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Electronic Arts' DRM Outrage

  • 04-11-2008 8:21pm
    #1
    Registered Users, Registered Users 2 Posts: 49


    Hey all,

    I'm new here, and I feel that this is a topic that every PC gamer should know about. Yes I have read the charter, and if it is inappropriate then by all means, remove it [pls pm me or something if you do though, I don't wanna come back in a few days to find it just gone!]

    Anyways, on with the show;
    As per my discoveries of EA's SecureROM DRM Installation Limit through my purchasing Dead Space, I have come to the conclusion that Electronic Arts have no right to impose such limits upon something that us, as gamers, thoroughly enjoy - gaming. In the pure sense of the word, we enjoy playing games published by Games and Software Development companies, such as Electronic Arts, and for them to impose said limits is simply outrageous. I personally will NOT let this lie, and as such I would like everyone who reads this to follow the links below, and sign the Petition.

    Upon talking to a friend, and realising what other people have done relating to Spore, Mass Effect and a few other titles, if we get enough support for this, then I say we go to RTE or even better, BBC.
    If we take this to EA, they'll probably just brush it under the carpet, but taking it to International Media outlets will make them sit up and take notice.

    Also thought people would like to know - there are a total of 4 [yes FOUR, that's one down from the amount of times you can install an EA game] Class Action Lawsuits out against EA, three of which are being fought by the same law firm.

    Games that include such DRM include [and not confined to - some games have not been published by EA, yet still have the same DRM Software]:
    BioShock,
    Mass Effect,
    Spore,
    Crysis: Warhead,
    Dead Space,
    Command & Conquer: Red Alert 3,
    Far Cry 2,
    Alone in the Dark,
    Mercenaries 2: World in Flames,
    Fifa '09, and
    Company of Heroes

    Here are a collection of links associated with the topic:
    Petition of Gamers for EA to Remove the Rights-Violating DRM
    Spore Class Action Lawsuit Document
    Electronic Arts Wiki Page - Follow the EULA and DRM Anchor to read an overview of this
    GameSpot's Article on this subject
    A website on putting a stop to SecureROM in general has a list of games known to have SecureROM in some form or another

    I think that about wraps it up. Anything else you wanna add, post it


«13

Comments

  • Moderators, Education Moderators, Technology & Internet Moderators Posts: 35,125 Mod ✭✭✭✭AlmightyCushion


    I hate to be the one that breaks this to you but online petitions are one of the most useless things ever created.


  • Closed Accounts Posts: 5,332 ✭✭✭311


    Whats the point in buying a game if you can't reinstall it ,as you please ?

    Jaysus ,I wouldn't bother buying games like that.


  • Closed Accounts Posts: 13,874 ✭✭✭✭PogMoThoin


    Just pirate them like we do :D


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    311 wrote: »
    Whats the point in buying a game if you can't reinstall it ,as you please ?

    Jaysus ,I wouldn't bother buying games like that.

    yea, problem is that I'm a HUGE C&C fan, and this is like a kick in the nuts. I can't remember the amount of times I've reinstalled game because I had to reinstall windows.

    Oh the DRM only kicks in if you install it on a system that has a different hardware setup or installation of windows. So if your windows goes belly up, there's one liscence gone. Similarly if you upgrade your graphics card, etc.
    It doesn't apply to reinstalls on the same windows "session"
    PogMoThoin wrote: »
    Just pirate them like we do

    lol, I would, if I could, but I can't. 3G in my area SUCKS!

    And plus, i have Company of Heroes, and am planning to get RA3 [on COH, I'm not sure, but I think it links the key to a single account, which can be deactivated, unlike any of the others]


  • Closed Accounts Posts: 5,332 ✭✭✭311


    sinbad269 wrote: »
    yea, problem is that I'm a HUGE C&C fan, and this is like a kick in the nuts. I can't remember the amount of times I've reinstalled game because I had to reinstall windows.

    Oh the DRM only kicks in if you install it on a system that has a different hardware setup or installation of windows. So if your windows goes belly up, there's one liscence gone. Similarly if you upgrade your graphics card, etc.
    It doesn't apply to reinstalls on the same windows "session"

    It's a sham ,I can understand this with downloads on the likes of the Playstation.
    But in this day and age ,can't understand why they are going after people who actually buy their stuff.


