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realistic Zelda

  • 11-05-2004 7:09pm
    #1
    Closed Accounts Posts: 2,951 ✭✭✭


    just shown...looks AWESOME

    zelda.jpg
    z2.jpg
    z3.jpg
    z4.jpg
    z5.jpg
    z6.jpg
    z7.jpg
    z8.jpg
    z9.jpg


Comments

  • Registered Users, Registered Users 2 Posts: 15,258 ✭✭✭✭Rabies


    That looks stunning.

    Keep the news reports coming in L5


  • Closed Accounts Posts: 2,951 ✭✭✭L5


    Ive never seen anything like that video.............
    It was just stunning. The crowd went absolutely crazy for it. Therell be a link to the video soon i think


  • Registered Users, Registered Users 2 Posts: 17,080 ✭✭✭✭Tusky


    I LOVE the style. Looks amazing...Real deep colours... Will there be a video up tonight ?


  • Closed Accounts Posts: 2,951 ✭✭✭L5


    i think the video will be up in about 15 minutes
    If anyone wants a look at all the ds game screens, including the new metroid one, and all of the games shown for the cube go to

    http://www.nintendo.com/media/

    username gollin
    password harris

    Click on the media presskit for all the screens.


  • Registered Users, Registered Users 2 Posts: 17,080 ✭✭✭✭Tusky




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  • Closed Accounts Posts: 15,552 ✭✭✭✭GuanYin


    HRmmm... I wonder how it will compare to Fable....


  • Registered Users, Registered Users 2 Posts: 17,080 ✭✭✭✭Tusky


    that name and pass aint working , whats up ?


  • Closed Accounts Posts: 2,951 ✭✭✭L5


    sorry tusky

    its

    golin
    harris



    :)


  • Registered Users, Registered Users 2 Posts: 9,770 ✭✭✭Bottle_of_Smoke


    how many games has there been since ocarina of time on the 64?


  • Closed Accounts Posts: 20,346 ✭✭✭✭KdjaCL


    WOW


    kdjac


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  • Registered Users, Registered Users 2 Posts: 17,080 ✭✭✭✭Tusky


    2. not inculding game boy ones.


  • Closed Accounts Posts: 2,951 ✭✭✭L5


    majoras mask, master quest , wind waker..
    wind waker was the only true sequel though


  • Closed Accounts Posts: 20,346 ✭✭✭✭KdjaCL


    Ocarina
    Majoras mask
    wind waker
    Master Quest (not really a new game)

    2 on GBA four swords and eh eh eh eh (lil help)


    kdjac


  • Registered Users, Registered Users 2 Posts: 6,892 ✭✭✭bizmark


    Sweet superman that vid is amazeing cant wait till this is out :D


  • Closed Accounts Posts: 2,951 ✭✭✭L5


    Ive got a 640 x 480 high res vid of this on my site if anyone wants it. Looks soooo good

    right click save as


  • Registered Users, Registered Users 2 Posts: 5,335 ✭✭✭Cake Fiend


    Om nyom nyom.
    First Zelda game I've been excited about since OOT (not including the GBA port of LTTP). TBH I wish they had gone ahead with this kind of style for Wind Waker.

    On a related note: OMFGZ check this out


  • Closed Accounts Posts: 2,918 ✭✭✭Deadwing


    okay so its obviouslly coming out on a ninty machine, but is this on cube or some unnamed cube successor?? i want answers dammit!! man that looks so good *drool*


  • Registered Users, Registered Users 2 Posts: 17,080 ✭✭✭✭Tusky


    Coming out on Cube, The next generation of consoles will look alot beter than that dear boyo :)


  • Closed Accounts Posts: 2,918 ✭✭✭Deadwing


    YEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!

    *runs upstairs and makes sweet love to his cube*


  • Closed Accounts Posts: 2,951 ✭✭✭L5


    "TBH I wish they had gone ahead with this kind of style for Wind Waker."

