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Mass Effect 3

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  • Registered Users Posts: 12,473 ✭✭✭✭Varik


    Yesterday there was an enemy that was not really there and would not let me finish the round until it was dead, today i'm not really there. I can shoot which does cause damage but not pick up ammo and my abilities don't work on anyone. Enemies ignored me fully and i can also not activate objectives.


    I am currently standing behind 2 phantoms while my team fights frantically with only 3 players as i'm out of ammo and can't use any packs any more ( have them but they won't work).


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  • Registered Users Posts: 25,993 ✭✭✭✭noodler


    Varik wrote: »
    Yesterday there was an enemy that was not really there and would not let me finish the round until it was dead, today i'm not really there. I can shoot which does cause damage but not pick up ammo and my abilities don't work on anyone. Enemies ignored me fully and i can also not activate objectives.


    I am currently standing behind 2 banshees while my team fights frantically with only 3 players as i'm out of ammo and can't use any packs any more.


    Hmmmm, today a Geth Pyro froze and we could not kill it.

    It stopped doing anything and it was the last enemy remaining. Host had to quit so we could restart the current wave.

    Got the Hurricane 3 thanks to my commendation pack. Not the difference I was expecting.


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    I know I'm late but: Just finished the single player. See what all the fuss was now about the ending. Bioware had it all in the palm of their hand and blew it. Could have gone down as the greatest ever series of games in terms of story but the just lost the run of themselves.

    Anyways I'm sure ye have been through all this before but I just needed to vent.

    As you were.


  • Moderators, Computer Games Moderators Posts: 22,994 Mod ✭✭✭✭Kiith


    Anyways I'm sure ye have been through all this before but I just needed to vent.

    As you were.

    It's ok...it gets easier with time :P


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    If anything good came of ME3 being released its that I somehow deleted my ME2 character so I just played the entire series again from start to finish. Pretty fúcking epic when you go through it all back to back.

    But it only made the ending that little harder to take. Fantastic game all the same. Remove the last 10 minutes of those hundred odd hours and it's all excellent stuff.


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  • Registered Users Posts: 23,085 ✭✭✭✭J. Marston


    I can't replay it again. The ending sapped any replay value out of it for me. I played through Mass Effect 2 a couple of times, paragon and renegade, but even though number 3 is a great game, it just feels like there's no point considering the ''payoff'' at the end.


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    I dabbled in the multiplayer last night - didn't realise that was the only way to increase the readiness rating.

    Was doing the one where you survive waves. Actually enjoyed it even though going from the single player with the Black Widow to the MP with the Mantis or whatever you start with was painful.

    Also it's amazing how used you get to trying to incinerate the second before you have to reload.


  • Registered Users Posts: 25,993 ✭✭✭✭noodler


    I know I'm late but: Just finished the single player. See what all the fuss was now about the ending. Bioware had it all in the palm of their hand and blew it. Could have gone down as the greatest ever series of games in terms of story but the just lost the run of themselves.

    Anyways I'm sure ye have been through all this before but I just needed to vent.

    As you were.


    All my hopes are resting on the "Indocrination Theory" - a 20 minute long video you can find on youtube.

    Whether you agree with it or not is another matter but its a great video.

    I was utterly convinced when I saw the video but the lack of chatter from Bioware recently has my optimism falling.


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    I think it's great that fans go to those lengths to analyse and come up with alternative theories on endings. But I also think that it gives the writers far far too much credit to suggest that there's that much hidden meaning in the final scenes. 99% of the time an ending is written at face value and the endings we saw were, IMO, exactly as they were.

    I had a watch of bits of the 1hr20min version of YouTube vid you referred to and while his insights are a great example of a fan-in-action, I think it's a little far fetched to assume anything other than Bioware copping out with a
    Deus Ex Machina
    ending - where story endings go to die.

    As an avid reader of Stephen King - I'm used to crap endings of books and am able to seperate a good story from a bad ending, so ME3 sort of fits in perfectly in my life.


  • Registered Users Posts: 25,993 ✭✭✭✭noodler


    I think it's great that fans go to those lengths to analyse and come up with alternative theories on endings. But I also think that it gives the writers far far too much credit to suggest that there's that much hidden meaning in the final scenes. 99% of the time an ending is written at face value and the endings we saw were, IMO, exactly as they were.

    I had a watch of bits of the 1hr20min version of YouTube vid you referred to and while his insights are a great example of a fan-in-action, I think it's a little far fetched to assume anything other than Bioware copping out with a
    Deus Ex Machina
    ending - where story endings go to die.

