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18-02-2012, 11:11   #91
cloud493
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Oh I see what you mean. Is this why PC games are hard to pirate?
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18-02-2012, 11:19   #92
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well it's why starcraft 2 is hard to pirate, you need an internet connection to even sign into your account and play the campaign.
it's something starcraft 2 players are pretty annoyed about as blizzard refuse to release any kind of lan mode, all games have to be played over an internet connection and in the last 2 years there hasn't been any tournament.. from the 100 dollar to 100 thousand dollar ones that hasn't been plagued by lag issues or connection issues.
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18-02-2012, 14:27   #93
Canis Lupus
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Originally Posted by Sir Digby Chicken Caesar View Post
well it's why starcraft 2 is hard to pirate, you need an internet connection to even sign into your account and play the campaign.
it's something starcraft 2 players are pretty annoyed about as blizzard refuse to release any kind of lan mode, all games have to be played over an internet connection and in the last 2 years there hasn't been any tournament.. from the 100 dollar to 100 thousand dollar ones that hasn't been plagued by lag issues or connection issues.
My... ahem... 'copy' of SC2 was as straightforward to install as any other game although I only played it for about 30 mins and went back to WoW.
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18-02-2012, 15:01   #94
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well it's why starcraft 2 is hard to pirate, you need an internet connection to even sign into your account and play the campaign.
it's something starcraft 2 players are pretty annoyed about as blizzard refuse to release any kind of lan mode
This is the horrible irony about protection on games. You force the paying gamers to jump through hoops, but the pirates get a superior product that has been stripped of the annoying crap.
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18-02-2012, 15:05   #95
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This is the horrible irony about protection on games. You force the paying gamers to jump through hoops, but the pirates get a superior product that has been stripped of the annoying crap.
Yet if it wasn't for people playing their "copies" of games, there'd be no need for it in the first place.
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18-02-2012, 17:17   #96
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Yet if it wasn't for people playing their "copies" of games, there'd be no need for it in the first place.
Shouldn't be there in the first place, games get pirated, no matter what the devs do to stop it pirates find a way around it, the only game that comes to mind that pirates didn't crack is hawx 2 and that is because they didn't want to pirate such a terrible game.
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18-02-2012, 18:12   #97
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Shouldn't be there in the first place, games get pirated, no matter what the devs do to stop it pirates find a way around it, the only game that comes to mind that pirates didn't crack is hawx 2 and that is because they didn't want to pirate such a terrible game.
So the only way to stop piracy is to make terrible games!:O
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18-02-2012, 18:19   #98
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easy way to test that, how many times was duke nukem forever pirated
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19-02-2012, 16:07   #99
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This is how all piracy should be stopped!

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19-02-2012, 16:39   #100
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This is how all piracy should be stopped!

haha, class... reminds me of what they did with darksouls and anyone who started playing early !
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19-02-2012, 16:54   #101
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haha, class... reminds me of what they did with darksouls and anyone who started playing early !
what did they do with darksouls?
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19-02-2012, 16:56   #102
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what did they do with darksouls?
People that started playing early were invaded by max level characters and raped....
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19-02-2012, 16:57   #103
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what did they do with darksouls?
If you played the game early online you were invaded by Black Phantoms at level 145.
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19-02-2012, 17:01   #104
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If you played the game early online you were invaded by Black Phantoms at level 145.
ouch!
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20-02-2012, 17:12   #105
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haha, class... reminds me of what they did with darksouls and anyone who started playing early !
I remeber reading about the Micheal Jackson rythm game on the DS where if you pirated it all the songs were overlayed with the Vuvuzela.
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