    They stated after wind waker was released that it was the appropriate style , this is kind of how link would see the world as a child,as he was in the wind waker. Now in this one, hes grown up, hence the more mature style


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  • Closed Accounts Posts: 2,918 ✭✭✭Deadwing


    Well i loved wind waker and the cel shading suited it perfectly, but this....THIS!!!! *fapfapfapfap*


  • Closed Accounts Posts: 20,346 ✭✭✭✭KdjaCL


    May 11, 2004 - It's been four long years since Nintendo unveiled its Space World 2000 demo of Legend of Zelda. The realistic take on the action-adventure franchise, which showcased a brief fight sequence between an older, meaner Link and a downright evil looking Gannondorf, was shelved less than a year after its unveiling so that Nintendo could instead pursue the cel-shaded Wind Waker style. But Nintendo fans never forgot about that brief trailer that showed so much promise.

    And, as it turns out, neither did Nintendo.
    Today at its pre-E3 event in Los Angeles, Nintendo dropped a earth-shaking bomb. Not only has it secretly been working on a brand new Legend of Zelda title inspired by its famous Space World 2000 demo, but the game is very far along and looks absolutely drop-dead gorgeous.

    As the lights dimmed and the brief trailer for the game rolled, press on hand seemed unsure about what to expect. But when the music kicked in -- an homage to the 1998 Ocarina of Time movie spot -- the crowd went wild. (The new Legend of Zelda trailer actually features the same song from composer Basil Poledouris, who orchestrated Conan The Barbarian.) What followed was an awe-inspiring display of cutting-edge graphics and an overall crowd reaction that approached a pure state of euphoria.

    The footage showcased a detailed adult Link as he rode his horse across an expansive Hyrule, did battle with a number of different enemy types including a Moblin, Bokoblins and multiple Lizalfos. In one stunning scene, the sun set as dark riders advanced over the horizon. In another, Link battled against a gigantic fire boss. He also explored the forest, seemed to solve puzzles in a dungeon and more. The visuals, featuring what is hands-down the best Link model ever designed and a host of impressive technical feats such as advanced lighting and shadow effects, crisp textures, and impressive draw distance, to name a few, made Nintendo fans' eyes roll in their heads.

    After the display ended and the crowd settled, Nintendo designer and director Shigeru Miyamoto took the stage with Master Sword and shield in hand and addressed lucky attendees. "I am not Link, but I do know him!" he joked. "Even after 18 years the Legend of Zelda never stops changing and this game is no different. We are now taking you to a world where Link has grown up -- a world where he will act different and look different. In order to grow, Link must not stand still and neither will I. Thank you and goodbye." With a few more sword swings, Miyamoto stepped off the stage.

    The game, simply titled Legend of Zelda (and not Wind Waker 2), is set for release on GameCube sometime next year.

    IGNcube will have footage and screens of the game available for download very soon. Because we love you.



    http://cube.ign.com/articles/513/513375p1.html

    kdjac


  • Registered Users, Registered Users 2 Posts: 4,585 ✭✭✭honru


    Holy fúckin' crap that looks incredible.

    Nintendo have done good. I'm really looking foward to this game.


  • Closed Accounts Posts: 999 ✭✭✭DrunkLeprachaun


    I WNAT TOE SEAX TAHT GAEM!!!111!!oneone!!1

    Seriously. With this, the DS and a whole **** load of **** cool nintendo games, it seems to be a good time for nintendo.


  • Closed Accounts Posts: 1,152 ✭✭✭sound_wave


    thank you nintendo....thank you! *goes to hug and kiss his cube

    Holy **** is all i can say!


