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Halo : ODST

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Comments

  • Registered Users, Registered Users 2 Posts: 1,901 ✭✭✭Twilightning


    Everyone should stop complaining about the game's length. It's an expansion pack and was priced appropriately. Bungie have stated since it's not a full length title, they're not releasing any DLC for it.

    I got it for €45 out of GameStop, and it comes with the campaign, the amazingly fun Firefight mode, and the shipped maps that came with Halo 3 along with every other map they've released as DLC along with 3 exclusives, which is the complete Halo 3 multiplayer experience.

    If you really want to increase the length of your game, jump into Legendary by yourself and turn on the different skulls to make it even harder. If you're still going to bitch though, bring it to GameStop and get €30 on a trade-in so the rest of us can get on with it.


  • Registered Users, Registered Users 2 Posts: 1,096 ✭✭✭smooch71


    CiDeRmAn wrote: »

    Poor, poor Sony, all their efforts and they produce the fun but vacuous Killzone 2, a game that comes across as a reheat of Black, Microsoft and Bungie bring out FPS gold again and again, and this release had a fraction of the dev time of the previous games.
    Looks like the 360 has cemented it's place as the FPS console of choice.

    Oh spare me.

    There's always one isn't there...

    Is it childish insecurity or why does someone have insist on slagging off the other console?


  • Registered Users, Registered Users 2 Posts: 1,422 ✭✭✭RAIN


    I aint hating on Bungie its Microsoft! It should not cost more then 30 euro IMO. I downloaded all those maps when they came out and paid good money for em! Why do I have to pay for them again? They should have released ODST on retail and as a digital download with the campaign and firefight alone that would have pleased everyone, instead I get a short campaign, a great game mode that has zero matchmaking ability and 3 multiplayer maps. Its not a complete experience. The campaign is great I prefer it to Halo3! but its MSOFT trying to hide a poor winter line up that pisses me off. Still having problems getting a lag free game in Fire Fight multiplayer is lag free with 16 players??


  • Registered Users, Registered Users 2 Posts: 2,943 ✭✭✭Burning Eclipse


    I spent €80 on this game and it represents fantastic value to me. I got the edition with the controller which I really like and it brings my control pad total to 4

    halo-odst-controller.jpg

    So if the game is €45 that is €35 for the pad... not a bad price.

    While I enjoyed Halo 3 I never once bought a map pack for it, so this is another area where the game shines, as I'm now getting all the MP maps on one handy disk.

    Firefight is great fun, even though I haven't played it much.

    Campaign is short, but rewards multiple playthroughs on difficulties and with co-op friends!

    So, overall, while there are people saying how poor value this release is, there is the flip-side of the coin, to whom the game represents good value; me.

    Firefight needs matchmaking, I will say that!


  • Registered Users, Registered Users 2 Posts: 7,497 ✭✭✭quarryman


    Picked this up last night.

    Pros:

    1. It's more Halo!

    Cons:

    1. Playing on normal I've been EATING through it. I had just completed Halo 3 solo on Legendary so ODST is a walk in the park at Normal difficulty compared to that. I reckon I'm about halfway.

    2. Levels are too short. Each 'level' seems to be one or two big battles and then its over. Much more loading that the previous game.

    3. The flashback style gameplay just doesn't work. The flow is too dis-jointed. I actually have no idea what is going on in the story, I'm just killing every bad guy.

    4. The jury is out on the open style city layout. I feel like I'm back-tracking a lot.

    5. Access doors that allow you to flank the enemy are great but why are there so few of them? It seems very few of the 'doors' on the map actually open, very frustrating.

    6. Price. €45 is a bit steep for what you get.

    7. Health packs. Why? The re-generating health feature worked well. From time to time now i find myself tracking way back through the level to locate a health pack before returning to the fight, ruining the pace of a battle.

    Overall i'm enjoying it but it'll be short and sweet!


  • Registered Users, Registered Users 2 Posts: 2,102 ✭✭✭RossFixxxed


    quarryman wrote: »
    Picked this up last night.

    Pros:

    1. It's more Halo!

    Cons:

    1. Playing on normal I've been EATING through it. I had just completed Halo 3 solo on Legendary so ODST is a walk in the park at Normal difficulty compared to that. I reckon I'm about halfway.

    2. Levels are too short. Each 'level' seems to be one or two big battles and then its over. Much more loading that the previous game.

