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Setting up an OpenGL project

  • 17-11-2007 12:08pm
    #1
    Closed Accounts Posts: 58 ✭✭


    Hey, I'm having major difficulty setting up an opengl project in visual c++. I installed glut.h in the compiler's include directory, glut32.lib in the compiler's lib directory, and glut32.dll in the Windows system directory.

    Then I opened Visual C++ and went into Project Properties -> All Configurations -> Linker -> Input -> additional dependencies and put "opengl32.lib glu32.lib glut32.lib" in there as an online help said to

    http://csf11.acs.uwosh.edu/cs371/visualstudio/

    But now when I try to compile a program I get an error about the glut, "Cannot open include file: 'GL/glut.h': No such file or directory". Any help would be appreciated. Where did I go wrong?


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