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13-06-2012, 13:22   #16
Kenno90
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Quote:
Originally Posted by Ponster View Post
Enderchests will now be per person.

http://www.reddit.com/r/Minecraft/co...er_player_but/


This will change the way we mine for stuff in SMP, think about it

You go off to some remote corner of the map, collect all your ores and diamonds.

When your done, put everything into the ender chest, Destroy it and kill yourself.

You respawn back at home with all your stuff in the other ender chest. It'll take a lot of the risk out of mining.
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14-06-2012, 14:02   #17
BX 19
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Quote:
Originally Posted by Kenno90 View Post


This will change the way we mine for stuff in SMP, think about it

You go off to some remote corner of the map, collect all your ores and diamonds.

When your done, put everything into the ender chest, Destroy it and kill yourself.

You respawn back at home with all your stuff in the other ender chest. It'll take a lot of the risk out of mining.
I can imagine it will be nerfed very quickly if that happens
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15-06-2012, 08:05   #18
Kenno90
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Interesting ...

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15-06-2012, 10:21   #19
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Complete changelog

Quote:
Complete changelog:
Levers can be placed on the ceiling now - Screenshot

Allowed LAN friends to join SP games
Use /publish to open your SP game
Some necessary settings such as what game mode your friends will get, and if they should be able to use cheats or not are still missing
Will be GUI-based in the future instead of relying on a cheat-worlds only command

Open texturepack folder button works on OS X now

Improved ender chests
Are per player now
Unless mined using a Silk Touch-enchanted pickaxe, they drop 8 obsidian now

Updated language files

Added tooltip for End Portal Frame

Fixed some bugs:
Fixed ender pearls and eyes of ender not being aligned in the inventory
Fixed the enderdragon not dealing any damage to the player after it has been hit once
Fixed explosions not pushing back players
Fixed the double chest GUI having the caption ''Large Chest'' in all languages
Fixed the "destroy item" tooltip appearing on other pages in the creative inventory under certain circumstances
Fixed a few tabs in the creative inventory glitching visually while holding a map
Fixed emeralds left in a villager's trading slots not dropping when closing the trading GUI
Fixed right-clicking stacked trading outputs causing you to lose half of it
Fixed shift-clicking an item stack into the enchantment table GUI destroying all but one item in the stack
Fixed using the pick block with middle button whilst left-clicking on a block causing a crash
Fixed being unable to use items by right-clicking if you are looking directly at a mob
Fixed mining wooden double slabs with Silk Touch-enchanted pickaxes dropping just one slab
Fixed buckets not picking up or placing water within the spawn protection in SP
Fixed zombie pigmen not spawning properly from portals
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