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Son Of General Retro Discussion

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  • Registered Users Posts: 8,921 ✭✭✭Doge


    Bit of a random post!

    Some interesting Sega Master System Unlicensed game dumps here, including some mario clones!

    http://www.smspower.org/forums/viewtopic.php?t=13291

    There's attachments in the 2nd post. ;)

    Also, link 3 at the bottom of this page might be worth checking out also! ;)

    http://www.smspower.org/db/super_boy_4-sms-kr.shtml


  • Closed Accounts Posts: 4,469 ✭✭✭weeder


    collection needs downsizing, whats the going rate for a nes and "track and field II" with a ripped label.


  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    Glad I pre-ordered Catherine limited edition now. It was £40.99 at the time on Amazon. It's now £47.99.

    Anywhere doing it cheaper?


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,000 CMod ✭✭✭✭johnny_ultimate


    Pfft, the real special edition comes with boxer shorts and a pillow case :p

    That said, I was almost tempted to re-pre-order just to get Vincent's t-shirt (as opposed to Catherine's 'empty' shirt that came with the US one) before sense slapped me in the face.


  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    Looks like all the main outlets are charging between £44.99 and £49.99. I wonder why it increased in price already? Even Shopto and Play increased their prices as at one point Shopto was marginally cheaper (by a matter of pence) than Amazon.

    Low print run?

    Other than the 'pillow' and shirt there isn't any other issues is there? Looks like a fun game anyway, glad I pre-ordered it. :)


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  • Registered Users Posts: 5,019 ✭✭✭Touch Fuzzy Get Dizzy


    CiDeRmAn wrote: »
    Oh and one for Dinorex...
    5457468b-d35e-4363-bf7d-ae2aede7c089.jpg


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,637 CMod ✭✭✭✭Retr0gamer


    CiDeRmAn wrote: »
    Edge gave it a 6/10....

    Must be amazing!

    On a games related note I finished Racing the Beam at the weekend. I would recommend it to anyone with an interest in videogames. It's really well written so even when it gets techy it explains everything really well. It was fascinating how the machine worked with only 128 bytes of memory and all the hoops porgrammers had to jump through to get some simple stuff like more than 2 sprites on screen. I thought it was amazing how Rob Fulop managed to make the neutral zone graphics in Yars Revenge, very Matrix :)


  • Registered Users Posts: 1,599 ✭✭✭James Howlett


    So someone posted a while ago that Consolevania was now available on itunes. I downloaded an episode onto my phone to sample it and decided to watch it on the bus to work this morning.

    All was going well for the first 10 minutes until the "news" section which featured a topless girl dancing around. I chuckled but then the video went on... and on... for 30 seconds... 30 seconds is a long time in a public place like a bus. I'm pretty sure the people sitting on the seats above and behind me have now marked me as a pervert who watches porn on the bus and now wonder how even more distusting I am when I'm at home.

    ... so anyway whoever posted that information about consolevania... nice one:cool:


  • Registered Users Posts: 8,846 ✭✭✭Steve X2


    So I just setup SoulCalibur on my iPad 2 so it uses the iCade for controls and its actually really good. It's no candy cab with a nice 29" arcade monitor and full arcade controls but its a million times better than the on-screen controls of the iPad.

    SoulCalibur doesn't officially support the iCade yet but with a little jailbreak and a little Cydia app called Blutrol you've got iCade support on any game that uses on-screen controls.

    .


  • Closed Accounts Posts: 5,328 ✭✭✭Pyongyang


    G-Rev are live on UStream right now, announcing Under Defeat HD stuff.

    http://www.ustream.tv/channel/10193978


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,637 CMod ✭✭✭✭Retr0gamer


    Here's a long but fascinating article/interview with Agness Kaku. She is a translator that worked on videogames, most notably Metal Gear Solid 2 which she famously said was the worst written thing she has ever read. The interview deals mostly with MGS 2 but there's some other interesting stuff about other projects she worked on like D2, Ring of Red and Katamari. She seems really intelligent and on the ball. Also I like one of the things she pointed out about how the writing in games is so bad that stuff that is merely acceptible is held up as being great writing *cough Heavy Rain, FFVII*.

    http://www.hardcoregaming101.net/metalgear/agnesskaku.htm


  • Registered Users Posts: 3,900 ✭✭✭Mr.Saturn


    There's one thing that irked me to no end about Heavy Rain. It's a pretty basic thriller/detective adventure, and as such, its got traditions to offer loose adherence to. Most prominently in this case, the big reveal of the killer. In any competent thriller, this would be a case of sight half-seen, where it plays off what we've seen thus far in the story, or what we think we've seen, and works out how the killer/big bad has been hiding in plain sight.
    Then, come the Clock Shop segment, which is irritating to play through properly, and is then promptly voided by the ending as being revealed to never have actually transpired in the way you played it.