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  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    311 wrote: »
    It's a sham ,I can understand this with downloads on the likes of the Playstation.
    But in this day and age ,can't understand why they are going after people who actually buy their stuff.

    lol, I'm the same, although if they did something like what Steam/Valve have done, with linking whatever supported game you have to your account, that would work MUCH better [not the whole digital delivery client thingy, they already have one, which doesnt work quite so well]


  • Closed Accounts Posts: 1,749 ✭✭✭CCCP^


    Jaysus, you'd never get that happening with a console....


  • Closed Accounts Posts: 5,332 ✭✭✭311


    Can a DRM enabled game be installed on an offline machine ?


  • Registered Users, Registered Users 2 Posts: 4,920 ✭✭✭AnCapaillMor


    I know EA are scum(charging for tiger woods courses(a new low for me)). but in this case i can't blame them for trying this. The PC games industry is in sh1t. Piracy has pretty much killed it, more games now are console based or ports from console to PC(2-3 years a port from console was craz talk), prices are too much. Why pump millions into a game only for it ripped off big time. any game that is on PC now can be downloaded and cracked. Spore had over 100,000 copies downloaded alone through torrents, no to mention how many different people those copies were given to.


    I remember going to lans with 2 installs of games, 1 legit on 1 hd and 1 dodgy on the other because most had pirate copies and legit won't work with pirate. You can bitch and gripe with EA or other games companies all you want but don't blame them, its the piracy that has killed the PC games industry. Its a sh1tty way to go about it, but how else can they.


  • Moderators, Technology & Internet Moderators Posts: 11,017 Mod ✭✭✭✭yoyo


    311 wrote: »
    Can a DRM enabled game be installed on an offline machine ?

    Yes but will be needed to activate online first run, also if hardware is changed, another activation may be neccesary, once activated it can be played without worry though, this securom thing is useless though, and all of the protected titles have been hacked! Add Mercenaries 2 and Fifa 09 to the list of infected titles btw!

    Nick


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  • Registered Users, Registered Users 2 Posts: 26,584 ✭✭✭✭Creamy Goodness


    people are only just now realising that EA are scumbags?

    where were you all like 7-10 years ago?


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    PogMoThoin wrote: »
    Just pirate them like we do :D



    Yes and no, more steam like systems with an actual saving on buying direct to drive, metaboli allow you to play the game before you done downloading it. Why cant a system similiar be implemented??. Can try the full game if you dont like it then you dont finish the download etc:

    Many games run better with "things" that remove the need for "other things" PES games for example.

    An online system like Steam/Direct2drive but with actual savings, PES and FAllout are 30 quid in game shops but 45 on download systems. Free on torrent sites without the limits of DRM.

    stupidness of the highest order


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    people are only just now realising that EA are scumbags?

    where were you all like 7-10 years ago?

    no i realised EA were scum a few years ago [when they gobbled up Westwood Studios for example, - they coulda at least let them keep the name], but this is just put me over
    yoyo wrote: »
    ...Add Mercenaries 2 and Fifa 09 to the list of infected titles btw!

    Nick

    thx


  • Moderators, Technology & Internet Moderators Posts: 17,137 Mod ✭✭✭✭cherryghost


    I hate to be the one that breaks this to you but online petitions are one of the most useless things ever created.

    its been pointed out to me that the wispa revival stemmed from an online petition


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    its been pointed out to me that the wispa revival stemmed from an online petition

    up the Wispa!


  • Moderators, Technology & Internet Moderators Posts: 17,137 Mod ✭✭✭✭cherryghost


    add fallout 3 to that too.... :(

    its not EA, but its the same technology that they use.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,760 CMod ✭✭✭✭Spear


    add fallout 3 to that too.... :(

    its not EA, but its the same technology that they use.

    No it isn't, Fallout 3 is an old fashioned Securom disc check only, no serials, no unlocking, no downloading executables.


