ROTATE_LEFT = BUTTON_1_2|BUTTON_2_2|JOYPAD_1_ANALOG|JOYPAD_2_ANALOG|JOYPAD_LEFT ROTATE_RIGHT = BUTTON_1_3|BUTTON_2_3|JOYPAD_1_ANALOG|JOYPAD_2_ANALOG|JOYPAD_RIGHT THRUST = BUTTON_1_1|BUTTON_2_1|JOYPAD_1_ANALOG|JOYPAD_2_ANALOG|JOYPAD_UP FIRE = BUTTON_1_4|BUTTON_2_4 HYPERSAPCE = JOYPAD_1_ANALOG|JOYPAD_2_ANALOG|JOYPAD_DOWN START1 = BUTTON_1_3|BUTTON_1_4|BUTTON_AND START2 = BUTTON_2_3|BUTTON_2_4|BUTTON_AND AST_DISW_LANGUAGE = ENGLISH ; ENGLISH, GERMAN, FRENCH, SPANISH AST_DISW_LIVES= 4 ; 3 or 4 ; IN_GAME_SETTINGS: IS BUTTON 2 JOYPAD 2 configured to call the settings menu IN_GAME_SETTINGS = 0 ;USE_SAMPLES default 1 ; if set, than Asteroids uses samples for explosions ; sounds more arcade like ; but if you have a noBuzz vectrex that is barely audible USE_SAMPLES = 1 SKIP_ATARI_COPYRIGHT = 0