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Killzone 2 - Good or Crap?

  • 27-05-2009 11:14pm
    #1
    Registered Users, Registered Users 2 Posts: 3,225 ✭✭✭


    What do you think?

    From what I seen it's got it's fans here but it hasn't impressed me at all.

    I just find the controls too spongy and the accuracy very poor. For feck's sake I was shooting more accurate weapons in COD2 1944 compared to 100 years later or whatever year its supposed to be set in... Couldn't care less if thier 'AI' is better and they are smarter it just doesn't feel like a good game.

    Good or Crap or ? 52 votes

    It's good
    0% 0 votes
    It's crap
    80% 42 votes
    It's god but crap too many things annoy me about it...
    19% 10 votes


Comments

  • Registered Users, Registered Users 2 Posts: 15,472 ✭✭✭✭Oat23


    I hated it, bought it the day it came out. It was so hyped i felt i had to get it. Finally a game i wanted came out last week (UFC) so i traded it in.

    I swore after Socom was released last October/November i wouldn't buy another game because of all the hype, but now i guarantee i will never do it !!:D

    The controls lag, you kill someone and it takes 2-3 seconds to register the kill, only fun part for me was running around with a rocket launcher tearing $hit up!


  • Registered Users, Registered Users 2 Posts: 5,578 ✭✭✭WarZoneBrother


    I think it is good, but I rarely play it anymore. Must get back into it as for the 1st week it was released I had spent 40hours online and 8 hours offline playing it.


  • Closed Accounts Posts: 1,045 ✭✭✭Rev. Kitchen


    I love everything about the game the story the graphics everything bar the stupid flipping controls i cant get to grips with them it might be my settings but for example i had a guy in my sights he moved a tiny bit to i had to re-aim but when i tip the stick a tiny bit it moves way too much i put down the sensitivity and it only slows you down moving around it doesnt help with the tiny adjustments in aiming . Makes it really hard to hit people that are moving. Get too flustrating for me.

    I might just be bad at it :D but ive no such problems in any other game.


  • Closed Accounts Posts: 258 ✭✭acidburn51737


    Great game. Graphics and gameplay. Controls a bit frustrating at first but its just a matter of practice and youll be pawning everything that moves


  • Registered Users, Registered Users 2 Posts: 2,003 ✭✭✭iggy


    I thought is was a good game but very frustrating..

    Especially Visari Palace on the balcony before you meet Radec. I must have died about 100 times - finished it and gave a lend to a mate-.


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  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    iggy wrote: »
    I thought is was a good game but very frustrating..

    Especially Visari Palace on the balcony before you meet Radec. I must have died about 100 times - finished it and gave a lend to a mate-.

    Tell me about it. I'm playing it on the hardest difficulty from the start (one locked one harder I think) and the fooking team mate is useless.

    Might as well not be there. Hell I'd do better if he wasn't there, I wouldn't be expecting him to do something.

    The AI in this game is so unbelievably god awful, I can't imagine what the previous version must of been like if they were worse.

    No Co-Op so you can't get someone competent to help you.

    I did fine in the online first time out, didn't find it too difficult. Controls are fine after you play the single player for a while. I like the six-axis sniper rifle shake use. Makes sense, first legitimate use of the damn thing I've seen and you can use it for small adjustments if you use it properly :D

    I like the game but the palace has put me off finishing it. Its too difficult when the enemies are so numerous and powerful (thinking the bazooka guys) and your team mates only purpose is to take a few bullets before going down.

    I don't know what the hell they were thinking. Maybe I need to jump down from the top balcony when the bazooka guys come out or something but then I won't have the weapons.

    The other thing I despise about all games that do this and KZ2 is one of them is the infinite enemy syndrome. At certain points in the game you just have to kill enemies for ages until you realise that it just wants you to move forward and then you can leg it and hit a checkpoint and all the enemies vanish. I fooking hate that bullcrap.

    Worth a purchase for the online I'd say. Online seems like good fun. Only played it once. Might lose its charm, everything is the same colour so it is a bit boring looking unlike Halo which blooms the crap out of you but at least eveythings shiny and not depressing looking with its weird army outfit colour choices for teams and the levels themselves are quite colourful compared to KZ2.

    I'd buy it but beware you might just get annoyed by it after a while. It will be fun until that happens.


