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03-12-2011, 03:11   #121
AlmightyCushion
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It looks similar to Deus Ex except more actioney and no stealth involved. Hopefully, it's as much fun as Deus Ex. I loved that game.
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03-12-2011, 13:07   #122
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These trailers aren't getting me fired-up for the game. Have to remind myself that coop makes everything better.

This recent one makes a point of mentioning how special the sniper rifle is ("banned in all territories", don't you know?) before showing footage of some very run-of-the-mill sniping. Why should anyone care about this rifle, again?

Trailer spends a lot of time in slow-motion (stasis field adaptation?). Assuming that's in-game, I wonder how it plays out - in single player and coop. Player triggered or auto-triggered at certain events?
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03-12-2011, 14:45   #123
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Wont know until it comes out but has some point that got my attention, built on the starbreeze engine which is quite good (as seen in Riddick). The co-op is a totally different story set a few months after the single player game and handle up to 4 players so that's good. the environment is meant to be pretty interactive as you can change how its perceived to the enemy so the AI needs to react and learn.

Quick little Interview i did with one of the developers if anyone wants to read it.

http://www.bone-idle.ie/index.php/sy...th-starbreeze/
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03-12-2011, 15:31   #124
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Wont know until it comes out but has some point that got my attention, built on the starbreeze engine which is quite good (as seen in Riddick). The co-op is a totally different story set a few months after the single player game and handle up to 4 players so that's good. the environment is meant to be pretty interactive as you can change how its perceived to the enemy so the AI needs to react and learn.

Quick little Interview i did with one of the developers if anyone wants to read it.

http://www.bone-idle.ie/index.php/sy...th-starbreeze/
Quote:
What engine is it built on?

That is our own Starbreeze engine, obviously it has been through a few changes and is constantly updated but it’s basically our own engine that we have spent many years building so that’s why it feels so good and the gameplay is so natural.
What I find worrying about that is that they're dumping it after Syndicate in favour of UE3.
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03-12-2011, 21:34   #125
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That looked really, really dull.
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11-02-2012, 00:47   #126
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The online co-op demo is really, REALLY good. Went from a 'no way' to a pre order. It's great, they've done wonders capturing the feel of the Amiga game and there's a real tactical edge to it.
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19-02-2012, 12:30   #127
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The game is out 24th.

Anybody plan on getting it?

Looks good, but im going to wait for some reviews
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19-02-2012, 14:55   #128
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ill have a review up tomorrow
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19-02-2012, 15:07   #129
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ill have a review up tomorrow
Nice one. Your Darkness II review was a good read. Although I have a bone to pick with your MGS HD one. (Just cos I'm a fanboy......).

Enjoying the demo all right (360). I like the onus on hacking as opposed to the run of the mill "run and gun" of most current fps's. I'm a sucker for cyberpunk too so I'm pretty much the target audience.
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19-02-2012, 15:12   #130
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i thought the mgs one was fair to be honest

people mightnt have liked the final score, but i dont think the actual words can be argued with
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21-02-2012, 11:54   #131
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Reviews are starting to appear this morning seems a pretty solid 7.5 to 8.5 out of ten from most places. With Co-op trumping the single player mode.
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21-02-2012, 12:06   #132
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Reviews are starting to appear this morning seems a pretty solid 7.5 to 8.5 out of ten from most places. With Co-op trumping the single player mode.
Good enough for me. fucking bought.
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21-02-2012, 17:45   #133
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Read a few of the reviews, seems as uninspired as I imagined. I've not much time for most 9/10 FPS games so got absolutely no time for this one. Pity.
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21-02-2012, 18:29   #134
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This is pretty much what I expected unfortunately....
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If Starbreeze had snubbed convention and made a strategic co-op shooter with a global reach, it could have been amazing. As it is, it's the sort of almost-there effort that entertains for now but will likely be forgotten by Christmas. Pick it up for the highly enjoyable co-op, but just don't expect it to outlast its FPS rivals.
Taken from the EG review here.
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21-02-2012, 22:37   #135
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No surprise to me either. I'll be giving it a miss.

I wonder if Firaxis' X-com remake proves a success will EA maybe think about making a proper Syndicate game?
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