't be overused as it costs health to use it and outside of some very specific instances can only be used to absorb one hit of a multi-hitting move. Also the most powerful application of it takes half of your super meter to do, which again stops it from being overused or abused.

    Personally I think it's the best system to be added to a SF game since Hyper Fighting.


  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Orim


    Personally I think it's the best system to be added to a SF game since Hyper Fighting.

    Better than A2s custom combos? Surely you jest. :pac:

    I like the system myself, it has it's kinks and problems, but better than supers? Surely that's going a bit far?


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