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    This game is fantastic. The single player will keep you busy for a day or two, getting used to the controls, which at first seem muddy, but somehow just break free and become more dexterous about 2-3 levels in. Aiming isn't as smooth as it is on Resistance 2. The best graphics of any console shooter by far. Movement is beautiful.

    Online, what can I say, really engaging, you have to work to unlock, and unlock to win more, win more to to unlock more, constantly. Very quick learning curve, considering how deep the online game goes. Maps are excellent and weapons pretty balanced. I've been having a lot of fun playing the past few months.

    Trying to get mates to forget about the unholy mess that is Gears 2, and invest in a new system and game is TOUGHER than anything this game can throw at you.


  • Registered Users, Registered Users 2 Posts: 8,372 ✭✭✭ongarite


    Loved the game, especially the online which I played for many many hours until I got all unlocks and top 1% worldwide ranking.
    Had no problems with the controls at all and thought the enemy AI was fantastic especially at elite difficulty.
    You are going to be pretty sh1te and die lots in this game if you just run and shoot at the Helghast, you need to hide and shoot around corners, manouver around the environment and flush them out with grenades and suppressing fire.

    MP is excellent with class based play with objectives rather than straight up shooter. (if you can find people who play it properly but thats what clans and party system is for). All the MP maps are based on locations in the SP, so completing the SP you be recommended to get used to the how they work. MP requires correct use of each class in each map to be successful (engineers, medics & tacticans)

    Must get back into this game as I have been playing Rock Band too much lately.


  • Moderators, Business & Finance Moderators, Sports Moderators Posts: 15,110 Mod ✭✭✭✭whiterebel


    I love it, full stop. Good story in SP, if short, but what isn't these days? Action is relentless, but as Ongarite points out in the MP, if you think about it, rather than run and gun you get as lot further, a lot quicker. MP is a blast, but I would disagree that is a steep learning curve. I think you get lots of time to get used to players on your own level for ages before it really ramps up. Becomes frustrating then when RPGs and snipers make their appearance. I have amuch better KDR on KZ2 than I would hope to get on CoD. I don't know why, I just can't get to grips with CoD4 at all. I even went back to it last week , thinking KZ2 might have helped me a bit and I got mauled.

    thebman:
    They way I did it was to keep the grenade launcher until the Rockets come out, then move up the left side of the balcony and rain grenades onto the barstewards until they are done. Tempting, but very hard, to use the sniper rifle


  • Registered Users, Registered Users 2 Posts: 6,236 ✭✭✭Idleater


    Keith186 wrote: »
    What do you think?
    I just find the controls too spongy and the accuracy very poor.

    Weren't the controls adjudged to be "correct" in killzone as opposed to unrealistically light in COD? i.e. they factor in the weight of the gun in your movements.


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  • Registered Users, Registered Users 2 Posts: 1,761 ✭✭✭GothPunk


    ongarite wrote: »
    Loved the game, especially the online which I played for many many hours until I got all unlocks and top 1% worldwide ranking.
    Had no problems with the controls at all and thought the enemy AI was fantastic especially at elite difficulty.
    You are going to be pretty sh1te and die lots in this game if you just run and shoot at the Helghast, you need to hide and shoot around corners, manouver around the environment and flush them out with grenades and suppressing firr.
    QFT. I agree with pretty much everything you've said. People who complain about the AI need to play Elite difficulty. That's what I love about this game - the harder difficulties make the enemies smarter instead of just bullet sinks. I'm sick of games that think hard difficulty means enemies with 3 times the hit points - that's for RPGs, not FPS. I've read people say that they could just run up to the Helghast and knife them - I'm figuring that they could only do that on the lower difficulty settings as that's pretty much impossible on Elite. The first 3 chapters are also much easier than what comes after that so maybe that coloured some peoples opinion.

