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True but refills cost 1000s and at the end of the day, having a better golfer doesn't amount of getting any more coins.
And most would probably want the courses ASAP. You can even play with TW online if having a weaker player bothers you that much, but since there's no extra bonus for winning a game, there's no reason to bother with any boost perks or XP multipliers. My guy now is just about 70 in every attribute, and bar losing a few yards off the Tee, I can still birdie or better every hole. There are only a few instances(some long par 5s and/or wind against the swing) where the lad/lads I was playing were able to make Par 5s where I just hadn't the distance but you're not really playing the player online, more working towards your own Course Mastery. Beating an online opponent is just a tiny personal bonus, game doesn't reward you anything. |
Yes Agreed. The XP pin is handy to quickly update your player attributes at the beginning but I do realise that this is only required to a point when getting the good scores are not being hampered by weak attribute levels.
PS..... Are there Masters Clubs as options in the game I have the collectors edition on the 360. Found Them !!