  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    its been pointed out to me that the wispa revival stemmed from an online petition


    Theres a difference between a petition to make something you will buy and fixing something you bought. ;)


  • Moderators, Technology & Internet Moderators Posts: 11,017 Mod ✭✭✭✭yoyo


    add fallout 3 to that too.... :(

    its not EA, but its the same technology that they use.

    Fallout 3 retail version doesn't use this or any protection (bar a disc check during install afaik), btw it may be worth noting, even if retail games (I.e: CD/DVD editions) don't have Securom product activation, there is a high chance that the digital download version will!

    Nick


  • Moderators, Technology & Internet Moderators Posts: 17,137 Mod ✭✭✭✭cherryghost


    someone please explain my fallout 3 locked up on its 4th install then, and crashes my DVD drive every time i try


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  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    yoyo wrote: »
    Fallout 3 retail version doesn't use this or any protection (bar a disc check during install afaik), btw it may be worth noting, even if retail games (I.e: CD/DVD editions) don't have Securom product activation, there is a high chance that the digital download version will!

    Nick

    It does use SecureROM, as stated in the http://reclaimyourgame.com/ website I linked. It the 3rd news post in fact.

    While it doesnt say anything about this particular version of nastiness, it still has SecuROM 7.36.0006, which is apparently pretty nasty on its own [as cherry unfortunately found out!]

    I'm pretty sure the Steam version has no such thing included, along with most other 3rd-party steam games


  • Moderators, Technology & Internet Moderators Posts: 11,017 Mod ✭✭✭✭yoyo


    sinbad269 wrote: »
    It does use SecureROM, as stated in the http://reclaimyourgame.com/ website I linked. It the 3rd news post in fact.

    While it doesnt say anything about this particular version of nastiness, it still has SecuROM 7.36.0006, which is apparently pretty nasty on its own [as cherry unfortunately found out!]

    I'm pretty sure the Steam version has no such thing included, along with most other 3rd-party steam games

    My fault for not explaining it clearer guys :o , the game actually uses SecuRom, but only while installing, and unfortunately cherryghost I would think your problem is probably linked to this! What I meant to say was the game itself once installed doesn't need any disc in the drive to play, nor need to be activated over the internet, sorry for the confusion!

    Nick


  • Registered Users, Registered Users 2 Posts: 8,718 ✭✭✭Matt Simis


    Yeah DRM and Copy Protection arent our friends, but really, getting in a tizzy about this or even more moronic not buying X game is pointless. On that line Pirating games "in protest" is a lame excuse and anyone with half a brain would realise its counter productive as less PC sales revenue vs console is KILLING the industry. Have your fun today, but one sad day we may have just 2 games on PC, The Sims X and World of Warcraft.

    Bear in mind you can buy the game (and therefore contribute) then use a NO CD crack or various other ways around protection methods. Yeah whine "but I shouldnt have to do that", dont bother, this is the reality. They make the software, invest millions of $ and 10s of thousands of manhours, DRM is just an effort to protect their investment.

    When MS announced the DRM activation system there was much hoopla about not being able install multiple times etc. Today the reality is when you trip the activation system and requires redoing you call a number and an automated system just hands you a new key. Not such a big deal in practice is it?


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    yoyo wrote: »
    My fault for not explaining it clearer guys :o , the game actually uses SecuRom, but only while installing, and unfortunately cherryghost I would think your problem is probably linked to this! What I meant to say was the game itself once installed doesn't need any disc in the drive to play, nor need to be activated over the internet, sorry for the confusion!

    Nick

    Exactly the same as Dead Space. although its known to have this activation problem.
    I think the reason for it is so the people who code the No-CD cracks for games, will have no lawful reason to do so. On GameCopyWorld, they have on every game's page, "Keep in mind that the files listed on this page do NOT circumvent the Serial Protection! A valid/legal Serial is still required to be able to play this game!!!
    This game does not require the DVD to be present after the game has been activated with a valid/legal serial. So a Fixed EXE is not needed & therefore not available!"


    Even though pirates have been able to get around said protection, this is done at the actual game's disc level, not the .exe level.