    I didn't think Visari Palace was too hard - I mean you're supposed to be infiltrating one of the enemies strongholds. It makes sense that there'd be heavy resistance. I did play that section about 20 times though and on Elite it feels impossible - but like I've said before about other games, I hate when games are too easy so I appreciated the challenge. Whether it was an unfair difficulty spike I'm not sure, I think it can depend on how you play. If you've been quite strategic and used cover the entire game, I think the last section is easier than for those who didn't adjust their playing style from the 'run-and-gun' nature of other FPS games.
    ongarite wrote: »
    MP is excellent with class based play with objectives rather than straight up shooter. (if you can find people who play it properly but thats what clans and party system is for). All the MP maps are based on locations in the SP, so completing the SP you be recommended to get used to the how they work. MP requires correct use of each class in each map to be successful (engineers, medics & tacticans).
    KZ2 has my favourite MP on a console thus far. It just gets so many things right. The maps are just so well designed, I mean it's difficult for people to spawn camp (I hate when people do that :mad:) and due to all the different routes it's very easier to kill campers. I was playing Pyyrus Rise and kept getting sniped by snipers in the North East corner of the map. So I sneaked over, dropped a spawn point behind enemy lines and fragged the three of them. :D The MP in this game is just so satisfying - I think that sums up my feelings about the game overall, it doesn't have any gimmicks, it just does FPS well and is very satisfying for me to play.

    I love the unlock system as well as it's forces people to try out the different classes and try different strategies and techniques. It makes people better players.
    ongarite wrote: »
    Must get back into this game as I have been playing Rock Band too much lately.
    Yeah I always see you on Rock Band in my friends list, are you in the Boards.ie clan? Sure if you're online some time give me a shout.


  • Registered Users, Registered Users 2 Posts: 1,672 ✭✭✭tonydude


    Great game with mighty graphics.The online play is fun too. Im not on it much though because im playing R2


  • Registered Users, Registered Users 2 Posts: 2,426 ✭✭✭McGrath5


    I think Killzone 2 is brilliant, one of my favourite games to be released on the PS3 so far.
    I'm playing the single player mode on the elite difficulty setting, and its tough going


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    GothPunk wrote: »
    QFT. I agree with pretty much everything you've said. People who complain about the AI need to play Elite difficulty. That's what I love about this game - the harder difficulties make the enemies smarter instead of just bullet sinks. I'm sick of games that think hard difficulty means enemies with 3 times the hit points - that's for RPGs, not FPS. I've read people say that they could just run up to the Helghast and knife them - I'm figuring that they could only do that on the lower difficulty settings as that's pretty much impossible on Elite. The first 3 chapters are also much easier than what comes after that so maybe that coloured some peoples opinion.

    Elite is locked at the start. I'm playing on Veteran and the AI is appalling especially for your team mate. The enemies do silly things and go into cover but you can still clearly see them.

    You can still easily charge the enemies and knife kill them with a few slashes. I did it to the flame thrower guy in the palace on the second level balcony in the corner when he is lighting the painting. You can just run up to him and kill him and then run across to the other side and take out the other guy.
    I didn't think Visari Palace was too hard - I mean you're supposed to be infiltrating one of the enemies strongholds. It makes sense that there'd be heavy resistance. I did play that section about 20 times though and on Elite it feels impossible - but like I've said before about other games, I hate when games are too easy so I appreciated the challenge. Whether it was an unfair difficulty spike I'm not sure, I think it can depend on how you play. If you've been quite strategic and used cover the entire game, I think the last section is easier than for those who didn't adjust their playing style from the 'run-and-gun' nature of other FPS games.

    I think my main problem with it is that I'm trying to do the whole thing with the sniper rifle. You don't really need to change weapons much the whole way through the game but it seems to be impossible to play this part without switching between them at different times. It is a bit annoying TBH because I don't like the grenade launcher in the game. It is a little too hard to aim with. I've taken out one round of bazooka guys with the sniper but always get a random rocket that I didn't see coming exploding behind me on the back wall and killing me while my team mate was busy admiring the picture on fire in the corner instead of providing any cover.

    I think if he'd do something ... anything then I wouldn't be having problems. He has AI, his is god awful and TBH one of the worst I've ever seen in a game. I generally only play top games though so I'm comparing to games like HL2 or GOW where you have team mates and they actually do stuff. GOW they weren't that great either but certainly better than KZ2 squad mate who is acting like he just learned to walk and is working on the shooting and cover thing.


  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    I thought it was fairly average. It's not a bad game, I just felt it wasn't really any different to any of the other thousands of FPS's out there.

    The MP is good, and was great fun to start with, but again, it's no different to most other FPS's. They all start off great and then the american teens invade and sap my will to live, so it's hit and miss if you'll get a good game or not. But when you do get a good game, it is fun.

    I'm glad I gave it a whirl, but only because I didn't have anything else to play at the time.


  • Registered Users, Registered Users 2 Posts: 1,763 ✭✭✭alastair_doom


    Need more options on the poll tbh.