    3. The flashback style gameplay just doesn't work. The flow is too dis-jointed. I actually have no idea what is going on in the story, I'm just killing every bad guy.

    4. The jury is out on the open style city layout. I feel like I'm back-tracking a lot.

    5. Access doors that allow you to flank the enemy are great but why are there so few of them? It seems very few of the 'doors' on the map actually open, very frustrating.

    6. Price. €45 is a bit steep for what you get.

    7. Health packs. Why? The re-generating health feature worked well. From time to time now i find myself tracking way back through the level to locate a health pack before returning to the fight, ruining the pace of a battle.

    Overall i'm enjoying it but it'll be short and sweet!

    Yep yep yep. Totally agree.

    Graphics very dated, gameplay doesn't work as well with the health packs. The age of the formula is showing and creakign IMHO.

    I find there is an UMMMPH factor missing. The guns are too plastickey and PEW PEW PEW and there's no visceral thrill for me. VERY disappointed with this so far, but may get better (been ages since I've played Halo games).

    OT: Loving WET even though I know it's pants, LOVING it!


  • Registered Users, Registered Users 2 Posts: 1,901 ✭✭✭Twilightning


    quarryman wrote: »
    1. Playing on normal I've been EATING through it. I had just completed Halo 3 solo on Legendary so ODST is a walk in the park at Normal difficulty compared to that. I reckon I'm about halfway.

    It says in the game while you're actually selecting the difficulty that playing it on easy basically 'plays itself', and normal isn't far off it. Length of the game can't be criticized to a great extent if you're tearing through enemies who barely have a fighting chance against you. Solo legendary with skulls ought to do the trick.
    quarryman wrote: »
    2. Levels are too short. Each 'level' seems to be one or two big battles and then its over. Much more loading that the previous game.

    I didn't really have any qualms with the length of the levels really, but then again I wasn't playing on normal. :pac: Same point as before.
    quarryman wrote: »
    3. The flashback style gameplay just doesn't work. The flow is too dis-jointed. I actually have no idea what is going on in the story, I'm just killing every bad guy.

    The story isn't terribly complex. You're Rookie, part of ODST, sent on a drop that goes wrong because of Regret's assault carrier doing a slipspace jump in the middle of New Mombasa. The drop goes wrong and your squad is scattered across the city.

    Whenever you find an item that brings you into a flashback, it's an item related to one of your scattered squadmates, which you find more out about by playing through the flashback. When the flashback ends, you return to battle as the Rookie. I can understand if you're not particularly filled in on the story it can be easy to get lost, but if you're a Halo fan you've no excuse. :p
    quarryman wrote: »
    4. The jury is out on the open style city layout. I feel like I'm back-tracking a lot.

    That's what the map in your VISR's for really. Set waypoints if you're stuck.
    quarryman wrote: »
    5. Access doors that allow you to flank the enemy are great but why are there so few of them? It seems very few of the 'doors' on the map actually open, very frustrating.

    I had a few problems with that too, but I learned to just turn the VISR off and check each door from a distance to see if there's a glowing red light on it. If there is, you can't go in. Flanking isn't necessary for every battle you get into anyway.
    quarryman wrote: »
    6. Price. €45 is a bit steep for what you get.

    I refer back to the post I made earlier. You're getting a campaign that can be made quite long and difficult if you jump into it on solo legendary with the skulls turned on, Firefight mode, and every single map they've released for Halo 3 so far, including 3 exclusive ones.

    I think €45 is a reasonable price to pay considering it'd cost over half that just to get the maps released as DLC alone, nevermind the maps that shipped with Halo 3 and the 3 exclusives. That's not even factoring in the campaign and Firefight.
    quarryman wrote: »
    7. Health packs. Why? The re-generating health feature worked well. From time to time now i find myself tracking way back through the level to locate a health pack before returning to the fight, ruining the pace of a battle.

    Health packs were put in because you're not a Spartan supersoldier anymore with a regenerating shield (Not actually regenerating health), because they wanted to convey the vulnerability regular soldiers on the field would face on the battlefield against the Covenant, and they wanted you to strategize a bit when it came to battles, since some of the emphasis of this game relies on stealth.

