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30-07-2012, 09:37   #16
balkieb2002
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Was actually just thinking about this the other night as I went through my installed games list and uninstalled some games I had started but never finished.

The reason that they were uninstalled was I had felt something had been missing and I just didn't feel the urge to finish them e.g. too generic, crazy difficulty levels etc.
The other reason I normally quit on a game is I had got distracted from playing and then found it too hard to get back into them usually a story based game (RPG).

Actually bring me back to the Games you have but not yet finished thread from a while back and why they are unfinished!
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30-07-2012, 09:49   #17
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Couldn't finish FF13.

Didn't do much at all in Oblivion bar DB missions.

Also stopped played FF4 about 1/4 way in.

I think thats all in recent times.
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30-07-2012, 11:04   #18
Agricola
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Boredom or difficulty.
On the rare occasions I buy a game that I don't like at least to some degree, (I spend too much time reading online to buy shít games!) I normally just cut my losses early on. Life is too short to be wasting your gaming time on something you are actually not enjoying. The fact that Im not interested in achievements goes hand in hand with this.
As for difficulty, there are rare gems, the latest being Batman: AC, which are so good that I will stick with the curve, beat it and then move up to the higher difficulties for a replay. This would be once in a blue moon though. For most games, if I hit a wall and find that its overly "gamey" and requires me to learn systems and become a finger contortionist to progress, I'll drop it like a hot spud. I really only play games for the experiences, immersion and atmosphere. Driving myself demented replaying sections over n over does nothing for me.
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30-07-2012, 11:15   #19
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Usually id get through any game, if its good id finish it faster , if its bad it'd take more time. The killer for me though is if i get distracted from a game by work or other activities i find it hard to get back into so i just leave it. Games which have fallen into that category are Skyrim, last Ass Creed, Dead island, and Uncharted on Vita
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30-07-2012, 11:49   #20
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It used to be rare that I'd not finish a game but that's changed somewhat. Maybe it's Steam and the number of games available or maybe it's me and time. Either way I'll stop playing when I reach that 'Why am I doing this?' point

Which is one reason why I don't play MMOs: that question tends to quick in as soon as someone asks me to collect ten ferret skins or whatever
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30-07-2012, 15:11   #21
Kinski
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I view it as more a question of when the game quits on me.
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30-07-2012, 18:23   #22
Browning2010
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I was playing skyrim flat out for a few months absolutely loving it, then my xbox got rrod and I was without a console for around 2 months and since then Ive never been able to get back into it for some reason. I bought oblivion there a few weeks ago and I'm loving that.

I hope to play loads of game and try and forget about skyrim then eventually maybe around next Christmas I'll be mad to play skyrim again(hopefully).
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30-07-2012, 20:00   #23
Icaras
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Bioshock 2. This one is.....hard to explain. The original Bioshock was one of my favourite games. I thinks it's brilliant. I was looking forward to the sequel quite alot. But it's made by a different crowd and you can tell. An hour in and I was......bored . It just doesn't grab you at all. There is no "I chose......Rapture!" moment. I'm guessing that Bioshock Infinite will be what I'm looking for as it looks like it's being made by more talented people.
I was like this with bioshock2 too, especially didn't like the look of the drill - thought it looked too cartoony, but I stuck with it and it does become great, its completely different to the first one with the tactical fights and the story does get better.

Back on topic I normally quit playing when I get bored of a game. Id play skyrim for hours but got bored of GTA5 about half way through, loved prototype 2 which is kind of in the same vein.
Also hated the single player campaign on MW3 and battlefeild3 - no fun at all, do this, run here, shoot this with that.

Last edited by Icaras; 30-07-2012 at 20:04.
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30-07-2012, 20:12   #24
Josey Wales
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Also hated the single player campaign on MW3 and battlefeild3 - no fun at all, do this, run here, shoot this with that.
I'm the same with most FPS games. I generally just buy the for the multiplayer. I've finished the single player campaign in Black Ops but haven't gotten past the first two levels on any of the other COD games.
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30-07-2012, 22:19   #25
SeantheMan
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Quote:
Originally Posted by Icaras View Post

Back on topic I normally quit playing when I get bored of a game. Id play skyrim for hours but got bored of GTA5 about half way through,
I had high hopes for GTA5 , I quit GTA4 though, his stupid cousin drove me insane
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30-07-2012, 22:58   #26
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I'll normally quit for a combination of factors. If the story interests me I'll stick through boring game mechanics or irritating difficulty spikes. If the gameplay is good I'll pretty much play through regardless of the plot. It's usually somewhere in between the two though where I lose interest.
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31-07-2012, 05:58   #27
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I'll echo something that's been touted already a bit, nonsensical difficulty spikes. Generally those around the very early stages of the game, I like tastes of what's to come, but when it goes latter-half DKCR within the first 10 minutes, it tends to be a sign of a short game with heavy barrier to entry. Pretty standard for a lot of the bigger 8-bit names onwards, for starters, but they invited you in a good bit before they made you go find religion.

That being said, a lot of games are designed with that in mind, where you get sloshed by a particularly challenge, just to come back powered up later, but I'm referencing more along the lines of beat'em-ups and whatnot. Marvel Superheroes: War of the Gems (SNES) comes to mind immediately.
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31-07-2012, 06:29   #28
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In earlier console such as NES/Genesis/SNES etc, they had to make the difficulty such that it would be harder than usual, as there was no save feature, and people would complete the too easily otherwise.
And usually they were short enough, to be able to complete within a few hours (obviously there were exceptions , I think Zelda, FF etc may have had save features)
But in general, they made them more difficult to expand their playability.

It's rare these days you find a game that is just ridiculously hard for the sake of it, as most would have a "difficulty option"
Ninja Gaiden though...that game would drive you insane
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31-07-2012, 06:35   #29
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Yeah, I kinda referenced that in my post, but I stand by my point, there's a a lot of difference between prolonging a good game, and a bad one just taking the mick.
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31-07-2012, 07:48   #30
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Skyrim was my big one this year as well as MW3 single player.

Skyrim- after a while of levelling up I just got bored of all the whole thing, restarted and changed to a mage and got bored with that...eventually gave it up completely and uninstalled it..

MW3- Where to start, from the shít graphics to the same crap over and over again I gave up completely on it, uninstalled it and went back to COD4
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