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Killzone 2 - Ranking Up

  • 03-03-2009 8:39am
    #1
    Registered Users, Registered Users 2 Posts: 545 ✭✭✭


    Heyho,

    What do people think is the best way to rank up in KZ2 - i'm getting a bit confused about what you get points for... :o

    Some games i get loads of points (not sure why), and some i get feck all, despite thinking I had done (reasonably) well...

    Any modes particularly good for points? or is just a case of kill, kill, kill?
    I notice most of my current points come from deathmatch, which i think
    is my weakest mode.... I tend to be better (IMHO) at grabbing objectives,
    defending stuff, etc...

    Any pointers from killzone gurus?

    Dave
    (Disclaimer: i suck at FPS on console...)


Comments

  • Registered Users, Registered Users 2 Posts: 545 ✭✭✭ravydavygravy


    Answering my own question, heres a really CHEAP way to do it (from killzone.com forums - haven't verified it...):
    "Hi all, just wanted to point out the massif flaw with the online side of the game, the ranking system..
    It seems easy to rank up with a friend/s.. Rather than just giving you a scoring during online MP play you also get it in a private room, i.e you and a friend start a lobby he waits in the middle of the map you kill him and plant bomb.. and the scoring all counts...

    This needs to be patched, as there is no skill in ranking up if people can just start a game and steal points!"

    Don't want to do this, its a bit crap really - a general running around who can't hit the side of a barn... :)


  • Closed Accounts Posts: 1,045 ✭✭✭Rev. Kitchen


    I never understand why people do things like that just to get meaningless points on a computer game. But then again i think throphies are retarded too .


  • Registered Users, Registered Users 2 Posts: 1,416 ✭✭✭FreeOSCAR


    What do we want? Boosters out!
    When do we want them? Now!
    etc...:)


  • Closed Accounts Posts: 258 ✭✭acidburn51737


    some say that TDM is the easiest way to get point coz you get 3 point in every kill


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    I never understand why people do things like that just to get meaningless points on a computer game. But then again i think throphies are retarded too .
    said points get us new weapons/class


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  • Registered Users, Registered Users 2 Posts: 545 ✭✭✭ravydavygravy


    Varik wrote: »
    said points get us new weapons/class

    Yeah, but getting them in the manner described in my second post is dumb - I want to earn them properly (getting better at the game along the way), but just need some pointers on how the points are awarded in different modes.

    Dave


  • Registered Users, Registered Users 2 Posts: 12,561 ✭✭✭✭Varik


    Yeah, but getting them in the manner described in my second post is dumb - I want to earn them properly (getting better at the game along the way), but just need some pointers on how the points are awarded in different modes.

    Dave

    if it's skill based more than time
    good player get advantages over not so good players in addition to there higher skill if it time every one gets to the same endpoint in time


  • Registered Users, Registered Users 2 Posts: 545 ✭✭✭ravydavygravy


    Here we go - this is what i was looking for - got digging on killzone.com:
    Scoring Mechanics
    10-Sep-2008 - by Bart Suichies
    Category: Tutorials

    Killzone's Warzone scoring mechanics consists of two scoring systems that track Individual Scores and Faction Scores. The two scoring systems enable players to track their own progress and their Faction's progress during the game.

    Individual Scores

    Individual Scores track the player's progress in the game. All scores gained are tracked and compiled into one statistics page that is used to rank the player against other players in the game. As your scores go up, you will move up amongst the ranks and unlock badge abilities and rewards. All players start Warzone games with a score of zero. Points are gained for killing members of the opposing team or completing Mission Objectives. Points are deducted for killing members of the player's own Faction or committing suicide. Individual Scores can be gained faster if players have earned medals. As an added bonus for winning Warzones, Individual Scores of players have a bonus multiplier applied to them.

    Faction Scores

    Factions gain points during the Warzone by winning missions. These Mission Wins indicate the overall progress of the Faction during Warzones. Both Factions start Warzone games with zero Mission Wins. To win Warzones, Factions have to win the most Missions. Remember: by winning the Warzone, all members of the winning Faction have a bonus multiplier applied to their Individual Scores, so it is crucial that everyone plays to win!

    Tracking progress and winning missions

    The Mission progress-bar shows a Faction's progress during missions. At the start of a Mission, the progress-bar is empty. By completing Mission Objectives, the progress-bar fills up progressively. Factions win the Mission by having the greatest mission-progress when the Mission timer runs out or by completing the mission, filling up the progress-bar completely.

    Ingame scoreboard

    By pressing the select-button on the controller, players can track their current rank in the ingame scoreboard. Next to a players rank and the number of Mission Wins, the scoreboard gives an overview of the following statistics:
    • Number of deaths
    • Penalty Points (teamkills + suicides)
    • Mission Points
    • Kill Points
    • Total Points (Kill Points + Mission Points - Penalty Points)

    Gamemode scoring

    Assassination
    • The target receives 10 Individual Points if he survives the mission.
    • Players receive 5 Individual Points for mortally wounding the target.
    • Players that assassinate the target receive 5 Individual Points.

    The defending faction can only win by keeping the target alive outside his base camp during the mission. Remember that a mortally wounded target can still be revived, so have medics on standby to save a wounded target and the mission! The attacking faction wins by killing the target before the time runs out. During Warzones, Factions play two rounds of the Mission, both as the assassins and target side.

    Bodycount

    • Players are awarded with 2 Individual Points for each enemy kill.

    Friendly kills and suicides do not count as a kill, but lead to loss of points. Factions win by killing the predetermined number of enemy players or by having made the most Mission Progress when the mission timer runs out.

    Capture & Hold

    • Players killing enemies in a friendly Mission Area receive +1 Individual Point per kill on top of the point scored for killing an enemy.

    Factions win by either holding friendly Mission Areas for a predetermined amount of time or by having made the most Mission Progress when the mission timer runs out. A Mission Area is deemed friendly while your Faction is the only one in the area.


    Search & Destroy

    • Attacking Faction players get 3 Individual Points for placing an explosive charge that successfully detonates.
    • Defending Faction players killing enemies in a friendly Mission Area receive 1 Mission Point per kill on top of the point scored for killing an enemy.

    The attacking Faction wins if they destroy the Mission Objective. The defending Faction wins if they prevent the attacking Faction from destroying the Mission Objective until the mission timer runs out. During Warzones, Factions play two rounds of the Mission, both as the attacking and defending side.

    Search & Retrieve

    • The player that returns a Mission Objective successfully is awarded 3 Individual Points.

    Factions win by either returning the predetermined number of Mission Objectives or by having returned the most Mission Objectives when the mission timer runs out.

    Killzone.com actually has lots of good tutorials on various aspects of the game - check them out! :D


  • Registered Users, Registered Users 2 Posts: 4,920 ✭✭✭AnCapaillMor


    Also if you get the 8 x 10 kills in a round ribbons, you get a badge and 1 extra point per kill in body count. So 3 points per kill.


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