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Sins of a Solar Empire

  • 05-10-2008 10:29pm
    #1
    Closed Accounts Posts: 357 ✭✭


    Thinking about buying it, I'm a huge fan of C&C and Supreme Commander. Is their a Irish community at all for Sins of a Solar Empire? Does anyone even play it? Look's like a decent buy with an expansion pack coming out late November.

    Feedback please.


Comments

  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    Its an excellent game - I really recommend it. A recent patch fixed a lot of balance issues too, so its a good time to buy it.


  • Closed Accounts Posts: 20,919 ✭✭✭✭Gummy Panda


    There is no campaign if you're looking for one. I think the expansion might include something for that but its a bloody good game.

    I bought mine using the stardock digital download system and would recommend it.


  • Closed Accounts Posts: 357 ✭✭Elem


    I don't plan on playing a campaign mode but there isn't any at all?


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    There are tons of different maps and what not but no campaign. It doesn't really need a campaign, in the same way Civilization doesn't need one.


  • Closed Accounts Posts: 357 ✭✭Elem


    Is their a small Irish community for the game?


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  • Registered Users, Registered Users 2 Posts: 1,373 ✭✭✭The guy


    I spent hours playing this game today, it's brilliant and it's only about €20 to download off of Stardock.


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal


    I flatmate hacked a copy on its release. Its a great, great game to play over a LAN. Unfortunately cant comment on online play, but Stardock otherwise left the game DRM-free aside from that. Still, I'd be tempted to buy it to play online and offer up my thanks to them - its a good awl game. From what I hear multiplay is a lot faster paced - competitive gamers being what they are. Some of our LAN games took over 12 hours to complete because of all the dicking around we did. I'd gladly purchase this for any collection.


  • Registered Users, Registered Users 2 Posts: 9,255 ✭✭✭anonymous_joe


    I've really enjoyed this, but yet to play online. I can imagine it being a bit overwhelming online.

    Is there a release date for the expansions?


  • Closed Accounts Posts: 357 ✭✭Elem


    I was reading late 2008, so im guessing December? Christmas release? Bought the original today, havent had a chance to play it. Stuck playing Warhammer Online! I'll start it tomorrow.


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal


    No release date for the expansion that I can recall. But the first expansion, Entrenchment, will add new defensive technologies, and Starbases - 1 starbase unique to each race that is upgradeable like a capitol ship, and can be deployed anywhere in the galaxy. Cost released as $9.99 from Stardock direct.

    As for Sins Im thinking about buying it for Real :eek: and I found this vendor...

    http://www.ecrater.com/product.php?pid=3096864

    Who else thinks its a scam? Feckin Thai people. On the other hand I could end up owning Sins legit at half the price.


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  • Closed Accounts Posts: 20,919 ✭✭✭✭Gummy Panda


    probably a pirate copy.

    I'd just buy from stardock tbh.


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal


    I emailed Stardock about the vendor about the time of that post.

    So today I got this in my inbox:
    Hello,

    The site that you have brought to our attention is selling fraudulent serial numbers that do not work.

    As a thank you for emailing us about this, I have added a registration for Sins of a Solar Empire to your record. Your serial number is as follows:

    Product: Sins of a Solar Empire (Digital Download)
    Serial Number: xxxxx-xxxxx-xxxxx-xxxxx-xxxxx-xxxxx
    Download: http://www.impulsedriven.com/about.asp (Install Impulse AND use serial above). Download2 is update.
    Download2: http://dl4.stardock.com/download.aspx?d1=r7WF08ynDC5SuIbrnEkAEynVp8TNo1KoiisNfE9IKPAs9BQ6vyo0vw%3d%3d

    We hope that you continue to enjoy the game and consider purchasing the expansions!

    Please let me know if I can be of further assistance.

    Regards,
    Melissa
    Stardock Sales

    Needless to say, I was shocked and/or impressed.


  • Registered Users, Registered Users 2 Posts: 12,895 ✭✭✭✭Sand


    Stardock are all round awesome. Some might even say they deserve some sort of monetary reward for their labours.


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal


    thats what I Said but they were all like here have a freebie! Who was I to refuse. They bought a fan, who will gladly run free publicity.

    Release Date for Entrenchment: November 18th. It will eventually be followed up by 2 other unknown expansions, each for $9.99. Presumably each will focus on one aspect of the game: Defense, Offense, and Non-Combat
    Gamespy wrote:
    Entrenchment. It's a strange title for the first expansion to Sins of a Solar Empire, one of the most free-flowing and open strategy games in recent years. The innovative and seamless blend of real-time strategy with "4X" empire building--what developer Iron Clad games has dubbed "RT4X"--led to one of the highest-rated strategy games of the year. So to dig in, hunker down, or entrench, seems contrary to the sprawling nature of Sins. But as we saw in our recent first look at the first of three reported Sins expansions, the military and defensive-themed Entrenchment also looks like a lot of fun.