    EA, along with any other developer getting into bed with this DRM, are basically fuelling the Pirate's fires' by doing this. My particular anger goes towards any game that has a Multi-Player capability to it, like RA3. Unfortunate
    Matt Simis wrote: »
    Yeah DRM and Copy Protection arent our friends, but really, getting in a tizzy about this or even more moronic not buying X game is pointless. On that line Pirating games "in protest" is a lame excuse and anyone with half a brain would realise its counter productive as less PC sales revenue vs console is KILLING the industry. Have your fun today, but one sad day we may have just 2 games on PC, The Sims X and World of Warcraft.

    Bear in mind you can buy the game (and therefore contribute) then use a NO CD crack or various other ways around protection methods. Yeah whine "but I shouldnt have to do that", dont bother, this is the reality. They make the software, invest millions of $ and 10s of thousands of manhours, DRM is just an effort to protect their investment.

    When MS announced the DRM activation system there was much hoopla about not being able install multiple times etc. Today the reality is when you trip the activation system and requires redoing you call a number and an automated system just hands you a new key. Not such a big deal in practice is it?

    I see where you're coming from Matt, but in practice, EA dont just "hand out" keys whenever you ask for them. They have been known to do so, but not everyone gets one.

    And like I said before. Dead Space, [and Fallout 3, like yoyo explained] don't need cracks, i explained it all above. So really they're digging there own grave. Why can't all developers just do what Relic did with the 1.51 update of Dawn of War!? They actually released an OFFICIAL No-CD Crack and included it in said update.
    They worked that into CoH, but you actually need to be online before you can play without a DVD/CD [it checks with a server if your Key is vaild]. What about when u wanna play against AI, or through the campaign, etc [like myself, my connection isn't capable of online play]?


  • Closed Accounts Posts: 5,332 ✭✭✭311


    Theres nothing moronic in deciding you don't want to buy a game with this type of protection.
    Just like choosing not to buy music from itunes.


  • Registered Users, Registered Users 2 Posts: 8,718 ✭✭✭Matt Simis


    311 wrote: »
    Theres nothing moronic in deciding you don't want to buy a game with this type of protection.
    Just like choosing not to buy music from itunes.

    Its been oft quoted here that "Im not buying X as it has DRM" to make a point. Not only do you miss out on a great gaming experience, less sales will not be the downfall of DRM, it will be the downfall of PC games. Its all about the bottom line and market viability.

    "Not buying on iTunes" is not a valid analagy as it implies you are buying elsewhere, which is clearly not what is happening when you pirate or boycott.
    sinbad269 wrote: »

    I see where you're coming from Matt, but in practice, EA dont just "hand out" keys whenever you ask for them. They have been known to do so, but not everyone gets one.

    MS didnt hand them out at the start either, it evolved to this point. What we need is better DRM or Steam like Internet activation. Incidentially Ive installed Farcry 2 on multiple systems and with multiple activations.


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    311 wrote: »
    Theres nothing moronic in deciding you don't want to buy a game with this type of protection.
    Just like choosing not to buy music from itunes.

    whats wrong wit music from iTunes?

    its called iTunes Plus - DRM-free and 225kbps. Course that doesnt apply to every song, and the record label has to agree to it, but that DRM protection is nothing compared to this! with iTunes you can actually deauthourise computers, and you have five liscences in total [so when u sell, or reinstall, u just deauthourise it and u get that liscense back. Course this doesn't take into account the times your 'puter decidely goes belly-up :P]


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal


    Did you hear about the RA3 CD Key blunder? EA misprinted an untold number of game manuals so that they only had 19 characters out of 20. To which EA said you'll just have to guess it.


  • Closed Accounts Posts: 5,332 ✭✭✭311


    sinbad269 wrote: »
    whats wrong wit music from iTunes?

    its called iTunes Plus - DRM-free and 225kbps. Course that doesnt apply to every song, and the record label has to agree to it, but that DRM protection is nothing compared to this! with iTunes you can actually deauthourise computers, and you have five liscences in total [so when u sell, or reinstall, u just deauthourise it and u get that liscense back. Course this doesn't take into account the times your 'puter decidely goes belly-up :P]

    I'm talking about the format of the music and how it doesn't play on other devices.


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  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    Overheal wrote: »
    Did you hear about the RA3 CD Key blunder? EA misprinted an untold number of game manuals so that they only had 19 characters out of 20. To which EA said you'll just have to guess it.