    It stunk off bad, lazy writing that was conjured up in a hurry to meet a deadline. Which is fine, it happens, but then to have it marketed as the evolution of the medium is a bit much. I can name three or four titles off the top of my head that have done more to progress the notion of gaming as interactive storytelling. Not to mention, on about a 20th of Heavy Rain's budget at most.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,637 CMod ✭✭✭✭Retr0gamer


    Did anyone see the price for Last Story on the Wii?

    £87... yes 87 sterling. For a steel case artbook and soundtrack CD. I hope there's a standard edition.


  • Registered Users Posts: 3,695 ✭✭✭DinoRex


    The best writing in a video game are the little short stories you collect in Lost Odyssey. They don't directly affect the game but do add a lot to the background of the main character. And some of the stories are utterly heartbreaking.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,637 CMod ✭✭✭✭Retr0gamer


    I was disappointed that the main storyline wasn't anywhere near as good as the small short stories in Lost Odyssey.


  • Moderators, Computer Games Moderators Posts: 3,180 Mod ✭✭✭✭Dr Bob


    Mr.Saturn wrote: »
    There's one thing that irked me to no end about Heavy Rain. It's a pretty basic thriller/detective adventure, and as such, its got traditions to offer loose adherence to. Most prominently in this case, the big reveal of the killer. In any competent thriller, this would be a case of sight half-seen, where it plays off what we've seen thus far in the story, or what we think we've seen, and works out how the killer/big bad has been hiding in plain sight.
    Then, come the Clock Shop segment, which is irritating to play through properly, and is then promptly voided by the ending as being revealed to never have actually transpired in the way you played it.

    It stunk off bad, lazy writing that was conjured up in a hurry to meet a deadline. Which is fine, it happens, but then to have it marketed as the evolution of the medium is a bit much. I can name three or four titles off the top of my head that have done more to progress the notion of gaming as interactive storytelling. Not to mention, on about a 20th of Heavy Rain's budget at most.
    I always meant to try give heavy rain a try as I was a sucker for that crowds older game "Nomad soul" .In fairness I may have liked it a lot solely for the amount of
    : 4th wall breaking
    going on in the storyline (also it gets some minus points for having an unskippable 90's era David Bowie "performance" within the game)


  • Registered Users Posts: 3,695 ✭✭✭DinoRex


    Nomad Soul was an odd one. It tried to do so many different game styles but wasn't very good at any of them.

    I did like the concept and feel of it though.

    What annoyed me about Heavy Rain was
    all the news reports at the end talk about the arrest of the Origami Killer when he clearly died in my ending.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,637 CMod ✭✭✭✭Retr0gamer


    It's worth a go but don't expect the madness from David Cages earlier works.

    I kind of think his writing a bit stilted, like it's obviously from some one that isn't a native english speaker. It's exasperated in Heavy Rain since he also uses actors that are quite clearly not native english speakers and have weird accents when they are supposed to be american.


  • Moderators, Computer Games Moderators, Society & Culture Moderators, Regional Abroad Moderators Posts: 15,183 Mod ✭✭✭✭Atavan-Halen


    Retr0gamer wrote: »
    I was disappointed that the main storyline wasn't anywhere near as good as the small short stories in Lost Odyssey.

    I got scared off by the 4 discs so never got around to playing it.

    Also thanks for using spoiler tags! I want to try out heavy rain for myself soon.


  • Registered Users Posts: 3,695 ✭✭✭DinoRex


    Yeah. Only finished Heavy Rain last week so spent about 2 years avoiding spoilers.

    Did anyone get the DLC for it? It sounds like it might be a bit short from reading the description.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,637 CMod ✭✭✭✭Retr0gamer


    If people don't like spoilers then avoid the highly overrated and kind of crap Giant Bombcast. I listened to 2 months worth of it a year ago and had at least10 games spoiled on me that were only about a month old sometimes less.


  • Moderators, Computer Games Moderators, Society & Culture Moderators, Regional Abroad Moderators Posts: 15,183 Mod ✭✭✭✭Atavan-Halen


    Retr0gamer wrote: »
    If people don't like spoilers then avoid the highly overrated and kind of crap Giant Bombcast. I listened to 2 months worth of it a year ago and had at least10 games spoiled on me that were only about a month old sometimes less.