  • Registered Users, Registered Users 2 Posts: 26,928 ✭✭✭✭rainbow kirby


    *does happy dance*
    *wants to have miyamoto's babies at the sight of this*


  • Closed Accounts Posts: 2,918 ✭✭✭Deadwing


    Shigeru Miyamoto=god like genius.
    I love that man :D


  • Registered Users, Registered Users 2 Posts: 586 ✭✭✭Len_007


    That Zelda will sell by the bucket load, and it will be a very good game to boot. but I'm not sure about there being a rack of N64 converts for the DS. I mean, won't you loose some of the control without analogue?


  • Registered Users, Registered Users 2 Posts: 710 ✭✭✭BattlingCheese


    excellent video.
    Not sure about the Conan The Barbarian soundtrack though.


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  • Closed Accounts Posts: 16,339 ✭✭✭✭tman


    blimmeh!:eek:

    with this and resi4, it looks like the cube still has a bit of spunk.

    this is one console that i'll never part with:)


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,406 CMod ✭✭✭✭Retr0gamer


    Looks gorgeous. Can't wait


  • Registered Users, Registered Users 2 Posts: 5,894 ✭✭✭evad_lhorg


    oh sweet merciful crap bring it on nintendo!!!!!!!!!!:eek: :eek:


  • Registered Users, Registered Users 2 Posts: 26,584 ✭✭✭✭Creamy Goodness


    vortal_pic_123587.jpg


  • Registered Users, Registered Users 2 Posts: 26,584 ✭✭✭✭Creamy Goodness


    vortal_pic_123582.jpg


  • Registered Users, Registered Users 2 Posts: 5,894 ✭✭✭evad_lhorg


    lets just hope this game is a bit of a challenge. wind waker was good but it was simple. now viewtiful joe was a hard game. also metroid wasnt the easiest either so lets see some more of that.


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  • Registered Users, Registered Users 2 Posts: 5,894 ✭✭✭evad_lhorg


    the crowd from the conference sent shivers down my spine, it was amazing


  • Registered Users, Registered Users 2 Posts: 286 ✭✭Brerrabbit


    W...O...W!

    This has rejuvenated my faith in the 'cube.
    I loved the cel shaded wind waker but this is incredible! Lets hope its a little longer and more difficult than teh (otherwise superb) wind waker.
    So so pretty!


  • Registered Users, Registered Users 2 Posts: 2,084 ✭✭✭n1ck


    LOL, dam Nintendo bringing out yet another amazing game. Might have to go and get a Gamecube just for this game. :(


  • Closed Accounts Posts: 2,951 ✭✭✭L5


    Damn them anyway, it wont be released until november/december 2005 in the US. They said its very far in development but they want it to be perfect.

    Heres an interview the producers of it did last night



    Just very quickly though, as for the reason why Link has changed, there were very, very, very, very many people out there who wanted Link to change [laughs]. Also there's another reason and that's that in developing the Wind Waker we know that we were going to be creating a game in which Link was a young boy and trying to create a very active and very energetic young boy and trying to choose the right style for portraying the young boy in a game like that we tried many different experiments. The ultimate decision we came to was that the cel-shading in Wind Waker was the best option for expressing that. We also wanted to create a very unique game world on the GameCube.

    But since then, we've been left with a very big question: and that was, what are we going to do when we decide to make Link a teenager again -- a 16-year-old Link. So after Wind Waker we tried several different models and made varied versions of them. Ultimately we decided that in showing a teenage Link really the best style of expressing him would be something that's closer to our graphical style in Ocarina of Time. So Mr. Aonuma actually wasn't lying at the Game Developer's Conference when he said we were working on Wind Waker 2. He just didn't tell the whole story. And fortunately because he didn't tell the whole story, we were able to surprise you all here with a big announcement about the series.

    So the rest I will leave up to Eiji Aonuma.

    Eiji Aonuma: I'm sure all of you saw the video of the new Legend of Zelda game at this point. One thing that I'd like to point out to everybody is that none of that is CG. It's all done in real-time and running on the [game] engine. That movie was actually created by somebody who took a version of the game, played it, videotaped and then cut the pieces together to make the movie.