    If you're backtracking a lot on normal difficulty just to get healthpacks, I'd recommend you stay in cover. I played it on Legendary solo the first time I started the campaign and I didn't need many health packs at all, because I was careful. I think you're ruining the pace of the battle yourself by not covering your ass. :pac:


  • Registered Users, Registered Users 2 Posts: 7,497 ✭✭✭quarryman


    Good points! First of all, few of my Cons list are really strong criticisms, merely aspects i'm not a big fan of.
    It says in the game while you're actually selecting the difficulty that playing it on easy basically 'plays itself', and normal isn't far off it. Length of the game can't be criticized to a great extent if you're tearing through enemies who barely have a fighting chance against you. Solo legendary with skulls ought to do the trick.

    yeah, I guess i wasn't prepared with how easy to jump is down from legendary to normal. I'm not really bothered. I'm enjoying going through it relatively quickly, getting a feel for the game. I'll return to it again on legendary.

    I didn't really have any qualms with the length of the levels really, but then again I wasn't playing on normal. :pac: Same point as before.

    Nah, they seem to be very short, even accounting for the skill level I'm on.
    The 3rd or 4th level in you start in a warthog. You kill a few wraiths, then a few more and you're done! Similar a few levels later on except you are back in the city.

    The story isn't terribly complex. You're Rookie, part of ODST, sent on a drop that goes wrong because of Regret's assault carrier doing a slipspace jump in the middle of New Mombasa. The drop goes wrong and your squad is scattered across the city.

    grand, thanks for the update :)
    Whenever you find an item that brings you into a flashback, it's an item related to one of your scattered squadmates, which you find more out about by playing through the flashback. When the flashback ends, you return to battle as the Rookie. I can understand if you're not particularly filled in on the story it can be easy to get lost, but if you're a Halo fan you've no excuse. :p

    meh!
    That's what the map in your VISR's for really. Set waypoints if you're stuck.

    But health isn't marked on the map is it? Yeah i might try using the waypoints a bit more but to be honest i'm don't want to be playing operation flashpoint here, i just want some straight-forward Halo! This new map functionality seems un-needed to me.
    I had a few problems with that too, but I learned to just turn the VISR off and check each door from a distance to see if there's a glowing red light on it. If there is, you can't go in. Flanking isn't necessary for every battle you get into anyway.

    Red light means its locked? Great stuff, thanks.
    I refer back to the post I made earlier. You're getting a campaign that can be made quite long and difficult if you jump into it on solo legendary with the skulls turned on, Firefight mode, and every single map they've released for Halo 3 so far, including 3 exclusive ones.

    I'm not going to whinge about the length of the game as its been done to death and i guess that when you add in the multiplayer aspect its decent value but €35 would probably be closer to the mark. People will either love the Campaign or the Multiplayer and rarely both. From that point of view, €45 can seem a bit high.
    I think €45 is a reasonable price to pay considering it'd cost over half that just to get the maps released as DLC alone, nevermind the maps that shipped with Halo 3 and the 3 exclusives. That's not even factoring in the campaign and Firefight.

    as above.
    Health packs were put in because you're not a Spartan supersoldier anymore with a regenerating shield (Not actually regenerating health), because they wanted to convey the vulnerability regular soldiers on the field would face on the battlefield against the Covenant, and they wanted you to strategize a bit when it came to battles, since some of the emphasis of this game relies on stealth.

    i understand that they wanted to link the health in with being a normal soldier etc but that its still an inferior game mechanic. I LOVE the way in Halo 3 i didn't have to worry about health, a little bit of cover and on you went. It meant that you could concentrate on how much ammo you have left and not about whether you had to go look for a health pack.
    If you're backtracking a lot on normal difficulty just to get healthpacks, I'd recommend you stay in cover. I played it on Legendary solo the first time I started the campaign and I didn't need many health packs at all, because I was careful. I think you're ruining the pace of the battle yourself by not covering your ass. :pac:

    tbh, I'm playing it a bit casual due to the skill level and very rarely use cover (and very rarely even use a health pack) but it just seems to ruing the pacing when i have to go find one.


  • Registered Users, Registered Users 2 Posts: 134 ✭✭InvisibleBadger


    Just completed this on Heroic, great fun. For me its the best halo since the original Combat Evolved. Its strange to hear people complain about the graphics, because they are much prettier than Halo 3, though that it probably due to art direction rather than any game engine improvements. Only complaint is that the Heroic difficulty setting was too easy in some parts. Anyways, good game.


