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26-02-2012, 16:30   #61
Jimbob 83
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27-02-2012, 16:34   #62
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Yeah wont be renewing when it comes up mid march
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27-02-2012, 17:35   #63
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3+ factions provides automatic balancing, 1 side gets too strong the other 2 gang up on them etc.
This is the 1 thing I would change if I was allowed. I'd make Bounty Hunters and Smugglers a "neutral" party because that makes sense and I'd allow the main story lines of the other factions opportunities to "fork" into it - e.g. a Jedi turns away from the path and wants to get married or an Imp Agent wants to turn "freelance" etc.
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27-02-2012, 18:13   #64
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This is the 1 thing I would change if I was allowed. I'd make Bounty Hunters and Smugglers a "neutral" party because that makes sense and I'd allow the main story lines of the other factions opportunities to "fork" into it - e.g. a Jedi turns away from the path and wants to get married or an Imp Agent wants to turn "freelance" etc.
It would be great, and fitting in the Star Wars universe, to be allowed to change factions at certain points throughout the game. How many Jedi's have gone bad, and just as many seem to switch back. It'd probably be quite tough to manage though, with huge numbers changing sides on such a regular basis.
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28-02-2012, 09:26   #65
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Originally Posted by Shiminay View Post
This is the 1 thing I would change if I was allowed. I'd make Bounty Hunters and Smugglers a "neutral" party because that makes sense and I'd allow the main story lines of the other factions opportunities to "fork" into it - e.g. a Jedi turns away from the path and wants to get married or an Imp Agent wants to turn "freelance" etc.
Three factions wouldnt work, because of the scenario outlined above, people ganging up on each other.

As it is two sides is hard to balance.

Then again ,thats for PVP, who gives a ****
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28-02-2012, 10:24   #66
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Three factions wouldnt work
Yes it would. See DAoC for more details.
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28-02-2012, 11:52   #67
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Yes it would. See DAoC for more details.
While I agree in general that three factions is better then two the EQ PvP alignment server (Sullon Zek?) based on evil, neutral or good races (beyond the screw up of abilities in each respective group due to race and class combos) ended up with both Evil (by far largest around 60% pop) and Neutral (around 30% pop) camping in the good guys in (until Fancy the bard came along to even things out; if you don't know Fancy the bard then you're in for a treat).

Then again had it been two sides it would most likely still been greatly skewed and games such as DaOC, PS1 etc. showed that three way is a good middle route for pop imlbances to take as long as there's a decent enough balance on each side.
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28-02-2012, 12:22   #68
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Well I have been forced to quit from their shocking customer service side, despite actually liking the game. My client has been crashing since their patch around Christmas time. So I get about an average of 10 mins before the client locks up and crashes out on me sending me back to the Desktop. I cannot play the game in that manner, coming back to a corpse and I had no incentive to level to max knowing I had no end game prospects. Over 50 days of tickets and emails I'm basically told its my hardware. I sent on a system file and it showed I had a few blue screen crashes, honestly in 3 months I can count on one hand the number of blue screens I have had and I know the device that causes it. So today I get a mail saying my ticket is closed, they found 57 blue screen crashes on my system report I sent in. 57 must be some form of record surely? They said the crashes are going back to last May, which is funny really, because a new OS was installed in mid November. So there you have it, a complete cop out on their behalf. A couple of hundred people on the forums with the same issues I have and they don't know how to address it. First thing they latched onto to apportion blame elsewhere they went with. Some of the responses in the emails I got when arguing over the blue screen is shocking. I was told that SWTOR was crashing to save Windows from a blue screen caused by hardware about to fail. So now they have software that can preempt a hardware failure. Yet none of my other games have this feature which would be dead handy. Funny enough my hardware hasn't failed once when playing other games or in general.

I'd also like to point out how their system is messed up. I sent a reply last week and a few hours later got 7 unique ticket IDs in their auto generated replies. I thought nothing of it but the following day I had 4 responses, from 4 different agents, each asking me more or less the same thing. Absolute genius system they have up there
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28-02-2012, 13:37   #69
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Thats pretty bad.

To be honest I'd be first looking for a refund for the game.

Secondly I'd be getitng onto news website and consumer affairs. They have won if you let that lie and they've got 50 quid outa you.

Thats disgraceful, I'm raging on your behalf here

But its the same as pretty much all their MAJOR issues, they just seem to ignore they are happening and blame everyone else.

Seemingly the piss poor response times of characters abilities is down to individual hardware. LOLOL

The game itself is an absolutely shocking example of how to make an accessible MMO, absolute resource hog with so many memory sinks : /
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28-02-2012, 14:05   #70
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I'm looking into a refund on the origin website but the links are broken. I know someone in a topic on this said they managed to get a refund, any tips or links would be welcome.
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28-02-2012, 15:11   #71
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I'm looking into a refund on the origin website but the links are broken. I know someone in a topic on this said they managed to get a refund, any tips or links would be welcome.
Request it in the customer chat (and send them the ticket(s) in question as reason to why); that is what the other person did if I remember correct.
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14-05-2012, 02:52   #72
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I quit because I only play like once a week and every time I have to download something, patch, hotfix, it's always something. And most of the time it gets stuck so I have to click the repair button wich only gets stuck in a loop. So most of the time I get to reinstall the game and play for half an hour. I've read how to fix this but I don't even want to start on that. A game should work if you buy it!
The game itself felt more like a single player game with a chat function. All quests felt the same, click an object and kill 20 mobs.
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14-05-2012, 09:42   #73
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The game itself felt more like a single player game with a chat function. All quests felt the same, click an object and kill 20 mobs.
Thats the majority of MMO's im afraid.

I agree with all the hotfixes. Theres alot of little niggling issues with it lately.
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14-05-2012, 13:33   #74
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Thats the majority of MMO's im afraid.

I agree with all the hotfixes. Theres alot of little niggling issues with it lately.
Wow felt more like an mmo to me than swtor. Many more people per server, always something being said in general chat, cities were vibrant and it was actualy possible to group for things in under half an hour
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14-05-2012, 15:25   #75
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Wow felt more like an mmo to me than swtor. Many more people per server, always something being said in general chat, cities were vibrant and it was actualy possible to group for things in under half an hour
Cant argue with that, However the majority of people crowded into Orgriammar and Stormwind. The other cities felt dead.

SWTOR has this problem too. people hang around fleet and everywhere else feels dead. They need to merge servers to bolster the populations.
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