    It's not that I don't like spoilers, only don't like them if they're about a game I intend to play!


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,000 CMod ✭✭✭✭johnny_ultimate


    Mr.Saturn wrote: »
    There's one thing that irked me to no end about Heavy Rain. It's a pretty basic thriller/detective adventure, and as such, its got traditions to offer loose adherence to. Most prominently in this case, the big reveal of the killer. In any competent thriller, this would be a case of sight half-seen, where it plays off what we've seen thus far in the story, or what we think we've seen, and works out how the killer/big bad has been hiding in plain sight.
    Then, come the Clock Shop segment, which is irritating to play through properly, and is then promptly voided by the ending as being revealed to never have actually transpired in the way you played it.

    It stunk off bad, lazy writing that was conjured up in a hurry to meet a deadline. Which is fine, it happens, but then to have it marketed as the evolution of the medium is a bit much. I can name three or four titles off the top of my head that have done more to progress the notion of gaming as interactive storytelling. Not to mention, on about a 20th of Heavy Rain's budget at most.

    It uses the cheapest 'twist' possible, which is always frustrating. One rule in gaming or filmmaking is don't lie to the viewer. If you show them something it happened. You can't either revise or ignore it just to get a silly twist ending across. My Bloody Valentine is the worst I've seen in that regard, but Heavy Rain is an awful culprit.


  • Registered Users Posts: 3,695 ✭✭✭DinoRex


    Gamecube porn:

    IputR.jpg


  • Registered Users Posts: 3,900 ✭✭✭Mr.Saturn


    Retr0gamer wrote: »
    It's worth a go but don't expect the madness from David Cages earlier works.

    I kind of think his writing a bit stilted, like it's obviously from some one that isn't a native english speaker. It's exasperated in Heavy Rain since he also uses actors that are quite clearly not native english speakers and have weird accents when they are supposed to be american.

    Three of Heavy Rain's four leads (UK/US version) are from England. Sean Douglas being the only American. I'd agree the story's flow is somewhat jagged, and the technology still isn't really there for the kind of game they wanted to make, being honest. The eyes always look dead.

    As an aside, if my life never features another QTE sex-scene, it'll have been a happy one.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,637 CMod ✭✭✭✭Retr0gamer


    The making of Crash Bandicoot:

    http://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/

    Think the Crash games are decent but after reading the excellent Retrogamer article about it I have a lot of respect for the developers since they were trying something new and were very clever about how they maximised the PS1 hardware.


  • Registered Users Posts: 3,695 ✭✭✭DinoRex


    Recording another podacast this weekend and have started a thread for it.

    http://www.boards.ie/vbulletin/showthread.php?t=2056527197

    If you're interested in contributing then let me know.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,522 CMod ✭✭✭✭CiDeRmAn


    Good Crash games are easy to find.
    You just look for the PS symbol in the corner of the game casing!
    If it has PS2 STAY AWAY!
    I can't think of a decent PS2/Xbox/GC Crash game.
    The original developers Naughty Dog moved on and left others to make them and they were, frankly, dirt.


  • Moderators, Computer Games Moderators, Society & Culture Moderators, Regional Abroad Moderators Posts: 15,183 Mod ✭✭✭✭Atavan-Halen


    CiDeRmAn wrote: »
    Good Crash games are easy to find.
    You just look for the PS symbol in the corner of the game casing!
    If it has PS2 STAY AWAY!
    I can't think of a decent PS2/Xbox/GC Crash game.
    The original developers Naughty Dog moved on and left others to make them and they were, frankly, dirt.

    I though wrath of cortex was decent and playable. The PS1 games are fantastic fun however as are some of the GBA games.


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  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,522 CMod ✭✭✭✭CiDeRmAn


    Decent and playable, damned with faint praise if you ask me.
    Crash 3 was such a high point, both with the gameplay and the technical achievements.
    The whole PS scene in the late 90's, 97 onwards, were alive with great work, I don't know if the PS2 was ever pushed as hard.
    I recall it being used as a marketing tool, the release of new SDK to the developers, the use of performance analyzers from Sony to improve the games, well, performance was mentioned in a number of articles.
    I had that boat racing game, Rapid Racer, apparently one of first games to benefit, and it had nice 60fps visuals with some nice water effects.


This discussion has been closed.
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