  • Registered Users, Registered Users 2 Posts: 1,901 ✭✭✭Twilightning


    Just completed this on Heroic, great fun. For me its the best halo since the original Combat Evolved. Its strange to hear people complain about the graphics, because they are much prettier than Halo 3, though that it probably due to art direction rather than any game engine improvements. Only complaint is that the Heroic difficulty setting was too easy in some parts. Anyways, good game.

    I think the graphics look amazing as they are. I'd rather Bungie got the game released right away, rather than shelling out more money by taking another year out just to make the game in an engine with better graphics, possibly driving up the price of the game in the process.


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  • Registered Users, Registered Users 2 Posts: 1,024 ✭✭✭Moiph


    Just picked this up tonight, not quite sure what to make of it so far.

    Havent tried firefight yet but I'll be on most of the weekend so if anyone is up for a game add me :)

    GT: BassmanMurph85


  • Closed Accounts Posts: 7,960 ✭✭✭DarkJager


    Rented this last night and really don't know what to make of it yet. First impressions though - I HATE the weapons in it. They sound and feel like they have all the stopping power of a water pistol. I'm also not liking "the rookie" sections at all, or the fact that the story is disjointed between the characters.

    Overall I have a feeling this game will get another 3 hours play out of me at most, then I'll be too bored to touch it.


  • Registered Users, Registered Users 2 Posts: 2,315 ✭✭✭A-Trak


    I can live with the short campaign - Quite enjoyed it.
    I can live with the fact that I had bought all the maps upon release, and that there's no reward from Bungie for players like me, but oh well. I bought ODST knowing all this.

    Firefight was the main draw and something new.

    What I find fantastically stupid and practically a gamebreaker is no matchmaking in Firefight. Leaves a really bad taste in my mouth and smacks of lazyness.


  • Registered Users, Registered Users 2 Posts: 2,346 ✭✭✭Lamposts


    Never mind. Figured it out.


  • Registered Users, Registered Users 2 Posts: 869 ✭✭✭honeybadger


    havnt bothered with the campaing yet as i only got it for the maps but fire fight is a good buzz but its a terrible pity its sooooo laggy wen ur playing with a few yanks and the lack of a match making option,,,, and as for the rest of ye,,why did ye bother buying the game if yer going to be doings some winging about it,,its fooking halo like course its going to feel the same lol


  • Registered Users, Registered Users 2 Posts: 99 ✭✭MarkHobBray1977


    Epic fail of a game......


  • Registered Users, Registered Users 2 Posts: 1,763 ✭✭✭alastair_doom


    quarryman wrote: »
    i understand that they wanted to link the health in with being a normal soldier etc but that its still an inferior game mechanic. I LOVE the way in Halo 3 i didn't have to worry about health, a little bit of cover and on you went. It meant that you could concentrate on how much ammo you have left and not about whether you had to go look for a health pack.

    The problem is, if we had regenerating health, we'd be taking more risks, and just running at the enemies and all that, playing like a Spartan. As it is, this forces you to be extremely cautious, and use tactics alot more than Halo3, which for me is a big draw of this game.

    Halo 3 played like a Die Hard movie, where in my opinion this plays more like a serious shooter.
    ...Its strange to hear people complain about the graphics, because they are much prettier than Halo 3, though that it probably due to art direction rather than any game engine improvements....

    In game, i never had any problems with the graphics, but the start sequence, where you see all the ODST hanging out, I remember thinking the graphics looked like something off the PS2. Really shoddy and disappointing opening to the game.

    Really enjoying the game myself. Sure its short (havent finished myself yet) but tbh, I cant tell you how many times I've replayed Halo 1 and 3 where as most FPS's I just play the once and never play them again. I'm sure this will be no different from the other Halo games as it seems like alot of [fairly short but] really fun levels.


  • Registered Users, Registered Users 2 Posts: 15,062 ✭✭✭✭ShaneU


    Got the game for €31 online so it's well worth it for me, especially since I never bought any Halo 3 DLC


  • Registered Users, Registered Users 2 Posts: 1,099 ✭✭✭Johnny Bitte


    Odd question but has anyone had any problems with red lights after paying ODST. Might be just a strange coincidence but mine went RRoD after playing it and when my nephew played it his showed one red light?


