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10-11-2011, 23:20   #661
seanybiker
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Odd tonight multiplayer.
Tis wicked laggy for team against me. I pumped a load of bullets into a fella only to see that he captured the treasure whilst I was shooting him from a metre away haha.
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11-11-2011, 20:22   #662
biggebruv
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I have UNCharted 1+2 being delivered from play at the mo will have to play them first

Iv never played uncharted before.

anywere in dublin selling the 3rd for 45euro
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11-11-2011, 20:23   #663
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Originally Posted by biggebruv View Post
I have UNCharted 1+2 being delivered from play at the mo will have to play them first

Iv never played uncharted before.

anywere in dublin selling the 3rd for 45euro
HMV.
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11-11-2011, 20:52   #664
seanybiker
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I have UNCharted 1+2 being delivered from play at the mo will have to play them first

Iv never played uncharted before.

anywere in dublin selling the 3rd for 45euro
Your going to love the games. Enjoy
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12-11-2011, 15:10   #665
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Finally finished it today (after picking it up on release and playing an hour before going to Limerick for 4 days and coming home to MW3!). Like the previous installments, an absolute masterpiece of a game. Really makes use of the term interactive media. It's like playing a film.

I got extremely frustrated at times though, some crazy hard set-pieces, like the main hall in the ship. However, with the crazy hard set pieces came the fantastic scenes. My stand out moment came when Spoiler: the cruise shop overturned, and you're back in the main hall and look to the wall (previously the ceiling) and the ocean is half way up along it. That blew me away for some reason. But the game is jam packed with moments like that.
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12-11-2011, 15:30   #666
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Originally Posted by Potential-Monke View Post
Like the previous installments, an absolute masterpiece of a game. Really makes use of the term interactive media. It's like playing a film.
As much as I like the series, I think Uncharted actually brings interactivity in gaming back a notch Sure, you have limited control in some respects (in combat particularly) but you are simply experiencing what Naughty Dog has determined you will experience. Heck, it's possible you might even miss it, because try as they may with nifty camera angles, you're not always going to be looking the way you're 'supposed' to be.

There are few truly interactive games - Minecraft being the main one that springs to mind - but most give the player considerable control over how the experience will play out within predefined limits. Uncharted is certainly at the lower end of the scale in that regard. It's no harm having a few of these types of games when they do it well, but it would be a shame it it became the dominant type.
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12-11-2011, 17:11   #667
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well said. There's a lot of cutscenes that the game tries to trick you into thinking actually aren't Spoiler: wandering in the desert, the hallucinating scene for example but all you're really doing is pressing up on the left stick
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12-11-2011, 17:34   #668
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Hey guys my psn is Gamer7746 if ye want to play multiplayer sometime
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12-11-2011, 17:38   #669
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I think one of the problems is that it has a lot of contemporary settings in it. For me, part of the joy of Uncharted is exploring unseen, unknown locations, not something you've seen a million times in films and games. I'm at the airport now and can't wait to get into the desert, where I'm hoping it'll be more like the Tibetan levels in U2.

I'd compare it to Vice City - a very good game in its own right, but at the end of the day it's just a variation on the previous, revolutionary game in the series.
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13-11-2011, 22:30   #670
LH Pathe
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truth is the ending caught me out; was still waiting for it to start. And this was never going to live up to U2 in which I was determined anyhow.. but hey it's all geographical.

Also it ears the gizzards ourra me to see this score in the high 90s, seems most 'professional' revievers are kids caught in a tide of hype.
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13-11-2011, 22:48   #671
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I really enjoyed it, the opening levels and the Spoiler: airport/plane parts were the highlights.

However, I thought the Spoiler: Sully death hallucination was a bit of a cop out. Spoiler: Much as I like Sully, his death would've added a serious sense of danger to the series!
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13-11-2011, 23:12   #672
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I really enjoyed it, the opening levels and the Spoiler: airport/plane parts were the highlights.

However, I thought the Spoiler: Sully death hallucination was a bit of a cop out. Spoiler: Much as I like Sully, his death would've added a serious sense of danger to the series!
Spoiler: I honestly fell for it. Thought it was very well done. It was sudden but seemed to fit in well with the motives of the Talbot and Katherine. I was actually gutted they killed him off. He's quite possibly the best character in Uncharted. It's because of him that I like Drake as much as I do. If his interactions with Sully didn't exist, I wouldn't like Drake as much. I though he was hallucinating when he saw him alive afterwards. Maybe I'm too gullible. Anyone else fall for it?
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13-11-2011, 23:13   #673
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The constant "Large Man" fights bugged me actually. Same technique used for all of them, even the same animation for all of them
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13-11-2011, 23:16   #674
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The constant "Large Man" fights bugged me actually. Same technique used for all of them, even the same animation for all of them
Yeah. Were actually quite weak as a gameplay mechanic. Alright the first time or two, but it became tiresome after a while.
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13-11-2011, 23:24   #675
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Spoiler: Anyone else fall for it?
Spoiler: I did, briefly. I wanted to murder Talbot. But then I thought about the whole hallucination possibility! Actually, Talbot was a pretty good villain; dapper and smug. It was cool seeing Nate and Sully double-teaming him!

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The constant "Large Man" fights bugged me actually. Same technique used for all of them, even the same animation for all of them
Agreed, these got dull fast!

I don't think it was as good as 2 overall. The lack of a Spoiler: final boss was better, but I don't think the set pieces were as good. Also, as stated by others previously, Spoiler: Chloe and Cutter were underused. I loved the Chloe/Nate interactions in 2; she's probably my favourite Uncharted character.
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