    Its a good game. Its a solid game. Its well made and you can appreciate the effort they put into every part of it. But as said above, theres very little new here.

    I played about 2 hours into the single player mode, and although I enjoyed it, theres nothing there to make me loose any sleep over. I havent picked it up in about 2 weeks now. I will go back, but some boring Sunday afternoon.

    I would describe it as a very good "good game", but not a revolution worth owning a PS3 for.

    Edit: should probably point out I'm not an online gamer, skirmish with 15 AI bots was a nice touch tho. Pity more FPSs dont have that.


  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    I'm pretty sure I played it on my first run through in the hardest allowable difficulty and found, for most of it (with a few exceptions) I was able to just run and knife my way through it. The AI was very stupid, my tactic was to throw a grenade and then run at them, they'd all come out of cover to run away from the grenade and wouldn't shoot at me until they'd found more cover. It made it too easy to just run up to them and knife them then move onto the next. There where a few places where this tactic didn't work, but for the most of it I was just yawning my way through it.

    The VC5 Electricity Gun was a joke, it made that whole level redundant as its way too overpowered.

    I liked the final level making your way into the Visari Palace, but it just reminded me of levels that where done better in CoD4.
    The guys with rocket launchers where a bit of pain in the last wave inside the palace alright, but I was able to take them out by hiding under the stares to the balcony then slowly moving up and just sniping them quickly, then running back down before the rockets hit.

    Overall it was good, the body physics, blur effects and movement was very well done (I actually liked the stiffness of turning, it did feel more realistic as it increased depending on how heavy your weapon was) but the story, and combat felt tired.


  • Registered Users, Registered Users 2 Posts: 1,761 ✭✭✭GothPunk


    Its a good game. Its a solid game. Its well made and you can appreciate the effort they put into every part of it. But as said above, theres very little new here.

    I played about 2 hours into the single player mode, and although I enjoyed it, theres nothing there to make me loose any sleep over. I havent picked it up in about 2 weeks now. I will go back, but some boring Sunday afternoon.

    Edit: should probably point out I'm not an online gamer, skirmish with 15 AI bots was a nice touch tho. Pity more FPSs dont have that.
    The game gets so much better about half way through when stuff starts to get harder. There's so much backstory to the events in the game - but most of it hasn't actually made it into the game. I agree, there isn't anything new in the game really. It's a straight up FPS with a cover mechanic. It just does what it does very well, and I found it to be very immersive. For me MP is where it's at though with this game so I don't think I'd rate it as high if I wasn't into MP.

    Just a heads up, a patch has been released today that unlocks all of the badges in skirmish mode, so that could be of good use to you - you'd get to try out stuff like C4, 5x Zoom sniping, blood packs etc.
    thebman wrote: »
    Elite is locked at the start. I'm playing on Veteran and the AI is appalling especially for your team mate. The enemies do silly things and go into cover but you can still clearly see them.

    You can still easily charge the enemies and knife kill them with a few slashes. I did it to the flame thrower guy in the palace on the second level balcony in the corner when he is lighting the painting. You can just run up to him and kill him and then run across to the other side and take out the other guy.
    Well of course you can kill the guys setting the tapestries on fire with your knife - they've scripted events so they'll always be doing that no matter what you do. I mean just in normal siuations in the game, you'll get a shotgun to the face on Veteran or Elite if you try to knife a guy down the hallway from you.

    I totally wasn't thinking about the team mates. I didn't like Garza and I didn't really like Rico either character wise, them being worth feck all on the battlefield didn't really help as you're just annoyed with them the whole time. Wasn't that big of a deal for me though as I just ignored them. Co-op could have been great in this game - I guess there's always Killzone 3 :pac:
    thebman wrote: »
    I think my main problem with it is that I'm trying to do the whole thing with the sniper rifle. You don't really need to change weapons much the whole way through the game but it seems to be impossible to play this part without switching between them at different times. It is a bit annoying TBH because I don't like the grenade launcher in the game. It is a little too hard to aim with. I've taken out one round of bazooka guys with the sniper but always get a random rocket that I didn't see coming exploding behind me on the back wall and killing me while my team mate was busy admiring the picture on fire in the corner instead of providing any cover.