    Yup, heard all bout it. Shame how the mighty have fallen [talking bout westwood. A Co-Founder of Westwood was actually VP of EA at the time of The First Decade's release]
    311 wrote: »
    I'm talking about the format of the music and how it doesn't play on other devices.

    Are you talking about AAC or Protected-AAC? AAC is also commonly known as M4A, which plays on my phone, and is also supported by most Media Players [WinAmp, Foobar2000, Media Player Classic, and VLC all play it. Course iTunes does too, but I'm not sure about WMP]


  • Closed Accounts Posts: 5,332 ✭✭✭311


    Matt Simis wrote: »
    "Not buying on iTunes" is not a valid analagy as it implies you are buying elsewhere, which is clearly not what is happening when you pirate or boycott.

    I can understand different views among all this ,but the reason why I'd buy a hard copy of a game is.
    If I want to install the game on another machine ,for reinstalling and for value. I don't like buying totally online ,because it cuts out a lot of jobs etc. and the price doesn't tally with the service thats missing.


  • Registered Users, Registered Users 2 Posts: 8,718 ✭✭✭Matt Simis


    311 wrote: »
    I can understand different views among all this ,but the reason why I'd buy a hard copy of a game is.
    If I want to install the game on another machine ,for reinstalling and for value. I don't like buying totally online ,because it cuts out a lot of jobs etc. and the price doesn't tally with the service thats missing.

    311 wrote: »
    Whats the point in buying a game if you can't reinstall it ,as you please ?

    Jaysus ,I wouldn't bother buying games like that.


    Not buying games because of DRM clearly hurts more jobs. Bit of a contradiction there. On your (valid) point of online (Steam) version costing too much, this is actually to "protect" retailers, who would otherwise be unable to compete, which IMO is just too bad for the bricks and mortor guys.

    I worked in a similar industry and Dixons, FNAC etc would have a $hitfit if we priced product in more consumer friendly manner when selling direct. It crippled our online business.


  • Closed Accounts Posts: 5,332 ✭✭✭311


    sinbad269 wrote: »
    Are you talking about AAC or Protected-AAC? AAC is also commonly known as M4A, which plays on my phone, and is also supported by most Media Players [WinAmp, Foobar2000, Media Player Classic, and VLC all play it. Course iTunes does too, but I'm not sure about WMP]

    I didn't think the music played so easily on other devices. I've not downloaded a lot of stuff on itunes ,don't really like the whole setup tbh.

    Cheers.


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    311 wrote: »
    I can understand different views among all this ,but the reason why I'd buy a hard copy of a game is.
    If I want to install the game on another machine ,for reinstalling and for value. I don't like buying totally online ,because it cuts out a lot of jobs etc. and the price doesn't tally with the service thats missing.

    Yea i see your point. But as an example to my POV?
    I wanted to get CoD4, and I was weighing the options between Retail and Steam. About a week before I got the money together, Steam announced a Store-Wide sale [took place the five days between xmas and new years]. It cut about 10% off the Steam price, and when I noticed it, and calculated how much it would be in euro [incl VAT], it turned out to be only a couple more euro than the retail version.

    I said, 'hmm I go into galway and get the GoTY/Collectors Edition, and have to worry about whether the game is up-to-date or not, but be able to play it today or I can save money on not getting the bus, and get it on Steam, while watching about 9GB crawl along on a 2mB line. I went with the latter. The reason? I never have to worry about whether its up-to-date EVER, and I didn't have to leave the house. I just left the PC on for a couple of days [as usual], and it was done in time for New Years Day.
    Since then, I have talked an Internet Café manager in galway into getting the steam version onto a few of the PC's, and as a result, my profile is never touched because its specific to my Steam Account [of course this is because the Retail version and the Steam version are in different directories, and point to diff profile folders].

    This way, I supported a very good digital download service, along with the games publisher/developer, while never leaving my house. And now, I can play it everywhere its installed never having to worry about whether the game is up-to-date or the CD-Key is wrong or not
    311 wrote: »
    I didn't think the music played so easily on other devices. I've not downloaded a lot of stuff on itunes ,don't really like the whole setup tbh.