    As an avid reader of Stephen King - I'm used to crap endings of books and am able to seperate a good story from a bad ending, so ME3 sort of fits in perfectly in my life.

    Yeah......but basically you haven't watched the 20 minute video?

    I think even the people who completely disagree with it (or even feel it makes a good argument but is ultimately overly-optimistic) would say you should watch it first.

    It will hold your attention for the full 20 minutes - no worries there.


    http://www.youtube.com/watch?v=ythY_GkEBck


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  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    I thought it was just a shorter version of the 84 min one YouTube referred me to.

    I'll give it a look when I'm home later. Damn work getting in the way of analysing crap endings.


  • Registered Users Posts: 25,993 ✭✭✭✭noodler


    I thought it was just a shorter version of the 84 min one YouTube referred me to.

    I'll give it a look when I'm home later. Damn work getting in the way of analysing crap endings.


    Do.

    As I said, I was pissed off for 10 whole minutes after finishing the game before getting online and finding that video and then I was like "oh thats brilliant!".

    I am of the opinion that the game is going to continue from London onwards when new DLC is released.

    Obviously that is optimistic but the video made that much sense to me.

    Of course it is possible the message after you finish the game about continuing to play on with later DLC could have been referring to Multi-DLC but I don't think so.

    Finally, even if I am right it still means BW have decided to DLC the ending which is a dangerous precedent.


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    Ok I watched that video.

    Now I'm rightly fúcking conflicted. The vid makes sense and had Bioware just revealed it after the final scene it would have been the best ending to the best sci-fi game story ever.

    Balls to that anyways. Now I don't know what to believe. If they intended the DLC to reveal what's in the vid then shame on them. They couldn't allow corporate interests to ruin an entire series of games by witholding the ending? Or am I being far too naive?


  • Registered Users Posts: 29,437 ✭✭✭✭Zero-Cool


    I didn't buy into all that indoctrination ending but I just watched that vid and it was brilliant! Agree with above, if Bioware explained that this was tru after the ending, would have been a brilliant mindf*ck! But the 'new' ending will be out in the next month or so and will be very interesting to see what happens.


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    I will say one thing: I did go 'wtf' when
    Shepard came-to after the reaper attack and was wearing the casual armour and not the combat armour. Even the N7 armour - the short sleeves was what made me notice
    .

    Meh. As I say, if false then the ending sucks. If true then Bioware missed a massive opportunity to make it just a little more obvious and rightly take their place as Sci-Fi kings.


  • Moderators, Entertainment Moderators Posts: 17,978 Mod ✭✭✭✭ixoy


    I really think the indoctrination theory is wishful thinking. Many fans have come up with better solutions / finales to shows/games before ("Lost", BSG etc) than the creators did.

    I mean really though how can you better having not, not two, but THREE different colours! All the primary colours!


  • Registered Users Posts: 2,485 ✭✭✭Mr. K


    The vid makes sense and had Bioware just revealed it after the final scene it would have been the best ending to the best sci-fi game story ever.

    That video is great and it makes a whole lot of sense! If Bioware reveal that the Indoctrination theory is the truth in the Extended Cut, I'll be perfectly happy...but I kinda doubt they will.

    One visual element that really supports it is the
    blackness around the screen when you reach the platform
    .


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    Turns out the Multiplayer is a bit of craic.

    I'm a bit shít though. I'm an infilatrator and I miss my incinerate too much. :(


  • Registered Users Posts: 17,371 ✭✭✭✭Zillah


    noodler wrote: »
    I think even the people who completely disagree with it (or even feel it makes a good argument but is ultimately overly-optimistic) would say you should watch it first.

    Some of the video is really well put together, yes. Other bits essentially do what the game would have done if it was indoctrination (such as flashing back to things that were said at the right moment to make it look like indoctrination) but the game didn't do that so it's kind of bullshit. There are also big segments of it where he does nothing but engage in pure speculation and states it as though it were obvious fact (his whole "this piece of dialogue is actually a metaphor for resisting indoctrination even though there is no reason to believe that" really pissed me off).

    Also, something that I don't think I've said before: Even if the entire theory is true, I still think it is terrible, because using such obtuse storytelling, with the different choices being unintuitive metaphors for how you interact with indoctrination, would be a really stupid way to resolve the issue.


  • Registered Users Posts: 4,067 ✭✭✭Gunmonkey


    Next MP DLC pack has been outed (though the "Vorcha want in" part of last weekends mission hinted at their inclusion).
    Notably, the game will introduce the scavenger vorcha race, available in Soldier and Sentinel varieties, the "Phoenix" Adept and Vanguard, plus new quarian Engineer and Infiltrator classes.