    One more thing I'd like to point out. For a long time now -- ever since Ocarina of Time -- Mr. Miyamoto has talked about how he'd like Link to be able to fight on horseback so he could have mounted battle scenes with Link swinging his sword. Unfortunately we were not able to do that in the N64 games. And this time that's been a big focus for us with the new game on GameCube. So I think in that sense, the fact that we're seeing Link on horseback and swinging a sword, I think that's one more way in which Link has matured.


    After the Zelda statements from Mr. Miyamoto and Mr. Aonuma, a Q&A session was held. The questions and answers below:

    Q: How long has the game been in development, how far along is it, and why isn't it playable at E3 2004?
    Aonuma: In terms of playable versions on the show floor, we're still not sure exactly how long it's going to take to complete the game at this point. But the plan is to by E3 next year have a version that you will be able to play to your heart's content. And in terms of how far along the game is, as I mentioned everything you saw in the movie yesterday is from a version that's running real-time playable on the engine. At this point we've got the engine running and everything's working and it's a matter of plugging in and putting in the finishing pieces.

    Q: Wind Waker had a water theme and Majora's Masks had mask. What kind of theme will the new Legend of Zelda game have?

    Eiji Aonuma: Well, generally with Zelda games what we try to do is let everybody know what the main theme of that game is going to be once we can present the entire game to you in a format that you're going to be able to play. Hopefully you'll all be happy to know that we do have a quest and a theme and when you're able to play the game we'll tell you what it is.

    One thing that I can say is that up until now we've really focused on a young link maturing into a more grown up Link. This time we're going to be focusing more heavily on a more teenage/grown-up Link and so with that in mind we're going to be looking at different ways to express Link as an older teenager and trying to incorporate those types of features into the game.

    Q: The game looks great. Will the gameplay feel the same as Wind Waker?

    [Eiji Aonuma turns to translator Bill Trinen, who has played the game, and asks for his opinion.]

    Bill Trinen: Mr. Aonuma asked me what I thought since I actually played the game. [Laughs]. Yeah, it's pretty good. [More laughter]

    Eiji Aonuma: One of my other ideas in Wind Waker was more simplified control for the game, which was tied to the graphic style and the theme of that game as well. One thing that we're doing right now as we go forward is looking at how we're going to show Link in this more grown up role. We ask questions like what kind of control scheme can we implement that's going to reflect that more grown up Link.

    Shigeru Miyamoto: Obviously everybody wants us to show things as early as we possibly can and as much as we would like to show things at a very late stage we don't always have that opportunity. And if we wait to show it until everything is done then I don't get the chance to upend the tee table. Obviously one of the main purposes of the E3 show is to focus on the titles that we're going to have out in the next year. This game is going to be launching in 2005 so I hope you'll all understand that while the game is very far along at this point we're not going to be revealing a whole lot of details yet.

    One thing I've been asking for is that over the last 18 years the Zelda franchise has seen a lot of the gameplay style used throughout the series and that's needed to remain true to the series, I'd like to see a lot of new ideas implemented, especially in the realm of puzzle-solving and that sort of thing. So I've asked Mr. Aonuma to focus his attention on that.

    Q: In the trailer that we saw yesterday, a lot of areas looked very familiar to Ocarina of Time. We saw a castle and Link rode Epona. He might have been in the Lost Woods. Is Link going back to Hyrule and is this now the true sequel to Ocarina of Time?

    Eiji Aonuma: How do you know that horse was Epona [smiles]? Unfortunately I cannot reveal all of that at this point in time. Please wait a little while longer.

    Q: The graphics in the game are beautiful. Will the game feature high production values throughout? To be more specific, will we see detailed cinematics, major story developments and will characters speak with acted voices?

    Shigeru Miyamoto: I actually don't want Link to talk very much. Maybe I'll record my own voice for when he talks, or maybe you can record your own voice [laughs].


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