    Cheers.

    no prob. 'Course Protected-AAC needs to played on an authorised device or PC [only iPods are capable of being Authorised Devices as far as I no]


  • Closed Accounts Posts: 5,332 ✭✭✭311


    Matt Simis wrote: »
    I worked in a similar industry and Dixons, FNAC etc would have a $hitfit if we priced product in more consumer friendly manner when selling direct. It crippled our online business.

    It's not just bricks and mortars that suffer though ,it's manufacturers of all the boxes ,the shipping etc. It's a part of the economy.
    We can't all be games developers :pac::D

    DRM might actually force hard copies off the market.


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  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    311 wrote: »
    It's not just bricks and mortars that suffer though ,it's manufacturers of all the boxes ,the shipping etc. It's a part of the economy.
    We can't all be games developers :pac::D

    DRM might actually force hard copies off the market.

    which would be a good thing in my eyes, as all boxes are made of plastic [or have plastic on/in them in some form], so this would cut down on the amount of oil, etc being used. Also, the boxes are probably mass-produced, along with any other print media.
    Alongside this, it would mean that it becomes far more economical to buy from online outlets, espec from places such as Steam [the server admins have to put food on the table too!]


  • Registered Users, Registered Users 2 Posts: 8,718 ✭✭✭Matt Simis


    311 wrote: »
    It's not just bricks and mortars that suffer though ,it's manufacturers of all the boxes ,the shipping etc. It's a part of the economy.
    We can't all be games developers :pac::D

    DRM might actually force hard copies off the market.


    I just cant feel for those people. Buying direct gives the most amount of money to the people who did the *actual* work on the game in this case. If Steam offers some sort of hard copy or printed material (I love concept art books for instance) all the better, but going fully down this path as a point of contention arent we really just pandering to merely ancillary roles and inventing jobs for the sake of it here?


  • Closed Accounts Posts: 5,332 ✭✭✭311


    sinbad269 wrote: »
    which would be a good thing in my eyes, as all boxes are made of plastic [or have plastic on/in them in some form], so this would cut down on the amount of oil, etc being used. Also, the boxes are probably mass-produced, along with any other print media.
    Alongside this, it would mean that it becomes far more economical to buy from online outlets, espec from places such as Steam [the server admins have to put food on the table too!]

    Can't see how we would operate ,without certain industries in the world. But thats way away over in another forum:)


  • Closed Accounts Posts: 5,332 ✭✭✭311


    Matt Simis wrote: »
    I just cant feel for those people. Buying direct gives the most amount of money to the people who did the *actual* work on the game in this case. If Steam offers some sort of hard copy or printed material (I love concept art books for instance) all the better, but going fully down this path as a point of contention arent we really just pandering to merely ancillary roles and inventing jobs for the sake of it here?

    It's how the world works in my eyes. Things aren't perfect ,far from it. But advertising agencies etc are all part of the industry and they don't exist without retail outlets.


  • Registered Users, Registered Users 2 Posts: 1,498 ✭✭✭wayne040576


    311 wrote: »
    I didn't think the music played so easily on other devices. I've not downloaded a lot of stuff on itunes ,don't really like the whole setup tbh.

    Cheers.

    The drm free files on itunes play on nearly all media players. It's just a different codec.
    The drm files only play on itunes and allowed ipod devices. I avoid the drm files myself because they are too much hassle.
    I use emusic myself because all the songs are in mp3 drm free format.

    Didn't EA state that they are implementing a system that allows you to 'deauthorise' any of your installs? This means if you install it on your pc and it dies, on your next install attempt you just clear the previous install from your list and you are back to your full 5 (or 3) allowed installs.

    This is actually similar to the itunes setup.