    New map Firebase Jade is set around a jungle resevoir, while Firebase Goddess is set on the asari homeworld of Thessia.

    http://www.eurogamer.net/articles/2012-05-16-mass-effect-3-rebellion-dlc-details-leak

    No idea what the extra Quarians are for (arent those the 2 classes they exist in already? possible alternate versions of those classes with different skills like the Asari and Krogan in last pack?) No word on if its free like the last pack, would hope so but given how fun the MP is I wouldnt immediately dismiss it if it did cost a couple of €€'s.


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  • Registered Users Posts: 25,993 ✭✭✭✭noodler


    I'd be surprised if the multi DLC cost anything.

    It really isn't worth money imo just to have a couple of extra races and levels that more than likely should have been in the original game.

    I'll be perfectly happy to play the multi with the old expansion (although I have to admit my interest is waning at this stage as I just went over level 100).

    They are taking their time with the campaign DLC (I can't believe for a second some isn't coming).


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    That's something that annoyed me about the single player DLC for ME2.

    By the time it had come out I had finished the game so I wasn't really bothered. I bought the more substantial ones like Overlord, Shadow-Broker but never bothered playing because they just didn't fit in right having finished the game.

    Because I decided to replay the series over the last few weeks I went through it again where the DLC was seamless and it really added new depth to it. Shadow Broker in particular was great because I had romanced Liara in ME1 so it carried through quite well. Without the DLC Liara came and went in the game far too quickly for someone who was a central character in ME1.

    This is why SP DLC does my head in - the developers are really only taking away from their own work.


  • Registered Users Posts: 2,451 ✭✭✭ibFoxer


    Gunmonkey wrote: »
    Next MP DLC pack has been outed (though the "Vorcha want in" part of last weekends mission hinted at their inclusion).
    Notably, the game will introduce the scavenger vorcha race, available in Soldier and Sentinel varieties, the "Phoenix" Adept and Vanguard, plus new quarian Engineer and Infiltrator classes.

    New map Firebase Jade is set around a jungle resevoir, while Firebase Goddess is set on the asari homeworld of Thessia.

    http://www.eurogamer.net/articles/2012-05-16-mass-effect-3-rebellion-dlc-details-leak

    No idea what the extra Quarians are for (arent those the 2 classes they exist in already? possible alternate versions of those classes with different skills like the Asari and Krogan in last pack?) No word on if its free like the last pack, would hope so but given how fun the MP is I wouldnt immediately dismiss it if it did cost a couple of €€'s.

    Anyone got any idea what the Phoenix race is going to be?


  • Registered Users Posts: 23,085 ✭✭✭✭J. Marston


    That's something that annoyed me about the single player DLC for ME2.

    By the time it had come out I had finished the game so I wasn't really bothered. I bought the more substantial ones like Overlord, Shadow-Broker but never bothered playing because they just didn't fit in right having finished the game.

    Because I decided to replay the series over the last few weeks I went through it again where the DLC was seamless and it really added new depth to it. Shadow Broker in particular was great because I had romanced Liara in ME1 so it carried through quite well. Without the DLC Liara came and went in the game far too quickly for someone who was a central character in ME1.

    This is why SP DLC does my head in - the developers are really only taking away from their own work.

    But it brings the cash in.


  • Hosted Moderators Posts: 18,115 ✭✭✭✭ShiverinEskimo


    No I get it from a financial point of view. It's all about making money.

    But can you imagine what it's like to be a developer. Pouring your heart and soul into a project only for some guy in a suit to ask you what bits to hack out so they can be sold as DLC months after everyone has completed the story.

    I'm not naive enough to wonder why it happens, just saying it must piss the actual story-writers/developers off.


  • Registered Users Posts: 4,067 ✭✭✭Gunmonkey


    foxerv1 wrote: »
    Anyone got any idea what the Phoenix race is going to be?

    Hrm, could just be a new type of Adept and not an actual new race, since introducing a new race never heard of before is a bigger deal than some Vorcha runnign round. Possibly a new version of Adept and Vanguard classes for Humans, since it isolates the Quarians new classes and mentions a race before those.


  • Registered Users Posts: 2,451 ✭✭✭ibFoxer


    Gunmonkey wrote: »
    foxerv1 wrote: »
    Anyone got any idea what the Phoenix race is going to be?

    Hrm, could just be a new type of Adept and not an actual new race, since introducing a new race never heard of before is a bigger deal than some Vorcha runnign round. Possibly a new version of Adept and Vanguard classes for Humans, since it isolates the Quarians new classes and mentions a race before those.