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  • Closed Accounts Posts: 210 ✭✭104494431


    My team: Red armour, blue names and blue arrows above their heads.

    Enemy Team: Blue armour, red names and red arrows above their heads.

    Beyond confusing!


  • Registered Users, Registered Users 2 Posts: 2,485 ✭✭✭Mr. K


    I finished the campaign earlier, really enjoyed it. The team are a cool group, with class voice actors. The last part was
    classic Halo, with the vehicle escape. The upgrading from Warthog to Gauss Warthog to Scorpion was fun
    ! Haven't played much Firefight yet, the lack of matchmatching kinda makes a spontaneous game unlikely...


  • Moderators, Computer Games Moderators Posts: 15,249 Mod ✭✭✭✭FutureGuy


    Halo 3: ODST

    Gamewise, biggest letdown of the last 2 years for me. Graphically underwhelming, repetative gameplay, silly enemy AI.

    The only reason I havent already traded it in is because of the multiplayer disc.


  • Registered Users, Registered Users 2 Posts: 4,314 ✭✭✭sink


    Looking for a 4th to play firefight anyone up for it?


  • Closed Accounts Posts: 181 ✭✭Exon


    I can't wait to get it, is it as good as 3?


  • Registered Users, Registered Users 2 Posts: 1,024 ✭✭✭Moiph


    I'm on now for a few hours if anyone wants a game.

    GT is in my sig.

    Edit: I just realised my friends list was full so anyone that was adding me mightnt have been able to so I've deleted some randomers off my list. Playing ODST now anyways so gimme a shout :)


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  • Closed Accounts Posts: 662 ✭✭✭Liber8or


    My brother and I just finished Halo 3: ODST and found it enjoyable. It took us roughly six hours to win it in two player cooperative mode on Legendary difficulty and we found half of the audio tapes; for those who may or may not know, if you wait until after the credits upon completion of Legendary mode you get an added bonus epilogue in true Bungie fashion.

    As the game was coming to a close i remarked on how the game felt like more than an expansion pack, but not quite a full game. I enjoyed the witty chatter between the other drop troopers in the cutscenes and as ever the music was exciting, if not very James Bond-esque.

    I will try out Firefight tomorrow after college, but I don't anticipate anything to grip me for hours. Afterall, Firefight is just Bungie's rendition of Left 4 Dead's key feature, or Gears of War II's Horde mode. So, in terms of innovation it is pretty mundane in this day and age. All that remains different is the scenery and pixels you have to kill.

    Overall, I am glad I rented ODST and did not buy it. Yet again, this is another attempt at milking a franchise which doesn't even feature the protagonist who made the franchise as reputable as it has become. ODST should have been DLC (as was originally announced) which could have been split into two or three episodes at 800MSP each. And as a tribute to the community, Bungie could have thrown in the Mythic Maps for free to those who bought all the episodes. This would have eliminated all the packaging and pointless two discs.

    6/10


  • Closed Accounts Posts: 1,643 ✭✭✭0ubliette


    Finished it on saturday, enjoyed it thoroughly. It was classic halo, each flashback was like a best bit from Halos past, between vehicle sections and sniping sections and whatnot. The last few levels were particulalry brilliant, just some great scenes,
    on the highway, when the carrier comes out of nowhere and flies overhead, or when you see the carrier begin to glass new mombasa, up to defending the entrance of the building right at the end.
    Loved it :D


  • Registered Users, Registered Users 2 Posts: 195 ✭✭happyfriday74


    Regarding campiagn length, a lot of poeple are complaining about flying through the game on normal. Anyone who plays halo knows that normal is far far to easy and herioc is the reccomended skill for solo play.

    As for 4 player co op( Or co op of any sort) legendary and not a notch lower is the way to go. Halo doesnt scale the amount of enemies to match the player numbers, if you do legendary with 4 people you will face the same amount of covenant as you would in one player and you will still breeze though(but have a lot of fun!)

    Fire fight is fantastic especially lost Platoon!

    I only spent 40 euro on this and felt I have got my moneys worth.


  • Closed Accounts Posts: 1,643 ✭✭✭0ubliette


    Regarding campiagn length, a lot of poeple are complaining about flying through the game on normal. Anyone who plays halo knows that normal is far far to easy and herioc is the reccomended skill for solo play.