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  • Moderators, Education Moderators Posts: 9,654 Mod ✭✭✭✭mayordenis


    The only thing that I think could be a legal grey area is that we as consumers don't agree to these DRM's agreements when we purchase the product, While we get to the terms and conditions when installing the game we agree to the DRM but before hand there is no info when purchasing, I believe they would have and obligation to mention it on the box, would love to see the industry Making it mandatory to have info regarding DRM on the box and especially the no. of installs they will allow on the front cover or soemthing.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,760 CMod ✭✭✭✭Spear


    mayordenis wrote: »
    The only thing that I think could be a legal grey area is that we as consumers don't agree to these DRM's agreements when we purchase the product, While we get to the terms and conditions when installing the game we agree to the DRM but before hand there is no info when purchasing, I believe they would have and obligation to mention it on the box, would love to see the industry Making it mandatory to have info regarding DRM on the box and especially the no. of installs they will allow on the front cover or soemthing.

    Taking a recent example, Far Cry 2, the wording on the back is "This video game is protected by the digital rights management software SecuROM which installs additional components required for copy protection on the user's (sic) computer and limits the number of installations of the game. During the installation and/or the first launch, an online connection is required to unlock the game".


  • Moderators, Education Moderators Posts: 9,654 Mod ✭✭✭✭mayordenis


    Spear wrote: »
    Taking a recent example, Far Cry 2, the wording on the back is "This video game is protected by the digital rights management software SecuROM which installs additional components required for copy protection on the user's (sic) computer and limits the number of installations of the game. During the installation and/or the first launch, an online connection is required to unlock the game".

    thats fair enough

    I scrutinized spore with a friend (it might not of been spore but I think it was) and there was no sign of anything regarding there archaic DRM.
    However I still believe there alot of room for transparency on this.
    Just laying it out completely honestly in plain english for those of us that aren't the most computer savy would be ethically correct.


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    Spear wrote: »
    Taking a recent example, Far Cry 2, the wording on the back is "This video game is protected by the digital rights management software SecuROM which installs additional components required for copy protection on the user's (sic) computer and limits the number of installations of the game. During the installation and/or the first launch, an online connection is required to unlock the game".

    yea, as a result Ubisoft are NOT going to get into court over the use of SecuROM.

    On the note of EA implementing the deactivation similar to iTunes, I don't think so. I've spent a fair amount of time researching this, and while a load of rumours and official press releases came up, that was definitely not either one. When I get more time I'll trawl through a few things see what comes up, meanwhile, if you can save the hassle that'd be nice :P


  • Registered Users, Registered Users 2 Posts: 6,465 ✭✭✭MOH


    I know EA are scum(charging for tiger woods courses(a new low for me)). but in this case i can't blame them for trying this. The PC games industry is in sh1t. Piracy has pretty much killed it, more games now are console based or ports from console to PC(2-3 years a port from console was craz talk), prices are too much. Why pump millions into a game only for it ripped off big time. any game that is on PC now can be downloaded and cracked. Spore had over 100,000 copies downloaded alone through torrents, no to mention how many different people those copies were given to.

    At the end of the day, DRM does nothing to hinder piracy, and punishes legitimate customers. Which just drives more people to piracy.
    Matt Simis wrote: »
    Bear in mind you can buy the game (and therefore contribute) then use a NO CD crack or various other ways around protection methods. Yeah whine "but I shouldnt have to do that", dont bother, this is the reality. They make the software, invest millions of $ and 10s of thousands of manhours, DRM is just an effort to protect their investment.

    When MS announced the DRM activation system there was much hoopla about not being able install multiple times etc. Today the reality is when you trip the activation system and requires redoing you call a number and an automated system just hands you a new key. Not such a big deal in practice is it?

    So you can buy the game, and then use a pirate-provided crack in order to play it properly? If I'm going to have to seek out a pirated crack in order to get the thing working without installing invasive rubbish on my system, then I'm hardly going to give money to the games publishers, who are in turn funding development of said invasive rubbish.

    And I don't really think it's reaosnable to expect people to phone EA, during their working hours, to get additional installs after an unadvertised copy protection system means they're unable to play a game they bought legitimately.


    Your options are:
    - buy a legitimate copy of a game, supporting the developer, but also support Securom, and never know when or if you're not going to be able play, or exactly what's being installed on your system.

    - pirate the game, which means the developer gets nothing for it, but at least you know you're not installing Securom, and you'll still be able to play it in 6 months/ a year/ 10 years.