    Having a quick read of the bioware forum it looks like most people there seem to think that it will be defected phantoms. Interesting.


  • Registered Users Posts: 12,473 ✭✭✭✭Varik


    Got another Crusader, 3 N7s with one at lvl 2.

    Eagle and crusader got a jump in power for those that have it.

    apparently the community failed to kill the 3m last weekend.


  • Registered Users Posts: 12,473 ✭✭✭✭Varik


    Varik wrote: »
    apparently the community failed to kill the 3m last weekend.

    Bioware are making it so that banshees will spawn more often vs reapers and have a chance to spawn with other enemies as operation silencer failed.

    Need to promote 50k players as community and 3 personally in operation shieldwall.


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  • Registered Users Posts: 2,451 ✭✭✭ibFoxer


    Details here http://blog.bioware.com/2012/05/24/mass-effect-3-rebellion-pack/

    The Rebellion Multiplayer Expansion opens two new fronts against the Reapers: Firebase Jade’s jungle reservoir and Firebase Goddess on Thessia. In-game reinforcement packs now include three new weapons (Reegar Carbine, Krysae Sniper Rifle, Cerberus Harrier) as well as equipment, consumables, and six new characters from species that have lost lives or whole planets to the Reapers: Quarian Engineer and Infiltrator, Vorcha Soldier and Sentinel, Ex-Cerberus Adept and Vanguard. The battle continues!



    NEW CHARACTERS
    Vorcha Soldier

    Thanks to their unique physiology and their Bloodlust ability, the Vorcha are joining the fight and are perfectly suited for the utilitarian soldier kit.
    Vorcha Sentinel

    The innate aggressiveness found within the Vorcha make them shockingly durable combatants, and when coupled with their Flamer skill, the Vorcha sentinel is a force to be reckoned with.
    Male Quarian Engineer

    Quarians have spent centuries at perpetual salvage and ship repair; the survival of their species depends on this technical expertise. When bringing the new Arc Grenade to the fray, the Quarians prove their prowess as effective engineers on the battlefield.
    Male Quarian Infiltrator

    The Male Quarian Infiltrator must actively rely on stealth while in the heat of battle, and when they make use of their Tactical Scan ability, they quickly prove their mettle while continuously dishing out the pain.
    Ex-Cerberus Vanguard

    When the Illusive Man turned to indoctrination in order to ensure the loyalty of his troops, many Cerberus operatives defected and joined the Alliance in order to stop the Reapers. Now that we’re on the same team, Ex-Cerberus Vanguards (along with their new Lash attack) are quickly proving their worth.
    Ex-Cerberus Adept

    A result of the Illusive Man’s early experiments in enhanced human physiology, Ex-Cerberus subjects are highly skilled combat and biotics specialists. As a result, Ex-Cerberus Adepts can lay waste to the enemy with their Smash and Singularity powers.


    NEW MAPS

    Firebase Jade – Surrounded by huge waterfalls, Firebase Jade overlooks an ancient reservoir built by the salarians centuries ago. Set up strategic chokepoints inside the base’s main buildings to get the jump on your enemy, and work with your team to meticulously clear each room to achieve victory.
    Firebase Goddess – Nestled in the epicenter of a Thessian metropolis, Firebase Goddess is one of the last strongholds of asari resistance against the Reapers. With its circular layout, Firebase Goddess is a tough location to control. This arena combines heavy cover and elevated firing positions, so stay light on your feet.


    NEW WEAPONS

    Cerberus Harrier Assault Rifle – These Cerberus-modified Mattock rifles are fully automatic. Cerberus gunsmiths reined in the recoil issues, resulting in a gun that stay on target, but delivers slightly less punch per round than a standard Mattock. As such, the weapon is typically utilized by Cerberus’ elite troopers, who train constantly to make every burst count.
    Reegar Carbine Shotgun – This electrical weapon improves upon the arc pistol’s design by generating a sustained current on its target. This weapon is named for the Quarian Reegar family, whose marines have served valiantly against the Geth.
    Krysae Sniper Rifle – This Turian antimaterial rifle is modified to kill Reaper enemies. The Krysae’s scope uses a rangefinder that adjusts to keep the target in proper proportion to the shooter, which comes in useful when the sniper is forced into close range. Its specialized ammunition is both armor-piercing and explosive. In a desperate move, the Turians released its specifications over the extranet so that nearly anyone with a fabricator could manufacture this weapon to help the war effort.


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