    As for 4 player co op( Or co op of any sort) legendary and not a notch lower is the way to go. Halo doesnt scale the amount of enemies to match the player numbers, if you do legendary with 4 people you will face the same amount of covenant as you would in one player and you will still breeze though(but have a lot of fun!)

    Fire fight is fantastic especially lost Platoon!

    I only spent 40 euro on this and felt I have got my moneys worth.

    Yep, i played on heroic and id say it lasted a good 8 - 10 hours. I wasnt disappointed with the campaign at all. I was actually pleasantly surprised, after the 4th flashback i thought that was gonna be the end, id heard there were only 4. When it turned out there were close to 10 missions i was well chuffed


  • Registered Users, Registered Users 2 Posts: 615 ✭✭✭NunianVonFuch


    Played this for an hour or so yesterday - quite impressed with the campaign. I like the change in the way you have to play the game as the more vulnerable ODSTs. The way they use the flashbacks to setup set pieces with different weapons and vehicles is quite well done. I'm presuming there's no god-awful flood levels to "look forward" to and the pistol adds quite a bit more skill to the game. You can't just run straight towards every enemy emptying your clip into them and then when they're stunned punch them in the face! Even on Legendary in Halo 3 that still worked reasonably well. :D

    Firefight's decent enough, is there any comment from Bungie as to why matchmaking isn't implemented as part of it? Can't see myself organising mates to play it too often which would be a shame as its quite well done and though inferior to Horde in Gears for tactics, the larger levels and vehicles are decent compensation!


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  • Closed Accounts Posts: 17 edd027


    good solid campaign and it doesn't bother me that it's short because i always play the halo campaigns over and over..the new maps are great on the second disk and firefight is a great addidtion imo..i would pick it up if you played any of the previos halo's..the only problem i have is that recon armour is very easily acsessable now nad lost it's rareness?but still a good game..peace out im going to slay some covenant scum


  • Closed Accounts Posts: 17 edd027


    Exon wrote: »
    I can't wait to get it, is it as good as 3?
    yeah the campaign matches up but the lack of matchmaking kinda sucks but firefight is pretty cool


  • Registered Users, Registered Users 2 Posts: 6,618 ✭✭✭Mr Freeze


    0ubliette wrote: »
    Yep, i played on heroic and id say it lasted a good 8 - 10 hours. I wasnt disappointed with the campaign at all. I was actually pleasantly surprised, after the 4th flashback i thought that was gonna be the end, id heard there were only 4. When it turned out there were close to 10 missions i was well chuffed

    + 1. It took me around the same time, solo on heroic, and I thought it was good. Next will be co-op on Legendary, and then give fire fight a go too.

    Having never bought an Halo 3 Maps, the multiplayer disc is great for me.

    The lack of Fire Fight match making is the only problem I have with the game. Because of the lack of it, I have only played it once on my own, its a pain to organize a game.


  • Registered Users, Registered Users 2 Posts: 195 ✭✭happyfriday74


    Remember kids,

    When you put in that second disk for multiplayer always kit your spartan out in bright pink armour and add love hearts or somthing suitably feminine as your logo, get your mates to do likewise then hit team slayer. Tea bag them when they are vanquished.

    The reaction you get from americian halo brats is hilarious and provides much entertainment.

    http://www.youtube.com/watch?v=POaVtB6fMOk

    The above isnt us but its some dude who did a similar stunt.

    Back to topic, The campaighn had some great moments but the flashbacks levels were quite small, the city sections dont work as intended in 4 player co op as well as you can easily overwelm the randam patrols


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    In fairness that is just sad that he got over 3 minutes of video from the Halo community saying crap like that.

    Halo community in general just sucks TBH. I just mute everyone, can't be arsed talking to people and the number of games where people start betraying and quiting early is ridiculous.


  • Registered Users, Registered Users 2 Posts: 1,901 ✭✭✭Twilightning


    thebman wrote: »
    In fairness that is just sad that he got over 3 minutes of video from the Halo community saying crap like that.

    Halo community in general just sucks TBH. I just mute everyone, can't be arsed talking to people and the number of games where people start betraying and quiting early is ridiculous.