    So either you get more games being developed with ever more intrusive DRM, more publicity about installations problem and people being unable to play the game they paid for, and thus more people deciding it's too much hassle and they'll give it a miss and get the console version instead.

    Or you get more people pirating the game, less money going to the developers, to the point where they decide it's not worth developing PC games anymore and move to console development.

    Third option: stop treating legitimate customers like thieves. Get rid of Securom, go back to basic disk checks. People who would pirate because they can't afford/can't be bothered paying will still do so, you'll probably still get small group of friends sharing copies among themselves - but that's happening anyway. At least you won't be driving away legitimate customers.


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    Yes but see the whole thing behind cracking a game is that it is actually legal. So long as you can provide a license for said game, then the law can't do a thing to you.

    Course when developers such as EA [for Dead Space], and Bethesda [for Fallout 3 - I'm sure there are more examples] decide to publish games with DRM software such as SecuROM and then add a No-Media Crack, it makes it ILLEGAL to crack games. Which is unfortunate as many of my game are cracked, yet still completely legal, with the ability to play online, etc


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal


    sinbad269 wrote: »
    Yup, heard all bout it. Shame how the mighty have fallen [talking bout westwood. A Co-Founder of Westwood was actually VP of EA at the time of The First Decade's release]
    And he allowed that piece of trash out the door :eek: Half the crap on there doesnt run properly. And would it have killed them to polish Renegade?


  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    Since everyone is so outraged by DRM, what exactly would you suggest as a good way of hindering piracy. They have to try something. The one effective thing that was used in the last few years was Starforce. Splinter Cell: Chaos Theory went 422 days without being cracked, which in this day and age was a bloody miracle. Yet people went ape**** over it. Yes, Starforce was a piece of crap overall, and not being able to remove it was a terrible idea, but it did what it was supposed to. Stopped people pirating the games.

    We all go on and on about how piracy is killing the pc. Am i willing to put up with a small annoyance (after my 5th install of the game :rolleyes:) if it helps the platform? Yes i am. And anyone who says that copy protection is helping piracy is just wrong. "Omg, securom on this game? Well then i'm definitly going to pirate it! That'll learn them."

    So, what would you suggest developers do? They have to do something, because we all know how big a problem piracy is.


  • Moderators, Science, Health & Environment Moderators, Social & Fun Moderators, Society & Culture Moderators Posts: 60,110 Mod ✭✭✭✭Tar.Aldarion


    Do what I do, do not buy any game with this feature. I buy a game if I really like it, if I like one of these I will not. Am I missing out, no, but they are on my money.


  • Registered Users, Registered Users 2 Posts: 49 sinbad269


    Kiith wrote: »
    Since everyone is so outraged by DRM, what exactly would you suggest as a good way of hindering piracy. They have to try something. The one effective thing that was used in the last few years was Starforce. Splinter Cell: Chaos Theory went 422 days without being cracked, which in this day and age was a bloody miracle. Yet people went ape**** over it. Yes, Starforce was a piece of crap overall, and not being able to remove it was a terrible idea, but it did what it was supposed to. Stopped people pirating the games.

    We all go on and on about how piracy is killing the pc. Am i willing to put up with a small annoyance (after my 5th install of the game :rolleyes:) if it helps the platform? Yes i am. And anyone who says that copy protection is helping piracy is just wrong. "Omg, securom on this game? Well then i'm definitly going to pirate it! That'll learn them."

    So, what would you suggest developers do? They have to do something, because we all know how big a problem piracy is.

    Good point.

    Maybe its not a case of the physical game being copied [successfully], maybe its more a case of maybe tightening the noose around the pool of serial codes a certain games will dip into. To stop keygens for example. Course this can mean people can guess the key, and write a program to be able to get the whitelist, but I haven't seen such an app, and guessing a 20 alpha-numeric key? good luck.

    On the note of guessing, about 8 years ago, a friend copied Starcraft for me. Not realising that it a key to play, he gave me the copied CD, and I went home happy. Got to the install screen, and threw a s#!t attack. I said, well I as well start guessing then. Funnily enough, I actually guessed one that worked! Even funnier is that the PC crashed half-way thru the install and when i started to reinstall, the key was still there! *copy and paste ftw! hehehe*


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