- Battlefield 4 will stick with 64 players. Maps are larger and more detailed.
- Three factions: US, Russia, and an unnamed “Eastern/Asian” faction.
- 4 classes with “additional features and tweaks” compared to BF3
- Shipping with same amount of maps as BF3, there are plans for lots of DLC.
- DLC is already in planning stages.
- Battlefield 4 Premium will be available on day one and include some perks.
- Most of the guns and vehicles from BF3 will return.
- More squad features.
- Commander feature returns, but won’t be the same as in BF2
- Battlefield 4 is coming out on both current and next gen systems, and PC as well.
- Game is more of an evolution rather than revolution of the series. Both technically and gameplay wise.
- Will ship with more game modes than BF3
- Will ship with more close quarter infantry maps than BF3
- Frostbite 2 engine is pushed further in BF4. Better effects, higher res textures, more detailed game worlds, etc.
- BF3 will still be supported after Battlefield 4 launches.
- There is plan of some sort of integration between BF3 and BF4. Could be Battlelog-only.
- Battlelog will be updated for Battlefield 4 with more social features and more detailed stats.
- Single-player and co-op will return, new writers involved this time.
I thought the next gen PS4 would bring 1080p maybe 30 FPS and 64 players but it looks like its going to be 720p and 24 players
Details on EA's next-generation shooter Battlefield 4 have leaked, and while some of the gameplay points sound awesome, some of the technical points leave a little to be desired.
Leaked onto Chiphell forums (so take all this with a pinch of salt until official confirmation from EA lands), with the leaked information apparently originally intended to debut in the April issue of Edge magazine, China in the year 2020 has been revealed as the game's setting.
However, those hoping for the ultimate experience on next-gen consoles such as the PS4 and rumoured Xbox 720 will be left disappointed, as the company are setting their sights relatively low with a 720p/60fps optimisation for the new machines. High-end PC gaming is where the most impressive 1080p/60fps visuals will be, with PC gamers also benefitting from 64-player mutiplayer battles compared to the consoles 24-player bouts.
Using the revamped Frostbite 2.5 engine, the game is said to feature full DirectX 11 compatibility on the PC, and utilise 80% of the engine's power compared to the 30% used for Battlefield 3. All environments, water effects, terrain and characters will make use of improved tessellation technologies inside Frostbit 2.5 also.
The game will also introduce completely dynamic weather effects, including fog, rain, sandstorms and more, all of which would activate on maps at random under variable conditions, adding an extra degree to complexity to multiplayer matches. Bad Company 2's Destruction 4.0 physics effects will also return, making for totally destructible environments.
Returning to the game's plot and setting, China and USA will be the main infantry factions, with the single player campaign said to last between 5 and 6 hours.
Five multiplayer maps (Diaoyu Island, Tiananmen, Shanghai Bund, Xizhimen and Xizhimen Rush) have been leaked so far, though many more are promised. Two tank vehicles set for inclusion include the M1A2 TUSK and PLA Type 99, while those who prefer to take to the skies will benefit from a larger Air Combat Zone, making for ever-more death-defying dog fights.
Both the Commander system and skill systems are also said to be overhauled.
Interestingly, both DLC and microtransactions for the game are already planned, with the DLC's four maps already outlined. No chance of just popping them into the game at launch, eh EA? Them the breaks these days it would seem.