    The Halo community doesn't suck, it's the Xbox Live community that sucks. It's a common misconception that's associated with the game, that every second person you play with online is just some twonk out to talk trash. Halo was only popularized for it because Halo 2 was the most played game on Xbox Live on the original Xbox, and it was still the same story even when the 360 came out. It was only overtaken by Gears of War. Fastforward to Halo 3 and not much has changed, but it can be said for any popular 360 game that has a large multiplayer fanbase.

    It's not exclusive to Halo. I've encountered just as many people trash talking on Call of Duty 4, Gears of War 2 and to a lesser extent, Rock Band. I just don't think it's fair to tar everyone with the same brush. I met over half of my current friends list in Halo 2 back when I had an original Xbox and they're some of the soundest guys you'll ever play with. And there were just as many assholes, like with all Xbox Live games.


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    Well then Ms need better moderation TBH, I don't see any of these problems playing on Pc.

    Of course there are dedicated servers with administrators to ban people like that on Pc. Maybe Ms should actually realise that this existed on Pc for a reason.


  • Registered Users, Registered Users 2 Posts: 1,901 ✭✭✭Twilightning


    thebman wrote: »
    Well then Ms need better moderation TBH, I don't see any of these problems playing on Pc.

    Of course there are dedicated servers with administrators to ban people like that on Pc. Maybe Ms should actually realise that this existed on Pc for a reason.

    Unfortunately with the sheer volume of people accessing the service on a regular basis, it's impossibly to root out every single trash talker, but if people go to extremes with racial language and the like, MS usually do look into it. An incident actually comes to mind. A guy I used to play Halo with was an avid trash talker, this was back on the original Xbox. He actually did so much of it Microsoft relieved him of his voice chat privileges for a day.

    Best advice I can give is to avoid any player you come across who's annoying and if they've really taken the piss, file a complaint. You don't get any disclosure about what happens to these people but a fair few have been banned.


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    Unfortunately with the sheer volume of people accessing the service on a regular basis, it's impossibly to root out every single trash talker, but if people go to extremes with racial language and the like, MS usually do look into it. An incident actually comes to mind. A guy I used to play Halo with was an avid trash talker, this was back on the original Xbox. He actually did so much of it Microsoft relieved him of his voice chat privileges for a day.

    Best advice I can give is to avoid any player you come across who's annoying and if they've really taken the piss, file a complaint. You don't get any disclosure about what happens to these people but a fair few have been banned.

    ah I just mute everyone to be honest. Couldn't be bothered putting up with that nonsense. It is rare that someone would actually give useful information in any console online game. It only happens with games with friends that people communicate and work together.


  • Registered Users, Registered Users 2 Posts: 179 ✭✭dunie001


    if you ever come across people who trash talk to everyone my advice is simple...DON'T TALK BACK! because that's exactly what they want....

    Just mute them and when the game is over file a complaint...;)


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  • Registered Users, Registered Users 2 Posts: 8,324 ✭✭✭chrislad


    Grrrrr. Was looking forward to playing this tonight with a friend, but nothing but lag, lag, lag over both co-op campaign and firefight. It wasn't our connection as we managed to play the Halo 3 maps on the other disc with no issues at all. Irritating. Hopefully, we'll have better luck tomorrow.


  • Registered Users, Registered Users 2 Posts: 5,977 ✭✭✭Soby


    Trading it in tomorrow and pre ordering either flashpoint or fifa.Only losing a tenner from what i paid for it so not bad


  • Registered Users, Registered Users 2 Posts: 16,972 ✭✭✭✭Nalz


    the reverting back to the streets is really annoying


  • Closed Accounts Posts: 13,224 ✭✭✭✭Kinetic^


    Moved to Halo forum.


  • Registered Users, Registered Users 2 Posts: 7,497 ✭✭✭quarryman


    No!!! The Halo forum is dead. Why oh why did were the games split out into categories?


  • Closed Accounts Posts: 1,643 ✭✭✭0ubliette


    quarryman wrote: »
    No!!! The Halo forum is dead. Why oh why did were the games split out into categories?

    To kill them off? Only reason i can think of..


  • Registered Users, Registered Users 2 Posts: 16,972 ✭✭✭✭Nalz


    0ubliette wrote: »
    To kill them off? Only reason i can think of..

    love the game? keep it alive!


  • Registered Users, Registered Users 2 Posts: 7,497 ✭✭✭quarryman


    Trilla wrote: »
    love the game? keep it alive!

    there we go. ONE post in 3 days.

    nice one, thread has been killed.


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