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10-11-2011, 21:41   #646
Steve SI
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Tried Dodonpachi Resurrection again tonight on the rotated LCD.
Decided I might as well record a quick vid. Its a bit grainy in places but you get the idea.



.
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10-11-2011, 21:42   #647
Andrew76
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@Steve_SI: Just spotted your youtube vid of DD running on the 50" LCD vs the cab. A youtube vid obviously can't do justice to that size screen but which one do you prefer?

I know I posted this link before (http://www.emphatic.se/?p=766) but if you haven't seen it you should check it out. See if any of the settings help improve the pic on the cab. One simple setting is to turn the wallpaper brightness to 0% so it's just black either side of the game window, makes it feel a bit more arcadey imo.

/Edit: lol just saw your post above.

Last edited by Andrew76; 10-11-2011 at 21:51.
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10-11-2011, 21:55   #648
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@Steve_SI: Just spotted your youtube vid of DD running on the 50" LCD vs the cab. A youtube vid obviously can't do justice to that size screen but which one do you prefer?

I know I posted this link before (http://www.emphatic.se/?p=766) but if you haven't seen it you should check it out. See if any of the settings help improve the pic on the cab. One simple setting is to turn the wallpaper brightness to 0% so it's just black either side of the game window, makes it feel a bit more arcadey imo.

/Edit: lol just saw your post above.
I prefer the arcade screen to be honest.
It's cool and all on the large screen but just doesn't have the same feel to it.

Yeah I seen that post on emphatics site. The first thing to do when running it on an arcade screen is to turn off the image smoothing in the settings.

I never thought to turn down the brightness all the way on the wallpaper though, that's a good point as it is more authentic without wallpaper.

.
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10-11-2011, 22:00   #649
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That's so beautiful! Nicely done Ulysses! I've a 50" plasma in the front room but it's not wall mounted. Daren't tate it until it's on a proper swivel mount.

Great to see you working the tate though. I just subbed and friended you on YouTube by the way so run for the hills!
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10-11-2011, 22:12   #650
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That's so beautiful! Nicely done Ulysses! I've a 50" plasma in the front room but it's not wall mounted. Daren't tate it until it's on a proper swivel mount.

Great to see you working the tate though. I just subbed and friended you on YouTube by the way so run for the hills!
I don't have a proper swivel mount either.
I used my arms,hands and some of her best towels for protection

.
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10-11-2011, 22:19   #651
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some of her best towels for protection
Eww!
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10-11-2011, 22:59   #652
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Playing DDPR on Novice to try and get a hold on the scoring system.

Discovered that it has a nasty trick up it's sleeve when you ahem 1CC it. But it's a trick that makes score attacking almost transcendent.
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11-11-2011, 10:12   #653
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Nice one, mines still in the wrapper! Spent last night playing Puzzle de Pon for 3 hours clearing all 39 rounds.

Took a break and 4cc'd (hey those count too! ) Raycrisis. Slowly but surely getting better at that game. Having trouble in the 3rd area though with the boss that shoots those black holes at you. No matter where you move round the screen they always seem to suck you in to them. No idea how to get past that without a couple of credits yet.

I never really appreciated Raycrisis on the PS1. It's only when I have it running on my G-Net board that, I dunno, it just feels different somehow. I'll have to fire up my PS1 copy and check for differences.
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11-11-2011, 16:25   #654
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Cave C&D MAME to remove Cave titles/support.

http://git.redump.net/mame/commit/?i...1dc1b88b55fd0c

http://git.redump.net/mame/commit/?i...42cf9ece3d90f8

http://git.redump.net/mame/commit/?i...1dc1b88b55fd0c
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11-11-2011, 16:31   #655
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How old are those games? They seem a bit too new for Mame to be interested in them.

All that'll happen is that there'll be unofficial versions which support the game. Pointless waste of time & effort by Cave. You can't delete information off the internet...
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11-11-2011, 16:34   #656
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Aye. You can understand them doing it though. Once out there it's impossible to contain so the C&D does seem a bit pointless. Just standard practice though.
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11-11-2011, 16:41   #657
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Aye. You can understand them doing it though. Once out there it's impossible to contain so the C&D does seem a bit pointless. Just standard practice though.
I can totally see why they'd want to do it, it's just a fruitless waste of time at this stage though. I'd actually argue it does more damage than leaving it alone...now it's going to be all over emulation news & scene sites, publicizing the fact Mame can now emulate the games. Sure most would know already, but now everyone knows.
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11-11-2011, 17:22   #658
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In fairness all those games are still easily commercially available to consumers both in Japan and abroad.

It's only natural they try and protect themselves somehow.
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11-11-2011, 17:28   #659
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In fairness all those games are still easily commercially available to consumers both in Japan and abroad.

It's only natural they try and protect themselves somehow.
Nobody is saying otherwise though. I maintain its a pointless exercise, & only makes more people aware of it. All that will happen is Mame will now remove the games, & a few minutes later someone re-compiles it with the games re-enabled & sticks it up on the net, where it propagates to infinity. It's happened before, & will no doubt happen again. Sony also thought information could be deleted off the internet, all it does is circulate, & with the added attention, that circle gets bigger.

What does surprise me is Mame allowing this to happen, normally their very tight on emulating games within certain time limits. Five years was the unofficial stance, but they used to mention not doing it while a game was commercially viable also.
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11-11-2011, 18:41   #660
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Spent a half an hour playing Dodonpachi this morning on the Ikea Cab, hmmm, I suck at it but wow, such pretty colours!

Must see about loading some more similar vintage Cave shooters on there.
It's a crusty old lappy within but it handles the above and Garegga so we'll see.
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