    I think if he'd do something ... anything then I wouldn't be having problems. He has AI, his is god awful and TBH one of the worst I've ever seen in a game. I generally only play top games though so I'm comparing to games like HL2 or GOW where you have team mates and they actually do stuff. GOW they weren't that great either but certainly better than KZ2 squad mate who is acting like he just learned to walk and is working on the shooting and cover thing.
    Well I don't know what to say to you about Visari Palace. You need to use the grenade launcher. You can take out swathes of guys when you get good at using it. I started using the grenade launcher much earlier when you start the assault on the Palace, so I was pretty handy with it by the time I got to the final assault. You need to use the shotgun to kill Visari when he appears, makes it so easy! I killed him in about 20 seconds on Veteran using it... after being killed 20 times over by rockets before I got to that point. So my strategy was shotgun when you first enter the area, knife the flame thrower guys, use the grenade launcher to kill the guys below, shotgun/rifle the guys that come up the stairs, grenade laucher again to kill the guys below (try and hit them as they appear from the doors at the far right and left), use the sniper rifle to kill the rocket guys and then shotgun Visari to the face.

    There's really no excuse for bad partner AI - look at Alyx in HL2, she's great. The fact that she helps you in a gunfight makes you more attached to her I feel and makes the parts of the story involving her more poignant. If your partner is of no use then it can ruin the story as you just don't care about them.
    Like with Garza lol
    L31mr0d wrote: »
    I'm pretty sure I played it on my first run through in the hardest allowable difficulty and found, for most of it (with a few exceptions) I was able to just run and knife my way through it. The AI was very stupid, my tactic was to throw a grenade and then run at them, they'd all come out of cover to run away from the grenade and wouldn't shoot at me until they'd found more cover. It made it too easy to just run up to them and knife them then move onto the next. There where a few places where this tactic didn't work, but for the most of it I was just yawning my way through it.
    You should try Elite difficulty then, it's really much better (Elite is unlocked when you finish the game). I'm currently playing through the game again this way and enjoying it. You might just be too smart for the Helghast :/


  • Registered Users, Registered Users 2 Posts: 4,466 ✭✭✭Snakeblood


    I really thought this was a wasted opportunity. The game looks lovely, but the palette is dull. All the lovely effects in the world and they spent their time making the typical grotty looking warzone to fight in. The script and storyline are pathetic, even worse than Gears of War for stupidity and swearing taking the place of actually having something decent to say. Wasn't a big fan of most of the guns, which seemed unoriginal and a bit pedestrian, apart from the electricity gun.

    On the plus side, I thought the AI was really good, and the different control system as actually pretty interesting.

    Big walking mess of cliches otherwise. I'm sure I've never seen a sewer level before.


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    I don't get how people can say the AI is good. You can sit in cover all day shooting these guys as they pop their heads out or throw a gun over and fire some blind fire.

    Why don't they hurl a grenade at you to flush you out and use formations to try to get in behind you. I don't see any of that kind of intelligence. Just usual run of the mill gaming intelligence. Being shot at, hide in cover, pop head up to let yourself be shot by player every 3-5 seconds. Change location every so often even though it exposes them to you even more.

    I don't think it is very good AI, it would have to seriously ramp up on the hardest difficulty. I guess I'll go try this palace thing again and see if I can get through it on Veteran.


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  • Closed Accounts Posts: 1,030 ✭✭✭marko91


    got it tha day it came out,got a refudn the day after:pac:

    takes ye like a week to turn 180 degrees:p


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    Oh says the ambiturner, lucky bastid.

    If you got shot as much as that guy does in the game, it would take you a while to turn 180 degrees too :P


  • Registered Users, Registered Users 2 Posts: 4,317 ✭✭✭CombatCow


    Got it soon after it was released, played a few levels...didnt blow me away...left if for a good while and resumed my game there last week, at Visari's palace now...

    No interest in multiplayer, gonna trade it in for something else when I finish it...

    Overall id give it a MEH out of 10


    CC


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    Probably the best FPS multi-player game on the PS3 IMO so if you are looking for an online game for PS3, I think this is it.


  • Registered Users, Registered Users 2 Posts: 11,505 ✭✭✭✭DirkVoodoo


    Ok, still haven't finished it yet so take my comments lightly.

    First and foremost, I think the PS3 controller is very FPS unfriendly. Perfect for sports games, action games and pretty much everything else, but I just find that the reponsiveness is not very suited to FPS. It's my only gripe with the console as a whole.