    The wars among the Trader Emergency Coalition, the alien Vasari, and the human splinter faction known as the Advent continue to rage in Entrenchment. But as the years have passed, the multiple battle fronts have stabilized, forcing each faction to dig in. Technology has also advanced, and Entrenchment will introduce a new superunit, the star base, which Iron Clad says will radically alter Sins strategy and gameplay.

    TEC Starbase:

    954128_20081013_embed004.jpg

    Each of the three faction's star bases will be very expensive, far and away the most costly unit in the game. To put it into perspective, a star base will cost roughly the same as five capital ships, the most expensive unit in the original Sins, and Iron Clad estimates you won't even have enough resources for such a unit until mid-to-late into a game. But it's worth the wait. Once constructed, a star base can be placed anywhere on the map, including the previously inaccessible gravity wells of stars. A star base will allow you to attack and defend at two key points on the map. Once constructed, your fleet will be available to make key offensive attacks, while the base can manufacture frigates, as well as defend your own planetary systems with its formative attack power and range. Star bases are massive in size--a typical fighter is about 10 meters long, while a base is more than 1,000 meters long. They are not invincible, but eliminating an enemy star base would be extremely costly, requiring several capital ships and super weapons.

    A problem with Sins, notes Iron Clad, is that once you took your massive fleet on the offensive, this would allow a weaker enemy to circumvent your fleet and attack a poorly defended homeworld. It was very difficult to wage wars on multiple fronts, so the star base will allow you to move the battle lines in your favor. Should you choose to go on the offensive with a star base, you could, for example, construct it in an enemy's gravity wells. All of your enemy's resources would be devoted to destroying your star base, and you would be free to mobilize your fleet.

    Like capital ships, star bases will be upgradeable and able to level up. However, you will have to pick the specialization of your upgrades among military, manufacturing, and trading, so you'll have to choose your deployment location and specializations wisely.

    To balance out the incredible defensive advantages of a star base, Iron Clad has added several new offensive superweapon units. The TEC, for example, has access to the Ogrov Torpedo Cruiser that is designed to be a giant missile silo in space. It fires a pair of slow-moving nuclear missiles that cause immense damage to enemy structures. The Ogrov has tremendous range, so one strategy is to take out defense turrets from distance, forcing the enemy to engage outside the protection of its turrets. Of course, you have your fleet waiting to pick off these foolhardy frigates.

    Even with star bases and fleets, it can be difficult to defend some of your remote planets. Each faction will have access to powerful minefields that are undetectable to most ship types. Only scouts will be able to detect these highly dangerous explosive fields, so be careful to perform proper reconnaissance before ordering an attack. A single mine is capable of putting a big dent in your prized capital ships.

    There are a number of other additions as well, including new artifacts and new upgrades to existing units, all with the goal of further balancing the gameplay. The Gauss defense turrets that became obsolete in the endgame of the original Sins are now upgradable with an armor-piercing laser and missile launchers. Ship hangers can also be upgraded with flak cannons to ward off enemy fighters.

    The Orgov Torpedo Cruiser:

    954128_20081013_embed005.jpg

    Entrenchment is the first of three planned expansions that will be released in rapid succession and focus on the various elements of gameplay. As Entrenchment brings back a sense of battle lines and defensive play, the second expansion will focus more on nonmilitary aspects of Sins, such as diplomacy. That as-of-yet unnamed expansion will most likely be released in the next two to three months, with the third expansion to follow shortly thereafter.

    Entrenchment is set to be released for $10 on November 18 on publisher Stardock's Impulse digital delivery service. Because it is an expansion, you will need the original Sins of a Solar Empire to play it. But if you're any kind of a fan of space strategy, that's a game you already owe it to yourself to play. While we only got a look at the TEC in action, we'll have more on the Vasari and Advent factions in the coming weeks.

    http://www.gamespot.com/pc/strategy/sinsofasolarempireentrenchment/news.html?sid=6199356&tag=topslot;thumb;1

    Can't wait for this. Looks damned tasty.


  • Registered Users, Registered Users 2 Posts: 9,255 ✭✭✭anonymous_joe


    Sweet.


  • Registered Users, Registered Users 2 Posts: 86,729 ✭✭✭✭Overheal


    Extra Note: Entrenchment will be Download Only. When all 3 micro-expansions arrive it is expected to be followed up with a retail bundle-release. I can only assume that will be $39.99, for all the publishing and distributing considerations.


  • Registered Users, Registered Users 2 Posts: 4,920 ✭✭✭AnCapaillMor


    I'm getting stuck into the mods bigtime, there's nice beta star trek and starwars mods out there.


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