    Anyway, game specific dislikes:

    The annoying "halo" that surrounds the HUD which makes it look like I'm either wearing a balaclava (clearly not, from the cutscenes) or suffering from some ridiculously low blood pressure. I can turn this off, but then for some reason I lose everything, including when I am standing over a piece of intel, etc.

    Some annoying niggles with the cover system.

    Otherwise it is an excellent game, looks beautiful, AI is pretty good, levels are well designed (if a little drab, but I guess that is the point of Helghan).

    Worth the purchase.

    Oh and the multiplayer is great (speaking of, when is the next boards night?)


  • Registered Users, Registered Users 2 Posts: 4,466 ✭✭✭Snakeblood


    thebman wrote: »
    I don't get how people can say the AI is good. You can sit in cover all day shooting these guys as they pop their heads out or throw a gun over and fire some blind fire.

    Why don't they hurl a grenade at you to flush you out and use formations to try to get in behind you. I don't see any of that kind of intelligence. Just usual run of the mill gaming intelligence. Being shot at, hide in cover, pop head up to let yourself be shot by player every 3-5 seconds. Change location every so often even though it exposes them to you even more.

    I don't think it is very good AI, it would have to seriously ramp up on the hardest difficulty. I guess I'll go try this palace thing again and see if I can get through it on Veteran.

    When I was playing, they did move around my position, and fire grenades at me, as well as using the fixe positions to keep me pinned down. I guess they knew I was more of a threat.;)


  • Registered Users, Registered Users 2 Posts: 3,804 ✭✭✭Benzino


    Love it! When I first started playing it I couldn't help but think that it was like one of those huge Hollywood blockbusters....but actually good!!


  • Registered Users, Registered Users 2 Posts: 1,761 ✭✭✭GothPunk


    thebman wrote: »
    Why don't they hurl a grenade at you to flush you out and use formations to try to get in behind you.
    Lol, you basically just described Elite difficulty.

    Another reason why I love Killzone 2 is the fact that it has custom soundtracks. Like fragging French guys and hearing them swearing at you whilst you're listening to the Quake 2 soundtrack :D

    New patch hasn't hit yet, I'm itching to see what the new stuff is like.


  • Registered Users, Registered Users 2 Posts: 1,422 ✭✭✭RAIN


    This game is great but not perfect.

    I think the campaign sets a new standard for FPS on PS3 imo. Each fire fight feels vital and i love the cover system kinda steals from rainbox six vegas but it works. Friendly AI is poor in the campaign and it does use old skool party tricks like exploding barrells and mounted guns but its a fun ride the whole way through.

    Multiplayer is great , have had loads of fun with it BUT and its a huuuuuuuuge but, the game is being ruined but the shotgun.Im going to stop playing it after this weekend as im about to unlock the sniper class.
    The shotgun is way to powerful at long range, its really really bad. Needs fixing big time.
    Also dynamic spawn points would have been a good idea, I know that you can make your own spawn points during the match but if your playing with dumbasses with no Mics they usually just want to level up so throw the spawn grenades in random places.
    Meaning your left with the more dominant team trying to spawn kill people in the first room of every map. Its ruining the game and its a shame cus it has a lot of online strategy potential.
    The best thing they could do is take a way team points for killing in everything but body count or at least put the option in there.

    The game is a contender and the visuals are out of this world.


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  • Closed Accounts Posts: 85 ✭✭QenTox


    I was looking forward to get this game and when I got it I was so disappointed... I mean it is not a bad game, but it is far far away from COD 4 (if we think about singleplayer and multiplayer as well)...


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    I never liked COD4 multiplayer. Shooting through walls just annoyed me. I prefer to have a bit of a laugh online which is why I like Halo so much. The shields are a bit annoying sometimes I guess but at the end of the day, it means someone can get the jump on you and you still have some chance.

    I like TF2 as well for same reason. Not realistic in any way but lots of fun.

    Halo matchmaking is a complete joke though as is Ms not having dedicated servers the cheapskates.


  • Registered Users, Registered Users 2 Posts: 1,422 ✭✭✭RAIN


    Halo is the most fun you can have online. As the millions of funny montages online prove,plus now bungie have added a beta tp the website that in a month or two means youl be able to convert videos straigh from your xbox to avi on your pc !!!!!!How frakin unreal is that !
    Killzones multiplayer should have been as good as COD in theory but again an over powered shotgun ruins it cus i hate using the damn thing and in anything close to a corridor you dont have a chance.Its range is unbelievable.


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